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Add menu bar to Animation Editor, some refactoring
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@@ -40,4 +40,22 @@ class AnimationEditor::Canvas < Sprite
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@message_bar_sprite.bitmap = RPG::Cache.load_bitmap("Graphics/Battlebacks/", @bg_name + "_message")
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@message_bar_sprite.y = Settings::SCREEN_HEIGHT - @message_bar_sprite.height
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end
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#-----------------------------------------------------------------------------
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def busy?
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return false
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end
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def changed?
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return false
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end
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#-----------------------------------------------------------------------------
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def repaint
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end
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def refresh
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end
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end
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