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Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
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@@ -65,7 +65,7 @@ class Battle::DebugSceneNoVisuals
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def pbSendOutBattlers(sendOuts, startBattle = false); end
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def pbRecall(idxBattler); end
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def pbItemMenu(idxBattler, firstAction); return -1; end
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def pbResetMoveIndex(idxBattler); end
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def pbResetCommandsIndex(idxBattler); end
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def pbHPChanged(battler, oldHP, showAnim = false); end
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def pbChangePokemon(idxBattler, pkmn); end
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