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Fixed typo relating to AI switching, fixed Pokémon sent from the party to storage in battle not resetting their battle-only conditions, fixed player's sprite in Duel minigame not caring about the player's outfit, added missing move flags
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@@ -342,7 +342,7 @@ class Battle::AI
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if @trainer.high_skill? && @user.can_switch_lax?
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badMoves = false
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if max_score <= MOVE_USELESS_SCORE
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badMoves = user_battler.can_attack?
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badMoves = user.can_attack?
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badMoves = true if !badMoves && pbAIRandom(100) < 25
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elsif max_score < MOVE_BASE_SCORE * move_score_threshold && user_battler.turnCount > 2
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badMoves = true if pbAIRandom(100) < 80
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@@ -32,8 +32,13 @@ module Battle::CatchAndStoreMixin
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end
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next if party_index < 0 # Cancelled
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party_size = pbPlayer.party.length
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# Send chosen Pokémon to storage
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# Get chosen Pokémon and clear battle-related conditions
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send_pkmn = pbPlayer.party[party_index]
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@peer.pbOnLeavingBattle(self, send_pkmn, @usedInBattle[0][party_index], true)
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send_pkmn.statusCount = 0 if send_pkmn.status == :POISON # Bad poison becomes regular
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send_pkmn.makeUnmega
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send_pkmn.makeUnprimal
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# Send chosen Pokémon to storage
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stored_box = @peer.pbStorePokemon(pbPlayer, send_pkmn)
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pbPlayer.party.delete_at(party_index)
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box_name = @peer.pbBoxName(stored_box)
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