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Fixed the default field weather being 0 instead of :None, rearranged save conversions
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@@ -39,7 +39,7 @@ class Game_Screen
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(1..100).each do |i|
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@pictures.push(Game_Picture.new(i))
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end
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@weather_type = 0
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@weather_type = :None
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@weather_max = 0.0
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@weather_duration = 0
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end
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