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https://github.com/infinitefusion/infinitefusion-e18.git
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Fleshed out Animation Editor's chooser screen, added lots of example animation PBS files
This commit is contained in:
124
PBS/Animations/Converted/Move/METEORMASH.txt
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124
PBS/Animations/Converted/Move/METEORMASH.txt
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# See the documentation on the wiki to learn how to edit this file.
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#-------------------------------
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[Move,METEORMASH]
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Name = METEORMASH
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<User>
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SetX = 0,128
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SetY = 0,224
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<Target>
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SetX = 0,384
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SetY = 0,96
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<Particle 2>
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Graphic = punches
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Focus = UserAndTarget
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SetX = 0,390
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SetY = 0,98
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SetVisible = 0,true
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SetX = 1,395
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SetY = 1,100
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SetX = 2,390
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SetY = 2,98
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SetX = 6,395
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SetY = 6,100
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SetX = 7,390
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SetY = 7,98
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<Particle 3>
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Graphic = punches
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Focus = UserAndTarget
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SetVisible = 0,true
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SetX = 1,389
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SetY = 1,150
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SetX = 2,386
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SetY = 2,151
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SetX = 3,384
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SetY = 3,150
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SetX = 4,361
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SetY = 4,59
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SetX = 5,387
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SetY = 5,134
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SetX = 6,433
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SetY = 6,115
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SetX = 7,368
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SetY = 7,143
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SetX = 8,344
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SetY = 8,38
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SetX = 9,416
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SetY = 9,141
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<Particle 4>
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Graphic = punches
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Focus = UserAndTarget
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SetVisible = 0,true
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SetX = 1,340
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SetY = 1,116
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SetX = 2,334
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SetY = 2,106
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SetY = 3,103
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SetX = 4,419
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SetY = 4,142
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SetX = 5,414
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SetY = 5,129
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SetX = 6,356
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SetY = 6,141
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SetX = 7,405
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SetY = 7,58
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SetX = 8,335
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SetY = 8,83
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SetX = 9,361
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SetY = 9,149
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<Particle 5>
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Graphic = punches
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Focus = UserAndTarget
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SetVisible = 0,true
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SetX = 2,419
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SetY = 2,61
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SetX = 3,412
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SetY = 3,78
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SetX = 4,421
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SetY = 4,74
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SetX = 5,409
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SetY = 5,69
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SetX = 6,347
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SetY = 6,75
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SetX = 7,427
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SetY = 7,111
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SetX = 8,411
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SetY = 8,71
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SetX = 9,402
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SetY = 9,57
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<Particle 6>
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Graphic = punches
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Focus = UserAndTarget
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SetVisible = 0,true
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SetX = 2,429
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SetY = 2,131
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SetY = 3,136
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SetX = 4,386
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SetY = 4,139
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SetX = 5,440
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SetY = 5,102
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SetX = 6,356
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SetY = 6,103
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SetX = 7,346
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SetY = 7,52
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<Particle 7>
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Graphic = punches
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Focus = UserAndTarget
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SetVisible = 0,true
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SetX = 3,369
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SetY = 3,68
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SetX = 5,341
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SetY = 5,105
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SetX = 6,426
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SetY = 6,96
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SetX = 7,335
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SetY = 7,85
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<Particle 8>
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Graphic = punches
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Focus = UserAndTarget
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SetVisible = 0,true
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SetX = 5,371
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SetY = 5,67
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SetX = 6,385
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SetY = 6,64
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<SE>
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Play = 0,superdamage,100,100
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