mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-12 07:35:00 +00:00
Fleshed out Animation Editor's chooser screen, added lots of example animation PBS files
This commit is contained in:
176
PBS/Animations/Converted/Move/COMETPUNCH.txt
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176
PBS/Animations/Converted/Move/COMETPUNCH.txt
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# See the documentation on the wiki to learn how to edit this file.
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#-------------------------------
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[Move,COMETPUNCH]
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Name = COMETPUNCH
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<User>
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SetX = 0,128
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SetY = 0,224
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<Target>
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SetX = 0,384
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SetY = 0,96
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<Particle 3>
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Graphic = 003-Attack01
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Focus = Target
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SetVisible = 0,true
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SetX = 2,432
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SetY = 2,78
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SetX = 3,368
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SetY = 3,30
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SetX = 5,432
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SetY = 5,110
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<Particle 2>
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Graphic = 003-Attack01
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Focus = Target
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SetX = 0,352
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SetY = 0,102
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SetVisible = 0,true
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SetX = 3,432
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SetY = 3,78
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SetX = 5,368
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SetY = 5,30
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SetX = 6,432
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SetY = 6,110
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<SE>
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Play = 0,Blow1,80,100
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Play = 2,Blow1,80,100
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Play = 5,Blow1,80,100
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#-------------------------------
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[Move,COMETPUNCH,1]
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Name = Comet Punch hit 2
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<User>
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SetX = 0,128
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SetY = 0,224
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<Target>
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SetX = 0,384
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SetY = 0,96
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<Particle 2>
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Graphic = 003-Attack01
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Focus = Target
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SetX = 0,352
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SetY = 0,102
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SetVisible = 0,true
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SetX = 3,432
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SetY = 3,78
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SetX = 5,368
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SetY = 5,30
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SetX = 6,432
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SetY = 6,110
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<Particle 3>
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Graphic = 003-Attack01
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Focus = Target
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SetVisible = 0,true
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SetX = 2,432
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SetY = 2,78
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SetX = 3,368
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SetY = 3,30
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SetX = 5,432
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SetY = 5,110
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<SE>
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Play = 0,Blow1,80,100
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Play = 2,Blow1,80,100
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Play = 5,Blow1,80,100
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#-------------------------------
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[Move,COMETPUNCH,2]
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Name = Comet Punch hit 3
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<User>
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SetX = 0,128
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SetY = 0,224
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<Target>
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SetX = 0,384
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SetY = 0,96
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<Particle 3>
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Graphic = 003-Attack01
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Focus = Target
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SetVisible = 0,true
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SetX = 2,432
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SetY = 2,78
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SetX = 3,368
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SetY = 3,30
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SetX = 5,432
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SetY = 5,110
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<Particle 2>
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Graphic = 003-Attack01
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Focus = Target
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SetX = 0,352
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SetY = 0,102
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SetVisible = 0,true
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SetX = 3,432
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SetY = 3,78
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SetX = 5,368
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SetY = 5,30
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SetX = 6,432
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SetY = 6,110
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<SE>
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Play = 0,Blow1,80,100
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Play = 2,Blow1,80,100
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Play = 5,Blow1,80,100
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#-------------------------------
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[Move,COMETPUNCH,3]
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Name = Comet Punch hit 4
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<User>
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SetX = 0,128
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SetY = 0,224
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<Target>
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SetX = 0,384
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SetY = 0,96
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<Particle 2>
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Graphic = 003-Attack01
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Focus = Target
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SetX = 0,352
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SetY = 0,102
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SetVisible = 0,true
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SetX = 3,432
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SetY = 3,78
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SetX = 5,368
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SetY = 5,30
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SetX = 6,432
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SetY = 6,110
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<Particle 3>
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Graphic = 003-Attack01
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Focus = Target
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SetVisible = 0,true
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SetX = 2,432
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SetY = 2,78
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SetX = 3,368
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SetY = 3,30
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SetX = 5,432
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SetY = 5,110
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<SE>
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Play = 0,Blow1,80,100
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Play = 2,Blow1,80,100
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Play = 5,Blow1,80,100
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#-------------------------------
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[Move,COMETPUNCH,4]
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Name = Comet Punch hit 5
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<User>
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SetX = 0,128
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SetY = 0,224
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<Target>
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SetX = 0,384
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SetY = 0,96
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<Particle 3>
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Graphic = 003-Attack01
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Focus = Target
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SetVisible = 0,true
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SetX = 2,432
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SetY = 2,78
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SetX = 3,368
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SetY = 3,30
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SetX = 5,432
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SetY = 5,110
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<Particle 2>
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Graphic = 003-Attack01
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Focus = Target
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SetX = 0,352
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SetY = 0,102
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SetVisible = 0,true
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SetX = 3,432
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SetY = 3,78
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SetX = 5,368
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SetY = 5,30
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SetX = 6,432
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SetY = 6,110
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<SE>
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Play = 0,Blow1,80,100
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Play = 2,Blow1,80,100
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Play = 5,Blow1,80,100
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