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https://github.com/infinitefusion/infinitefusion-e18.git
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Added the animation properties pop-up window
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@@ -98,8 +98,6 @@ module AnimationConverter
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particle[:name] = "User"
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elsif i == 1
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particle[:name] = "Target"
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else
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particle[:visible] = [[0, 0, true]]
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end
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last_frame = last_frame_values[i] || default_frame.clone
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@@ -165,11 +163,11 @@ end
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#===============================================================================
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# Add to Debug menu.
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#===============================================================================
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MenuHandlers.add(:debug_menu, :convert_anims, {
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"name" => "Convert old animation to PBS files",
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"parent" => :main,
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"description" => "This is just for the sake of having lots of example animation PBS files.",
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"effect" => proc {
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AnimationConverter.convert_old_animations_to_new
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}
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})
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# MenuHandlers.add(:debug_menu, :convert_anims, {
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# "name" => "Convert old animation to PBS files",
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# "parent" => :main,
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# "description" => "This is just for the sake of having lots of example animation PBS files.",
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# "effect" => proc {
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# AnimationConverter.convert_old_animations_to_new
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# }
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# })
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