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Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
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21
Data/Scripts/022_Maruno/phone debug.rb
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21
Data/Scripts/022_Maruno/phone debug.rb
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#===============================================================================
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#
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#===============================================================================
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MenuHandlers.add(:debug_menu, :add_phone_contacts, {
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"name" => "Add Phone Contacts",
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"parent" => :main,
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"description" => "Add 10 different contacts to the phone.",
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"effect" => proc {
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Phone.add_silent(31, 6, :PICNICKER, "Susie", 2)
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Phone.add_silent(52, 1, :POKEMANIAC, "Peter", 2, nil, 1)
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Phone.add_silent(26, 1, :POKEMONBREEDER, "Bob", 2)
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Phone.add_silent(7, 1, :SCIENTIST, "Cedric", 2)
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Phone.add_silent(69, 1, :SWIMMER_F, "Ariel", 2)
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Phone.add_silent(5, 1, :BIRDKEEPER, "Sylvie", 2)
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Phone.add_silent(72, 1, :BLACKBELT, "Jackie", 2)
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Phone.add_silent(28, 1, :BUGCATCHER, "Tommy", 2)
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Phone.add_silent(31, 5, :CAMPER, "Jeff", 2)
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Phone.add_silent(49, 1, :HIKER, "Ford", 2)
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pbMessage("Done.")
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}
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})
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