Removed RGSS2 compatibility, condensed BitmapCache into RPG::Cache and made it work

This commit is contained in:
Maruno17
2021-03-10 21:32:00 +00:00
parent 117396f8e2
commit ba1d225b83
13 changed files with 163 additions and 870 deletions

View File

@@ -72,7 +72,7 @@ def pbHiddenMoveAnimation(pokemon)
viewport=Viewport.new(0,0,0,0)
viewport.z=99999
bg=Sprite.new(viewport)
bg.bitmap=BitmapCache.load_bitmap("Graphics/Pictures/hiddenMovebg")
bg.bitmap=RPG::Cache.picture("hiddenMovebg")
sprite=PokemonSprite.new(viewport)
sprite.setOffset(PictureOrigin::Center)
sprite.setPokemonBitmap(pokemon)