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Fixes triple fusion fight crash in randomized mode & updated version number
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@@ -6,7 +6,7 @@
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module Settings
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module Settings
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# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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GAME_VERSION = '5.0.0'
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GAME_VERSION = '5.0.0'
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GAME_VERSION_NUMBER = "6.0"
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GAME_VERSION_NUMBER = "6.0.1"
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POKERADAR_LIGHT_ANIMATION_RED_ID = 17
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POKERADAR_LIGHT_ANIMATION_RED_ID = 17
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POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18
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POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18
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@@ -198,6 +198,7 @@ module GameData
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def replace_species_to_randomized(species, trainerId, pokemonIndex)
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def replace_species_to_randomized(species, trainerId, pokemonIndex)
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return species if $game_switches[SWITCH_FIRST_RIVAL_BATTLE]
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return species if $game_switches[SWITCH_FIRST_RIVAL_BATTLE]
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return species if getDexNumberForSpecies(species) >= Settings::ZAPMOLCUNO_NB
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if isGymBattle() && $game_switches[SWITCH_RANDOMIZE_GYMS_SEPARATELY]
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if isGymBattle() && $game_switches[SWITCH_RANDOMIZE_GYMS_SEPARATELY]
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return replace_species_to_randomized_gym(species, trainerId, pokemonIndex)
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return replace_species_to_randomized_gym(species, trainerId, pokemonIndex)
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end
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end
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