Tiny Bugfixes (#161)

* Removed extra confirm sfx in mart screen
* Fixed Calyrex keeping its form exclusive moves
* Fixed some methods being aliased multiple times upon soft resetting
This commit is contained in:
Golisopod-User
2022-01-21 03:32:22 +05:30
committed by GitHub
parent a0d951edf7
commit b980d8505c
7 changed files with 18 additions and 7 deletions

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@@ -41,7 +41,7 @@ end
class Spriteset_Map
alias _animationSprite_initialize initialize unless method_defined?(:_animationSprite_initialize)
alias _animationSprite_initialize initialize unless private_method_defined?(:_animationSprite_initialize)
alias _animationSprite_update update unless method_defined?(:_animationSprite_update)
alias _animationSprite_dispose dispose unless method_defined?(:_animationSprite_dispose)

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@@ -123,7 +123,7 @@ end
# ? CLASS Sprite_Character edit
#===================================================
class Sprite_Character < RPG::Sprite
alias shadow_initialize initialize unless method_defined?(:shadow_initialize)
alias shadow_initialize initialize unless private_method_defined?(:shadow_initialize)
def initialize(viewport, character = nil)
@ombrelist = []
@@ -178,7 +178,7 @@ end
class Spriteset_Map
attr_accessor :shadows
alias shadow_initialize initialize unless method_defined?(:shadow_initialize)
alias shadow_initialize initialize unless private_method_defined?(:shadow_initialize)
def initialize(map = nil)
@shadows = []

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@@ -566,7 +566,7 @@ end
class Game_Event < Game_Character
attr_accessor :pe_refresh
alias nf_particles_game_map_initialize initialize unless method_defined?(:nf_particles_game_map_initialize)
alias nf_particles_game_map_initialize initialize unless private_method_defined?(:nf_particles_game_map_initialize)
def initialize(map_id, event, map = nil)
@pe_refresh = false

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@@ -172,7 +172,7 @@ end
class Battle::AI
attr_accessor :battlePalace
alias _battlePalace_initialize initialize unless method_defined?(:_battlePalace_initialize)
alias _battlePalace_initialize initialize unless private_method_defined?(:_battlePalace_initialize)
def initialize(*arg)
_battlePalace_initialize(*arg)

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@@ -710,11 +710,23 @@ MultipleForms.register(:CALYREX, {
:ASTRALBARRAGE # Shadow Rider (with Spectrier) (form 2)
]
if form == 0 # Normal
# Forget special form moves
form_moves.each do |move|
next if !pkmn.hasMove?(move)
pkmn.forget_move(move)
pbMessage(_INTL("{1} forgot {2}...", pkmn.name, GameData::Move.get(move).name))
end
# Forget all other moves not accessible to the base form
sp_data = pkmn.species_data
pkmn.moves.each_with_index do |move, i|
next if sp_data.moves.any? { |learn_move| learn_move[1] == move.id }
next if sp_data.tutor_moves.include?(move.id)
next if sp_data.egg_moves.include?(move.id)
pbMessage(_INTL("{1} forgot {2}...", pkmn.name, move.name))
pkmn.moves[i] = nil
end
pkmn.moves.compact!
# Ensure pkmn has at least one move in the end
pbLearnMove(pkmn, :CONFUSION) if pkmn.numMoves == 0
else # Ice Rider, Shadow Rider
new_move = form_moves[form - 1]

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@@ -496,7 +496,6 @@ class PokemonMart_Scene
curnumber = maximum if curnumber < 1
numwindow.text = _INTL("x{1}<r>$ {2}", curnumber, (curnumber * itemprice).to_s_formatted)
elsif Input.trigger?(Input::USE)
pbPlayDecisionSE
ret = curnumber
break
elsif Input.trigger?(Input::BACK)

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@@ -5,7 +5,7 @@ class Player < Trainer
attr_accessor :has_snag_machine
attr_accessor :seen_purify_chamber
alias __shadowPkmn__initialize initialize unless method_defined?(:__shadowPkmn__initialize)
alias __shadowPkmn__initialize initialize unless private_method_defined?(:__shadowPkmn__initialize)
def initialize(name, trainer_type)
__shadowPkmn__initialize(name, trainer_type)
@has_snag_machine = false