Merge branch 'master' into dev

This commit is contained in:
Maruno17
2021-01-10 19:11:26 +00:00
7 changed files with 60 additions and 44 deletions

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@@ -98,7 +98,12 @@ class Game_Character
end end
def jump_speed_real def jump_speed_real
return (2 ** (3 + 1)) * 0.8 * 40.0 / Graphics.frame_rate # Walking speed self.jump_speed_real = (2 ** (3 + 1)) * 0.8 if !@jump_speed_real # 3 is walking speed
return @jump_speed_real
end
def jump_speed_real=(val)
@jump_speed_real = val * 40.0 / Graphics.frame_rate
end end
def move_frequency=(val) def move_frequency=(val)
@@ -654,6 +659,7 @@ class Game_Character
if real_distance > 0 # Jumping to somewhere else if real_distance > 0 # Jumping to somewhere else
@jump_count = 0 @jump_count = 0
else # Jumping on the spot else # Jumping on the spot
@jump_speed_real = nil # Reset jump speed
@jump_count = Game_Map::REAL_RES_X / jump_speed_real # Number of frames to jump one tile @jump_count = Game_Map::REAL_RES_X / jump_speed_real # Number of frames to jump one tile
end end
@stop_count = 0 @stop_count = 0

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@@ -124,8 +124,13 @@ class PokeBattle_Battler
#============================================================================= #=============================================================================
# Held item consuming/removing # Held item consuming/removing
#============================================================================= #=============================================================================
def pbCanConsumeBerry?(_item, check_gluttony = true) def canConsumeBerry?
return false if @battle.pbCheckOpposingAbility(:UNNERVE, @index) return false if @battle.pbCheckOpposingAbility(:UNNERVE, @index)
return true
end
def canConsumePinchBerry?(_item, check_gluttony = true)
return false if !canConsumeBerry?
return true if @hp <= @totalhp / 4 return true if @hp <= @totalhp / 4
return true if @hp <= @totalhp / 2 && (!check_gluttony || hasActiveAbility?(:GLUTTONY)) return true if @hp <= @totalhp / 2 && (!check_gluttony || hasActiveAbility?(:GLUTTONY))
return false return false

View File

@@ -1202,9 +1202,14 @@ class PokeBattle_Move_0AF < PokeBattle_Move
end end
end end
def pbChangeUsageCounters(user,specialUsage)
super
@copied_move = @battle.lastMoveUsed
end
def pbMoveFailed?(user,targets) def pbMoveFailed?(user,targets)
if !@battle.lastMoveUsed || if !@copied_move ||
@moveBlacklist.include?(GameData::Move.get(@battle.lastMoveUsed).function_code) @moveBlacklist.include?(GameData::Move.get(@copied_move).function_code)
@battle.pbDisplay(_INTL("But it failed!")) @battle.pbDisplay(_INTL("But it failed!"))
return true return true
end end
@@ -1212,7 +1217,7 @@ class PokeBattle_Move_0AF < PokeBattle_Move
end end
def pbEffectGeneral(user) def pbEffectGeneral(user)
user.pbUseMoveSimple(@battle.lastMoveUsed) user.pbUseMoveSimple(@copied_move)
end end
end end
@@ -3528,9 +3533,7 @@ class PokeBattle_Move_0F7 < PokeBattle_Move
@willFail = false @willFail = false
@willFail = true if !user.item || !user.itemActive? || user.unlosableItem?(user.item) @willFail = true if !user.item || !user.itemActive? || user.unlosableItem?(user.item)
return if @willFail return if @willFail
if user.item.is_berry? && @battle.pbCheckOpposingAbility(:UNNERVE,user.index) @willFail = true if user.item.is_berry? && !user.canConsumeBerry?
@willFail = true
end
return if @willFail return if @willFail
return if user.item.is_mega_stone? return if user.item.is_mega_stone?
flingableItem = false flingableItem = false

View File

@@ -238,7 +238,7 @@ class PokeBattle_Battle
elsif battler.hp<=battler.totalhp/2 elsif battler.hp<=battler.totalhp/2
pbDisplayBrief(_INTL("OK, {1}! Come back!",battler.name)) pbDisplayBrief(_INTL("OK, {1}! Come back!",battler.name))
elsif battler.turnCount>=5 elsif battler.turnCount>=5
pbDisplayBrief(_INTL("{1}, thats enough! Come back!",battler.name)) pbDisplayBrief(_INTL("{1}, that's enough! Come back!",battler.name))
elsif battler.turnCount>=2 elsif battler.turnCount>=2
pbDisplayBrief(_INTL("{1}, come back!",battler.name)) pbDisplayBrief(_INTL("{1}, come back!",battler.name))
else else

View File

@@ -491,7 +491,7 @@ FINAL_DMG_MULT = 3
def pbBattleConfusionBerry(battler,battle,item,forced,flavor,confuseMsg) def pbBattleConfusionBerry(battler,battle,item,forced,flavor,confuseMsg)
return false if !forced && !battler.canHeal? return false if !forced && !battler.canHeal?
return false if !forced && !battler.pbCanConsumeBerry?(item, (MECHANICS_GENERATION >= 7)) return false if !forced && !battler.canConsumePinchBerry?(item, (MECHANICS_GENERATION >= 7))
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
battle.pbCommonAnimation("EatBerry",battler) if !forced battle.pbCommonAnimation("EatBerry",battler) if !forced
fraction_to_heal = 8 # Gens 6 and lower fraction_to_heal = 8 # Gens 6 and lower
@@ -517,7 +517,7 @@ def pbBattleConfusionBerry(battler,battle,item,forced,flavor,confuseMsg)
end end
def pbBattleStatIncreasingBerry(battler,battle,item,forced,stat,increment=1) def pbBattleStatIncreasingBerry(battler,battle,item,forced,stat,increment=1)
return false if !forced && !battler.pbCanConsumeBerry?(item) return false if !forced && !battler.canConsumePinchBerry?(item)
return false if !battler.pbCanRaiseStatStage?(stat,battler) return false if !battler.pbCanRaiseStatStage?(stat,battler)
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
if forced if forced

View File

@@ -97,7 +97,7 @@ BattleHandlers::HPHealItem.add(:IAPAPABERRY,
BattleHandlers::HPHealItem.add(:LANSATBERRY, BattleHandlers::HPHealItem.add(:LANSATBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && !battler.pbCanConsumeBerry?(item) next false if !forced && !battler.canConsumePinchBerry?(item)
next false if battler.effects[PBEffects::FocusEnergy]>=2 next false if battler.effects[PBEffects::FocusEnergy]>=2
battle.pbCommonAnimation("EatBerry",battler) if !forced battle.pbCommonAnimation("EatBerry",battler) if !forced
battler.effects[PBEffects::FocusEnergy] = 2 battler.effects[PBEffects::FocusEnergy] = 2
@@ -126,7 +126,7 @@ BattleHandlers::HPHealItem.add(:MAGOBERRY,
BattleHandlers::HPHealItem.add(:MICLEBERRY, BattleHandlers::HPHealItem.add(:MICLEBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && !battler.pbCanConsumeBerry?(item) next false if !forced && !battler.canConsumePinchBerry?(item)
next false if !battler.effects[PBEffects::MicleBerry] next false if !battler.effects[PBEffects::MicleBerry]
battle.pbCommonAnimation("EatBerry",battler) if !forced battle.pbCommonAnimation("EatBerry",battler) if !forced
battler.effects[PBEffects::MicleBerry] = true battler.effects[PBEffects::MicleBerry] = true
@@ -145,7 +145,7 @@ BattleHandlers::HPHealItem.add(:MICLEBERRY,
BattleHandlers::HPHealItem.add(:ORANBERRY, BattleHandlers::HPHealItem.add(:ORANBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !battler.canHeal? next false if !battler.canHeal?
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if !forced && battler.hp>battler.totalhp/2 next false if !forced && battler.hp>battler.totalhp/2
battle.pbCommonAnimation("EatBerry",battler) if !forced battle.pbCommonAnimation("EatBerry",battler) if !forced
battler.pbRecoverHP(10) battler.pbRecoverHP(10)
@@ -175,7 +175,7 @@ BattleHandlers::HPHealItem.add(:SALACBERRY,
BattleHandlers::HPHealItem.add(:SITRUSBERRY, BattleHandlers::HPHealItem.add(:SITRUSBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !battler.canHeal? next false if !battler.canHeal?
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if !forced && battler.hp>battler.totalhp/2 next false if !forced && battler.hp>battler.totalhp/2
battle.pbCommonAnimation("EatBerry",battler) if !forced battle.pbCommonAnimation("EatBerry",battler) if !forced
battler.pbRecoverHP(battler.totalhp/4) battler.pbRecoverHP(battler.totalhp/4)
@@ -213,7 +213,7 @@ BattleHandlers::HPHealItem.add(:WIKIBERRY,
BattleHandlers::StatusCureItem.add(:ASPEARBERRY, BattleHandlers::StatusCureItem.add(:ASPEARBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if battler.status!=PBStatuses::FROZEN next false if battler.status!=PBStatuses::FROZEN
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced
@@ -226,7 +226,7 @@ BattleHandlers::StatusCureItem.add(:ASPEARBERRY,
BattleHandlers::StatusCureItem.add(:CHERIBERRY, BattleHandlers::StatusCureItem.add(:CHERIBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if battler.status!=PBStatuses::PARALYSIS next false if battler.status!=PBStatuses::PARALYSIS
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced
@@ -239,7 +239,7 @@ BattleHandlers::StatusCureItem.add(:CHERIBERRY,
BattleHandlers::StatusCureItem.add(:CHESTOBERRY, BattleHandlers::StatusCureItem.add(:CHESTOBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if battler.status!=PBStatuses::SLEEP next false if battler.status!=PBStatuses::SLEEP
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced
@@ -252,7 +252,7 @@ BattleHandlers::StatusCureItem.add(:CHESTOBERRY,
BattleHandlers::StatusCureItem.add(:LUMBERRY, BattleHandlers::StatusCureItem.add(:LUMBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if battler.status==PBStatuses::NONE && next false if battler.status==PBStatuses::NONE &&
battler.effects[PBEffects::Confusion]==0 battler.effects[PBEffects::Confusion]==0
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
@@ -322,7 +322,7 @@ BattleHandlers::StatusCureItem.add(:MENTALHERB,
BattleHandlers::StatusCureItem.add(:PECHABERRY, BattleHandlers::StatusCureItem.add(:PECHABERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if battler.status!=PBStatuses::POISON next false if battler.status!=PBStatuses::POISON
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced
@@ -335,7 +335,7 @@ BattleHandlers::StatusCureItem.add(:PECHABERRY,
BattleHandlers::StatusCureItem.add(:PERSIMBERRY, BattleHandlers::StatusCureItem.add(:PERSIMBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if battler.effects[PBEffects::Confusion]==0 next false if battler.effects[PBEffects::Confusion]==0
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced
@@ -353,7 +353,7 @@ BattleHandlers::StatusCureItem.add(:PERSIMBERRY,
BattleHandlers::StatusCureItem.add(:RAWSTBERRY, BattleHandlers::StatusCureItem.add(:RAWSTBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if battler.status!=PBStatuses::BURN next false if battler.status!=PBStatuses::BURN
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced
@@ -370,7 +370,7 @@ BattleHandlers::StatusCureItem.add(:RAWSTBERRY,
BattleHandlers::PriorityBracketChangeItem.add(:CUSTAPBERRY, BattleHandlers::PriorityBracketChangeItem.add(:CUSTAPBERRY,
proc { |item,battler,subPri,battle| proc { |item,battler,subPri,battle|
next if !battler.pbCanConsumeBerry?(item) next if !battler.canConsumePinchBerry?(item)
next 1 if subPri<1 next 1 if subPri<1
} }
) )
@@ -1034,7 +1034,7 @@ BattleHandlers::TargetItemOnHit.add(:ENIGMABERRY,
BattleHandlers::TargetItemOnHit.add(:JABOCABERRY, BattleHandlers::TargetItemOnHit.add(:JABOCABERRY,
proc { |item,user,target,move,battle| proc { |item,user,target,move,battle|
next if battle.pbCheckOpposingAbility(:UNNERVE,target.index) next if !target.canConsumeBerry?
next if !move.physicalMove? next if !move.physicalMove?
next if !user.takesIndirectDamage? next if !user.takesIndirectDamage?
battle.pbCommonAnimation("EatBerry",target) battle.pbCommonAnimation("EatBerry",target)
@@ -1096,7 +1096,7 @@ BattleHandlers::TargetItemOnHit.add(:ROCKYHELMET,
BattleHandlers::TargetItemOnHit.add(:ROWAPBERRY, BattleHandlers::TargetItemOnHit.add(:ROWAPBERRY,
proc { |item,user,target,move,battle| proc { |item,user,target,move,battle|
next if battle.pbCheckOpposingAbility(:UNNERVE,target.index) next if !target.canConsumeBerry?
next if !move.specialMove? next if !move.specialMove?
next if !user.takesIndirectDamage? next if !user.takesIndirectDamage?
battle.pbCommonAnimation("EatBerry",target) battle.pbCommonAnimation("EatBerry",target)
@@ -1164,7 +1164,7 @@ BattleHandlers::TargetItemOnHit.add(:WEAKNESSPOLICY,
BattleHandlers::TargetItemOnHitPositiveBerry.add(:ENIGMABERRY, BattleHandlers::TargetItemOnHitPositiveBerry.add(:ENIGMABERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !battler.canHeal? next false if !battler.canHeal?
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced PBDebug.log("[Item triggered] #{battler.pbThis}'s #{itemName}") if forced
battle.pbCommonAnimation("EatBerry",battler) if !forced battle.pbCommonAnimation("EatBerry",battler) if !forced
@@ -1181,7 +1181,7 @@ BattleHandlers::TargetItemOnHitPositiveBerry.add(:ENIGMABERRY,
BattleHandlers::TargetItemOnHitPositiveBerry.add(:KEEBERRY, BattleHandlers::TargetItemOnHitPositiveBerry.add(:KEEBERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if !battler.pbCanRaiseStatStage?(PBStats::DEFENSE,battler) next false if !battler.pbCanRaiseStatStage?(PBStats::DEFENSE,battler)
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
if !forced if !forced
@@ -1195,7 +1195,7 @@ BattleHandlers::TargetItemOnHitPositiveBerry.add(:KEEBERRY,
BattleHandlers::TargetItemOnHitPositiveBerry.add(:MARANGABERRY, BattleHandlers::TargetItemOnHitPositiveBerry.add(:MARANGABERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
next false if !battler.pbCanRaiseStatStage?(PBStats::SPDEF,battler) next false if !battler.pbCanRaiseStatStage?(PBStats::SPDEF,battler)
itemName = GameData::Item.get(item).name itemName = GameData::Item.get(item).name
if !forced if !forced
@@ -1282,7 +1282,7 @@ BattleHandlers::UserItemAfterMoveUse.add(:SHELLBELL,
BattleHandlers::EndOfMoveItem.add(:LEPPABERRY, BattleHandlers::EndOfMoveItem.add(:LEPPABERRY,
proc { |item,battler,battle,forced| proc { |item,battler,battle,forced|
next false if !forced && battle.pbCheckOpposingAbility(:UNNERVE,battler.index) next false if !forced && !battler.canConsumeBerry?
found = [] found = []
battler.pokemon.moves.each_with_index do |m,i| battler.pokemon.moves.each_with_index do |m,i|
next if m.total_pp<=0 || m.pp==m.total_pp next if m.total_pp<=0 || m.pp==m.total_pp

View File

@@ -97,7 +97,7 @@ def moveFancy(follower,direction)
end end
# Same map only # Same map only
def jumpFancy(follower,direction) def jumpFancy(follower,direction,leader)
deltaX=(direction == 6 ? 2 : (direction == 4 ? -2 : 0)) deltaX=(direction == 6 ? 2 : (direction == 4 ? -2 : 0))
deltaY=(direction == 2 ? 2 : (direction == 8 ? -2 : 0)) deltaY=(direction == 2 ? 2 : (direction == 8 ? -2 : 0))
halfDeltaX=(direction == 6 ? 1 : (direction == 4 ? -1 : 0)) halfDeltaX=(direction == 6 ? 1 : (direction == 4 ? -1 : 0))
@@ -109,6 +109,11 @@ def jumpFancy(follower,direction)
moveFancy(follower,direction) moveFancy(follower,direction)
elsif ending elsif ending
if pbTestPass(follower,follower.x,follower.y,0) if pbTestPass(follower,follower.x,follower.y,0)
if leader.jumping?
follower.jump_speed_real = leader.jump_speed_real * Graphics.frame_rate / 40.0
else
follower.jump_speed_real = leader.move_speed_real * Graphics.frame_rate / 20.0
end
follower.jump(deltaX,deltaY) follower.jump(deltaX,deltaY)
else else
moveThrough(follower,direction) moveThrough(follower,direction)
@@ -117,7 +122,7 @@ def jumpFancy(follower,direction)
end end
end end
def pbFancyMoveTo(follower,newX,newY) def pbFancyMoveTo(follower,newX,newY,leader)
if follower.x-newX==-1 && follower.y==newY if follower.x-newX==-1 && follower.y==newY
moveFancy(follower,6) moveFancy(follower,6)
elsif follower.x-newX==1 && follower.y==newY elsif follower.x-newX==1 && follower.y==newY
@@ -127,13 +132,13 @@ def pbFancyMoveTo(follower,newX,newY)
elsif follower.y-newY==1 && follower.x==newX elsif follower.y-newY==1 && follower.x==newX
moveFancy(follower,8) moveFancy(follower,8)
elsif follower.x-newX==-2 && follower.y==newY elsif follower.x-newX==-2 && follower.y==newY
jumpFancy(follower,6) jumpFancy(follower,6,leader)
elsif follower.x-newX==2 && follower.y==newY elsif follower.x-newX==2 && follower.y==newY
jumpFancy(follower,4) jumpFancy(follower,4,leader)
elsif follower.y-newY==-2 && follower.x==newX elsif follower.y-newY==-2 && follower.x==newX
jumpFancy(follower,2) jumpFancy(follower,2,leader)
elsif follower.y-newY==2 && follower.x==newX elsif follower.y-newY==2 && follower.x==newX
jumpFancy(follower,8) jumpFancy(follower,8,leader)
elsif follower.x!=newX || follower.y!=newY elsif follower.x!=newX || follower.y!=newY
follower.moveto(newX,newY) follower.moveto(newX,newY)
end end
@@ -209,8 +214,8 @@ class DependentEvents
end end
end end
facings=[facingDirection] # Get facing from behind facings=[facingDirection] # Get facing from behind
facings.push([0,0,4,0,8,0,2,0,6][d]) # Get right facing # facings.push([0,0,4,0,8,0,2,0,6][d]) # Get right facing
facings.push([0,0,6,0,2,0,8,0,4][d]) # Get left facing # facings.push([0,0,6,0,2,0,8,0,4][d]) # Get left facing
if !leaderIsTrueLeader if !leaderIsTrueLeader
facings.push(d) # Get forward facing facings.push(d) # Get forward facing
end end
@@ -265,7 +270,7 @@ class DependentEvents
if instant if instant
follower.moveto(newX,newY) follower.moveto(newX,newY)
else else
pbFancyMoveTo(follower,newX,newY) pbFancyMoveTo(follower,newX,newY,leader)
end end
elsif (follower.x-newX==-2 && follower.y==newY) || elsif (follower.x-newX==-2 && follower.y==newY) ||
(follower.x-newX==2 && follower.y==newY) || (follower.x-newX==2 && follower.y==newY) ||
@@ -274,17 +279,16 @@ class DependentEvents
if instant if instant
follower.moveto(newX,newY) follower.moveto(newX,newY)
else else
pbFancyMoveTo(follower,newX,newY) pbFancyMoveTo(follower,newX,newY,leader)
end end
elsif follower.x!=posX || follower.y!=posY elsif follower.x!=posX || follower.y!=posY
if instant if instant
follower.moveto(newX,newY) follower.moveto(newX,newY)
else else
pbFancyMoveTo(follower,posX,posY) pbFancyMoveTo(follower,posX,posY,leader)
pbFancyMoveTo(follower,newX,newY) pbFancyMoveTo(follower,newX,newY,leader)
end end
end end
pbTurnTowardEvent(follower,leader)
else else
if !mapTile if !mapTile
# Make current position into leader's position # Make current position into leader's position
@@ -293,7 +297,6 @@ class DependentEvents
if follower.map.map_id==mapTile[0] if follower.map.map_id==mapTile[0]
# Follower is on same map as leader # Follower is on same map as leader
follower.moveto(leader.x,leader.y) follower.moveto(leader.x,leader.y)
pbTurnTowardEvent(follower,leader)
else else
# Follower will move to different map # Follower will move to different map
events=$PokemonGlobal.dependentEvents events=$PokemonGlobal.dependentEvents
@@ -305,7 +308,6 @@ class DependentEvents
newEventData[3]=mapTile[1] newEventData[3]=mapTile[1]
newEventData[4]=mapTile[2] newEventData[4]=mapTile[2]
if mapTile[0]==leader.map.map_id if mapTile[0]==leader.map.map_id
pbTurnTowardEvent(follower,leader)
end end
end end
end end