Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code

This commit is contained in:
Maruno17
2023-06-18 20:12:36 +01:00
parent 9c2a9130a5
commit b5e37248b9
42 changed files with 305 additions and 174 deletions

View File

@@ -588,13 +588,13 @@ class Interpreter
end
when 7 # other
case @parameters[4]
when 0 then value = $game_map.map_id # map ID
when 1 then value = $player.pokemon_party.length # party members
when 2 then value = $player.money # gold
when 3 then value = $stats.distance_moved # steps
when 4 then value = $stats.play_time # play time
when 5 then value = $game_system.timer # timer
when 6 then value = $game_system.save_count # save count
when 0 then value = $game_map.map_id # map ID
when 1 then value = $player.pokemon_count # party members
when 2 then value = $player.money # gold
when 3 then value = $stats.distance_moved # steps
when 4 then value = $stats.play_time # play time
when 5 then value = $game_system.timer # timer
when 6 then value = $game_system.save_count # save count
end
end
# Apply value and operation to all specified game variables