diff --git a/Data/Actors.rxdata b/Data/Actors.rxdata index 41edc8e26..7967a5432 100644 Binary files a/Data/Actors.rxdata and b/Data/Actors.rxdata differ diff --git a/Data/Animations.rxdata b/Data/Animations.rxdata index 826e1e8a6..8e67182ba 100644 Binary files a/Data/Animations.rxdata and b/Data/Animations.rxdata differ diff --git a/Data/Armors.rxdata b/Data/Armors.rxdata index 901f2bb2b..2249bec14 100644 Binary files a/Data/Armors.rxdata and b/Data/Armors.rxdata differ diff --git a/Data/CommonEvents.rxdata b/Data/CommonEvents.rxdata index 9fd764e7d..71c6de4dc 100644 Binary files a/Data/CommonEvents.rxdata and b/Data/CommonEvents.rxdata differ diff --git a/Data/Enemies.rxdata b/Data/Enemies.rxdata index be622f513..004ee903d 100644 Binary files a/Data/Enemies.rxdata and b/Data/Enemies.rxdata differ diff --git a/Data/Items.rxdata b/Data/Items.rxdata index fe767fa0b..3e62ba6d2 100644 Binary files a/Data/Items.rxdata and b/Data/Items.rxdata differ diff --git a/Data/Map341.rxdata b/Data/Map341.rxdata index 7535d7ee2..de4bef4aa 100644 Binary files a/Data/Map341.rxdata and b/Data/Map341.rxdata differ diff --git a/Data/MapInfos.rxdata b/Data/MapInfos.rxdata index 0b6bec3ef..1a8dcf17c 100644 Binary files a/Data/MapInfos.rxdata and b/Data/MapInfos.rxdata differ diff --git a/Data/Scripts/001_Settings.rb b/Data/Scripts/001_Settings.rb index ff4e7b778..323712deb 100644 --- a/Data/Scripts/001_Settings.rb +++ b/Data/Scripts/001_Settings.rb @@ -6,7 +6,7 @@ module Settings # The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format. GAME_VERSION = '5.0.0' - GAME_VERSION_NUMBER = "5.0.24 - beta" + GAME_VERSION_NUMBER = "5.0.24.1 - beta" POKERADAR_LIGHT_ANIMATION_RED_ID = 17 POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18 diff --git a/Data/Scripts/016_UI/001_Non-interactive UI/006_UI_HallOfFame.rb b/Data/Scripts/016_UI/001_Non-interactive UI/006_UI_HallOfFame.rb index e58482cdb..3a7dbb9de 100644 --- a/Data/Scripts/016_UI/001_Non-interactive UI/006_UI_HallOfFame.rb +++ b/Data/Scripts/016_UI/001_Non-interactive UI/006_UI_HallOfFame.rb @@ -17,7 +17,7 @@ class HallOfFame_Scene # When true, all pokémon will be in one line # When false, all pokémon will be in two lines - SINGLEROW = true + SINGLEROW = false # Make the pokémon movement ON in hall entry ANIMATION = true # Speed in pokémon movement in hall entry. Don't use less than 2! diff --git a/Data/Skills.rxdata b/Data/Skills.rxdata index a45219f5e..61cba7ea2 100644 Binary files a/Data/Skills.rxdata and b/Data/Skills.rxdata differ diff --git a/Data/States.rxdata b/Data/States.rxdata index 868d49e59..0f9b4ae5d 100644 Binary files a/Data/States.rxdata and b/Data/States.rxdata differ diff --git a/Data/System.rxdata b/Data/System.rxdata index 4e6db9651..7e5c1e1ef 100644 Binary files a/Data/System.rxdata and b/Data/System.rxdata differ diff --git a/Data/Tilesets.rxdata b/Data/Tilesets.rxdata index 8d113cbfb..2c6933d73 100644 Binary files a/Data/Tilesets.rxdata and b/Data/Tilesets.rxdata differ diff --git a/Data/Weapons.rxdata b/Data/Weapons.rxdata index c7ea19a7a..d9bd35260 100644 Binary files a/Data/Weapons.rxdata and b/Data/Weapons.rxdata differ