Fleshed out Animation Editor's chooser screen, added lots of example animation PBS files

This commit is contained in:
Maruno17
2023-11-30 22:16:42 +00:00
parent 5553218507
commit b69f1fc5a6
241 changed files with 24533 additions and 104 deletions

View File

@@ -0,0 +1,356 @@
# See the documentation on the wiki to learn how to edit this file.
#-------------------------------
[Move,FURYATTACK]
Name = FURYATTACK
<User>
SetX = 0,128
SetY = 0,224
<Target>
SetX = 0,384
SetY = 0,96
<Particle 2>
Graphic = 003-Attack01
Focus = UserAndTarget
SetX = 0,128
SetY = 0,236
SetVisible = 0,true
SetX = 1,217
SetY = 1,179
SetX = 2,294
SetY = 2,129
SetX = 3,358
SetY = 3,110
<Particle 3>
Graphic = 003-Attack01
Focus = UserAndTarget
SetVisible = 0,true
SetX = 3,128
SetY = 3,236
SetX = 4,199
SetY = 4,200
SetX = 5,264
SetY = 5,146
<SE>
Play = 3,normaldamage,80,100
Play = 5,normaldamage,80,100
#-------------------------------
[Move,FURYATTACK,1]
Name = Fury Attack hit 2
<User>
SetX = 0,128
SetY = 0,224
<Target>
SetX = 0,384
SetY = 0,96
<Particle 3>
Graphic = 003-Attack01
Focus = UserAndTarget
SetVisible = 0,true
SetX = 3,128
SetY = 3,236
SetX = 4,199
SetY = 4,200
SetX = 5,264
SetY = 5,146
<Particle 2>
Graphic = 003-Attack01
Focus = UserAndTarget
SetX = 0,128
SetY = 0,236
SetVisible = 0,true
SetX = 1,217
SetY = 1,179
SetX = 2,294
SetY = 2,129
SetX = 3,358
SetY = 3,110
<SE>
Play = 3,normaldamage,80,100
Play = 5,normaldamage,80,100
#-------------------------------
[Move,FURYATTACK,2]
Name = Fury Attack hit 3
<User>
SetX = 0,128
SetY = 0,224
<Target>
SetX = 0,384
SetY = 0,96
<Particle 2>
Graphic = 003-Attack01
Focus = UserAndTarget
SetX = 0,128
SetY = 0,236
SetVisible = 0,true
SetX = 1,217
SetY = 1,179
SetX = 2,294
SetY = 2,129
SetX = 3,358
SetY = 3,110
<Particle 3>
Graphic = 003-Attack01
Focus = UserAndTarget
SetVisible = 0,true
SetX = 3,128
SetY = 3,236
SetX = 4,199
SetY = 4,200
SetX = 5,264
SetY = 5,146
<SE>
Play = 3,normaldamage,80,100
Play = 5,normaldamage,80,100
#-------------------------------
[Move,FURYATTACK,3]
Name = Fury Attack hit 4
<User>
SetX = 0,128
SetY = 0,224
<Target>
SetX = 0,384
SetY = 0,96
<Particle 3>
Graphic = 003-Attack01
Focus = UserAndTarget
SetVisible = 0,true
SetX = 3,128
SetY = 3,236
SetX = 4,199
SetY = 4,200
SetX = 5,264
SetY = 5,146
<Particle 2>
Graphic = 003-Attack01
Focus = UserAndTarget
SetX = 0,128
SetY = 0,236
SetVisible = 0,true
SetX = 1,217
SetY = 1,179
SetX = 2,294
SetY = 2,129
SetX = 3,358
SetY = 3,110
<SE>
Play = 3,normaldamage,80,100
Play = 5,normaldamage,80,100
#-------------------------------
[Move,FURYATTACK,4]
Name = Fury Attack hit 5
<User>
SetX = 0,128
SetY = 0,224
<Target>
SetX = 0,384
SetY = 0,96
<Particle 2>
Graphic = 003-Attack01
Focus = UserAndTarget
SetX = 0,128
SetY = 0,236
SetVisible = 0,true
SetX = 1,217
SetY = 1,179
SetX = 2,294
SetY = 2,129
SetX = 3,358
SetY = 3,110
<Particle 3>
Graphic = 003-Attack01
Focus = UserAndTarget
SetVisible = 0,true
SetX = 3,128
SetY = 3,236
SetX = 4,199
SetY = 4,200
SetX = 5,264
SetY = 5,146
<SE>
Play = 3,normaldamage,80,100
Play = 5,normaldamage,80,100
#-------------------------------
[OppMove,FURYATTACK]
Name = FURYATTACK
<User>
SetX = 0,128
SetY = 0,224
<Target>
SetX = 0,384
SetY = 0,96
<Particle 3>
Graphic = 003-Attack01
Focus = UserAndTarget
SetVisible = 0,true
SetX = 3,332
SetY = 3,127
SetAngle = 3,180
SetX = 4,283
SetY = 4,158
SetX = 5,220
SetY = 5,197
<Particle 2>
Graphic = 003-Attack01
Focus = UserAndTarget
SetX = 0,338
SetY = 0,128
SetAngle = 0,180
SetVisible = 0,true
SetX = 1,288
SetY = 1,155
SetX = 2,213
SetY = 2,203
SetX = 3,129
SetY = 3,242
SetAngle = 3,0
<SE>
Play = 3,normaldamage,80,100
Play = 5,normaldamage,80,100
#-------------------------------
[OppMove,FURYATTACK,1]
Name = Fury Attack hit 2 opp
<User>
SetX = 0,128
SetY = 0,224
<Target>
SetX = 0,384
SetY = 0,96
<Particle 2>
Graphic = 003-Attack01
Focus = UserAndTarget
SetX = 0,338
SetY = 0,128
SetAngle = 0,180
SetVisible = 0,true
SetX = 1,288
SetY = 1,155
SetX = 2,213
SetY = 2,203
SetX = 3,129
SetY = 3,242
SetAngle = 3,0
<Particle 3>
Graphic = 003-Attack01
Focus = UserAndTarget
SetVisible = 0,true
SetX = 3,332
SetY = 3,127
SetAngle = 3,180
SetX = 4,283
SetY = 4,158
SetX = 5,220
SetY = 5,197
<SE>
Play = 3,normaldamage,80,100
Play = 5,normaldamage,80,100
#-------------------------------
[OppMove,FURYATTACK,2]
Name = Fury Attack hit 3 opp
<User>
SetX = 0,128
SetY = 0,224
<Target>
SetX = 0,384
SetY = 0,96
<Particle 3>
Graphic = 003-Attack01
Focus = UserAndTarget
SetVisible = 0,true
SetX = 3,332
SetY = 3,127
SetAngle = 3,180
SetX = 4,283
SetY = 4,158
SetX = 5,220
SetY = 5,197
<Particle 2>
Graphic = 003-Attack01
Focus = UserAndTarget
SetX = 0,338
SetY = 0,128
SetAngle = 0,180
SetVisible = 0,true
SetX = 1,288
SetY = 1,155
SetX = 2,213
SetY = 2,203
SetX = 3,129
SetY = 3,242
SetAngle = 3,0
<SE>
Play = 3,normaldamage,80,100
Play = 5,normaldamage,80,100
#-------------------------------
[OppMove,FURYATTACK,3]
Name = Fury Attack hit 4 opp
<User>
SetX = 0,128
SetY = 0,224
<Target>
SetX = 0,384
SetY = 0,96
<Particle 2>
Graphic = 003-Attack01
Focus = UserAndTarget
SetX = 0,338
SetY = 0,128
SetAngle = 0,180
SetVisible = 0,true
SetX = 1,288
SetY = 1,155
SetX = 2,213
SetY = 2,203
SetX = 3,129
SetY = 3,242
SetAngle = 3,0
<Particle 3>
Graphic = 003-Attack01
Focus = UserAndTarget
SetVisible = 0,true
SetX = 3,332
SetY = 3,127
SetAngle = 3,180
SetX = 4,283
SetY = 4,158
SetX = 5,220
SetY = 5,197
<SE>
Play = 3,normaldamage,80,100
Play = 5,normaldamage,80,100
#-------------------------------
[OppMove,FURYATTACK,4]
Name = Fury Attack hit 5 opp
<User>
SetX = 0,128
SetY = 0,224
<Target>
SetX = 0,384
SetY = 0,96
<Particle 3>
Graphic = 003-Attack01
Focus = UserAndTarget
SetVisible = 0,true
SetX = 3,332
SetY = 3,127
SetAngle = 3,180
SetX = 4,283
SetY = 4,158
SetX = 5,220
SetY = 5,197
<Particle 2>
Graphic = 003-Attack01
Focus = UserAndTarget
SetX = 0,338
SetY = 0,128
SetAngle = 0,180
SetVisible = 0,true
SetX = 1,288
SetY = 1,155
SetX = 2,213
SetY = 2,203
SetX = 3,129
SetY = 3,242
SetAngle = 3,0
<SE>
Play = 3,normaldamage,80,100
Play = 5,normaldamage,80,100