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Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
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@@ -346,7 +346,7 @@ class Battle::Scene
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when :BothSides
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showName = true
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else
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showName = @battle.pbMoveCanTarget?(i, idxBattler, target_data)
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showName = @battle.pbMoveCanTarget?(idxBattler, i, target_data)
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end
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next nil if !showName
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next (@battle.battlers[i].fainted?) ? "" : @battle.battlers[i].name
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