mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 13:44:59 +00:00
Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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@@ -38,8 +38,6 @@ def pbWarpToMap
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return nil
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end
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#===============================================================================
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# Debug Variables screen
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#===============================================================================
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@@ -95,8 +93,8 @@ class SpriteWindow_DebugVariables < Window_DrawableCommand
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(Kernel.const_defined?(code_parts[0]) rescue false)
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val = (eval(code) rescue nil) # Code starts with a class/method name
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elsif code_parts[0][0].downcase == code_parts[0][0] &&
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!(Interpreter.method_defined?(code_parts[0].to_sym) rescue false) &&
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!(Game_Event.method_defined?(code_parts[0].to_sym) rescue false)
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!(Interpreter.method_defined?(code_parts[0].to_sym) rescue false) &&
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!(Game_Event.method_defined?(code_parts[0].to_sym) rescue false)
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val = (eval(code) rescue nil) # Code starts with a method name (that isn't in Interpreter/Game_Event)
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end
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else
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@@ -131,8 +129,9 @@ class SpriteWindow_DebugVariables < Window_DrawableCommand
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end
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end
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#===============================================================================
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#
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#===============================================================================
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def pbDebugSetVariable(id, diff)
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$game_variables[id] = 0 if $game_variables[id].nil?
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if $game_variables[id].is_a?(Numeric)
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@@ -371,8 +370,6 @@ def pbDebugDayCare
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cmd_window.dispose
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end
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#===============================================================================
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# Debug roaming Pokémon screen
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#===============================================================================
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@@ -453,8 +450,9 @@ class SpriteWindow_DebugRoamers < Window_DrawableCommand
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end
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end
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#===============================================================================
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#
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#===============================================================================
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def pbDebugRoamers
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viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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viewport.z = 99999
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@@ -544,8 +542,6 @@ def pbDebugRoamers
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viewport.dispose
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end
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#===============================================================================
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# Battle animations import/export
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#===============================================================================
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@@ -739,8 +735,6 @@ def pbCheckTileValidity(tile_id, map, tilesets, passages)
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return false
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end
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#===============================================================================
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# Pseudo-party screen for editing Pokémon being set up for a wild battle
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#===============================================================================
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