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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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@@ -254,8 +254,9 @@ MenuHandlers.add(:pause_menu, :trainer_card, {
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MenuHandlers.add(:pause_menu, :save, {
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"name" => _INTL("Save"),
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"order" => 60,
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"condition" => proc { next $game_system && !$game_system.save_disabled &&
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!pbInSafari? && !pbInBugContest? },
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"condition" => proc {
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next $game_system && !$game_system.save_disabled && !pbInSafari? && !pbInBugContest?
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},
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"effect" => proc { |menu|
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menu.pbHideMenu
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scene = PokemonSave_Scene.new
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