Added Gen 8 PBS files

This commit is contained in:
Maruno17
2021-07-08 21:19:45 +01:00
parent 633a0b1a1b
commit ba6806aa5b
21 changed files with 56781 additions and 3448 deletions

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@@ -4261,7 +4261,7 @@ Description = The user lets loose a horribly echoing shout with the power to inf
Name = Multi-Attack
Type = NORMAL
Category = Physical
BaseDamage = 90
BaseDamage = 120
Accuracy = 100
TotalPP = 10
Target = NearOther
@@ -4616,8 +4616,8 @@ FunctionCode = 0A5
Flags = CanProtect,CanMirrorMove
Description = Star-shaped rays are shot at the opposing team. This attack never misses.
#-------------------------------
[VICEGRIP]
Name = Vice Grip
[VISEGRIP]
Name = Vise Grip
Type = NORMAL
Category = Physical
BaseDamage = 55
@@ -4841,7 +4841,7 @@ Description = As long as this move is in use, the user's Attack rises each time
Name = Rapid Spin
Type = NORMAL
Category = Physical
BaseDamage = 20
BaseDamage = 50
Accuracy = 100
TotalPP = 40
Target = NearOther
@@ -5491,8 +5491,9 @@ Type = NORMAL
Category = Status
Accuracy = 0
TotalPP = 40
Target = User
Target = UserAndAllies
FunctionCode = 01C
Flags = Sound
Description = The user howls loudly to raise its spirit, boosting its Attack stat.
#-------------------------------
[LASERFOCUS]
@@ -7939,3 +7940,777 @@ TotalPP = 40
Target = User
FunctionCode = 01D
Description = The user withdraws its body into its hard shell, raising its Defense stat.
#-------------------------------
[DYNAMAXCANNON]
Name = Dynamax Cannon
Type = DRAGON
Category = Special
BaseDamage = 100
Accuracy = 100
TotalPP = 5
Target = NearOther
FunctionCode = 000
Flags = CanProtect
Description = The user unleashes a strong beam from its core.
#-------------------------------
[SNIPESHOT]
Name = Snipe Shot
Type = WATER
Category = Special
BaseDamage = 80
Accuracy = 100
TotalPP = 15
Target = NearOther
FunctionCode = 187
Flags = CanProtect,CanMirrorMove,HighCriticalHitRate
Description = The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
#-------------------------------
[JAWLOCK]
Name = Jaw Lock
Type = DARK
Category = Physical
BaseDamage = 80
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 190
Flags = Contact,CanProtect,CanMirrorMove
Description = This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
#-------------------------------
[STUFFCHEEKS]
Name = Stuff Cheeks
Type = NORMAL
Category = Status
Accuracy = 0
TotalPP = 10
Target = User
FunctionCode = 191
Description = The user eats its held Berry, then sharply raises its Defense stat.
#-------------------------------
[NORETREAT]
Name = No Retreat
Type = FIGHTING
Category = Status
Accuracy = 0
TotalPP = 5
Target = User
FunctionCode = 179
Description = This move raises all the user's stats but prevents the user from switching out or fleeing.
#-------------------------------
[TARSHOT]
Name = Tar Shot
Type = ROCK
Category = Status
Accuracy = 100
TotalPP = 15
Target = NearOther
FunctionCode = 17E
Flags = CanProtect,CanMirrorMove
Description = The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.
#-------------------------------
[MAGICPOWDER]
Name = Magic Powder
Type = PSYCHIC
Category = Status
Accuracy = 100
TotalPP = 20
Target = NearOther
FunctionCode = 17F
Flags = CanProtect,CanMirrorMove,Powder
Description = The user scatters a cloud of magic powder that changes the target to Psychic type.
#-------------------------------
[DRAGONDARTS]
Name = Dragon Darts
Type = DRAGON
Category = Physical
BaseDamage = 50
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 188
Flags = CanProtect,CanMirrorMove
Description = The user attacks twice using Dreepy. If there are two targets, this move hits each target once.
#-------------------------------
[TEATIME]
Name = Teatime
Type = NORMAL
Category = Status
Accuracy = 0
TotalPP = 10
Target = AllBattlers
FunctionCode = 192
Description = The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.
#-------------------------------
[OCTOLOCK]
Name = Octolock
Type = FIGHTING
Category = Status
Accuracy = 100
TotalPP = 15
Target = NearOther
FunctionCode = 18F
Flags = CanProtect,CanMirrorMove
Description = The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.
#-------------------------------
[BOLTBEAK]
Name = Bolt Beak
Type = ELECTRIC
Category = Physical
BaseDamage = 85
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 183
Flags = Contact,CanProtect,CanMirrorMove
Description = The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.
#-------------------------------
[FISHIOUSREND]
Name = Fishious Rend
Type = WATER
Category = Physical
BaseDamage = 85
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 183
Flags = Contact,CanProtect,CanMirrorMove
Description = The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
#-------------------------------
[COURTCHANGE]
Name = Court Change
Type = NORMAL
Category = Status
Accuracy = 100
TotalPP = 10
Target = BothSides
FunctionCode = 198
Flags = CanMirrorMove
Description = With its mysterious power, the user swaps the effects on either side of the field.
#-------------------------------
[CLANGOROUSSOUL]
Name = Clangorous Soul
Type = DRAGON
Category = Status
Accuracy = 100
TotalPP = 5
Target = User
FunctionCode = 17A
Flags = Sound
Description = The user raises all its stats by using some of its HP.
#-------------------------------
[BODYPRESS]
Name = Body Press
Type = FIGHTING
Category = Physical
BaseDamage = 80
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 197
Flags = Contact,CanProtect,CanMirrorMove
Description = The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
#-------------------------------
[DECORATE]
Name = Decorate
Type = FAIRY
Category = Status
Accuracy = 0
TotalPP = 15
Target = NearOther
FunctionCode = 17C
Description = The user sharply raises the target's Attack and Sp. Atk stats by decorating the target.
#-------------------------------
[DRUMBEATING]
Name = Drum Beating
Type = GRASS
Category = Physical
BaseDamage = 80
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 044
Flags = CanProtect,CanMirrorMove
EffectChance = 100
Description = The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat.
#-------------------------------
[SNAPTRAP]
Name = Snap Trap
Type = GRASS
Category = Physical
BaseDamage = 35
Accuracy = 100
TotalPP = 15
Target = NearOther
FunctionCode = 0CF
Flags = Contact,CanProtect,CanMirrorMove
Description = The user snares the target in a snap trap for four to five turns.
#-------------------------------
[PYROBALL]
Name = Pyro Ball
Type = FIRE
Category = Physical
BaseDamage = 120
Accuracy = 90
TotalPP = 5
Target = NearOther
FunctionCode = 00A
Flags = CanProtect,CanMirrorMove,ThawsUser,Bomb
EffectChance = 10
Description = The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
#-------------------------------
[BEHEMOTHBLADE]
Name = Behemoth Blade
Type = STEEL
Category = Physical
BaseDamage = 100
Accuracy = 100
TotalPP = 5
Target = NearOther
FunctionCode = 000
Flags = Contact,CanProtect,CanMirrorMove
Description = The user becomes a gigantic sword and cuts the target.
#-------------------------------
[BEHEMOTHBASH]
Name = Behemoth Bash
Type = STEEL
Category = Physical
BaseDamage = 100
Accuracy = 100
TotalPP = 5
Target = NearOther
FunctionCode = 000
Flags = Contact,CanProtect,CanMirrorMove
Description = The user becomes a gigantic shield and slams into the target.
#-------------------------------
[AURAWHEEL]
Name = Aura Wheel
Type = ELECTRIC
Category = Physical
BaseDamage = 110
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 178
Flags = CanProtect,CanMirrorMove
EffectChance = 100
Description = Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.
#-------------------------------
[BREAKINGSWIPE]
Name = Breaking Swipe
Type = DRAGON
Category = Physical
BaseDamage = 60
Accuracy = 100
TotalPP = 15
Target = AllNearFoes
FunctionCode = 042
Flags = Contact,CanProtect,CanMirrorMove
EffectChance = 100
Description = The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
#-------------------------------
[BRANCHPOKE]
Name = Branch Poke
Type = GRASS
Category = Physical
BaseDamage = 40
Accuracy = 100
TotalPP = 40
Target = NearOther
FunctionCode = 000
Flags = Contact,CanProtect,CanMirrorMove
Description = The user attacks the target by poking it with a sharply pointed branch.
#-------------------------------
[OVERDRIVE]
Name = Overdrive
Type = ELECTRIC
Category = Special
BaseDamage = 80
Accuracy = 100
TotalPP = 10
Target = AllNearFoes
FunctionCode = 000
Flags = CanProtect,CanMirrorMove,Sound
Description = The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.
#-------------------------------
[APPLEACID]
Name = Apple Acid
Type = GRASS
Category = Special
BaseDamage = 80
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 046
Flags = CanProtect,CanMirrorMove
EffectChance = 100
Description = The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.
#-------------------------------
[GRAVAPPLE]
Name = Grav Apple
Type = GRASS
Category = Physical
BaseDamage = 80
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 17D
Flags = CanProtect,CanMirrorMove
EffectChance = 100
Description = The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat.
#-------------------------------
[SPIRITBREAK]
Name = Spirit Break
Type = FAIRY
Category = Physical
BaseDamage = 75
Accuracy = 100
TotalPP = 15
Target = NearOther
FunctionCode = 045
Flags = Contact,CanProtect,CanMirrorMove
EffectChance = 100
Description = The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.
#-------------------------------
[STRANGESTEAM]
Name = Strange Steam
Type = FAIRY
Category = Special
BaseDamage = 90
Accuracy = 95
TotalPP = 10
Target = NearOther
FunctionCode = 013
Flags = CanProtect,CanMirrorMove
EffectChance = 20
Description = The user attacks the target by emitting steam. This may also confuse the target.
#-------------------------------
[LIFEDEW]
Name = Life Dew
Type = WATER
Category = Status
Accuracy = 0
TotalPP = 10
Target = UserAndAllies
FunctionCode = 18C
Description = The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
#-------------------------------
[OBSTRUCT]
Name = Obstruct
Type = DARK
Category = Status
Accuracy = 100
TotalPP = 10
Target = User
Priority = 4
FunctionCode = 186
Description = This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat.
#-------------------------------
[FALSESURRENDER]
Name = False Surrender
Type = DARK
Category = Physical
BaseDamage = 80
Accuracy = 0
TotalPP = 10
Target = NearOther
FunctionCode = 0A5
Flags = Contact,CanProtect,CanMirrorMove
Description = The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
#-------------------------------
[METEORASSAULT]
Name = Meteor Assault
Type = FIGHTING
Category = Physical
BaseDamage = 150
Accuracy = 100
TotalPP = 5
Target = NearOther
FunctionCode = 0C2
Flags = CanProtect,CanMirrorMove
Description = The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.
#-------------------------------
[ETERNABEAM]
Name = Eternabeam
Type = DRAGON
Category = Special
BaseDamage = 160
Accuracy = 90
TotalPP = 5
Target = NearOther
FunctionCode = 0C2
Flags = CanProtect,CanMirrorMove
Description = This is Eternatus's most powerful attack in its original form. The user can't move on the next turn.
#-------------------------------
[STEELBEAM]
Name = Steel Beam
Type = STEEL
Category = Special
BaseDamage = 140
Accuracy = 95
TotalPP = 5
Target = NearOther
FunctionCode = 194
Flags = CanProtect,CanMirrorMove
Description = The user fires a beam of steel that it collected from its entire body. This also damages the user.
#-------------------------------
[EXPANDINGFORCE]
Name = Expanding Force
Type = PSYCHIC
Category = Special
BaseDamage = 80
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 181
Flags = CanProtect,CanMirrorMove
Description = The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.
#-------------------------------
[STEELROLLER]
Name = Steel Roller
Type = STEEL
Category = Physical
BaseDamage = 130
Accuracy = 100
TotalPP = 5
Target = NearOther
FunctionCode = 199
Flags = Contact,CanProtect,CanMirrorMove
Description = The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain.
#-------------------------------
[SCALESHOT]
Name = Scale Shot
Type = DRAGON
Category = Physical
BaseDamage = 25
Accuracy = 90
TotalPP = 20
Target = NearOther
FunctionCode = 18A
Flags = CanProtect,CanMirrorMove
Description = The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
#-------------------------------
[METEORBEAM]
Name = Meteor Beam
Type = ROCK
Category = Special
BaseDamage = 120
Accuracy = 90
TotalPP = 10
Target = NearOther
FunctionCode = 18B
Flags = CanProtect,CanMirrorMove
Description = In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
#-------------------------------
[SHELLSIDEARM]
Name = Shell Side Arm
Type = POISON
Category = Special
BaseDamage = 90
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 176
Flags = CanProtect,CanMirrorMove
EffectChance = 20
Description = This move inflicts physical or special damage, whichever will be more effective. This may also poison the target.
#-------------------------------
[MISTYEXPLOSION]
Name = Misty Explosion
Type = FAIRY
Category = Special
BaseDamage = 100
Accuracy = 100
TotalPP = 5
Target = AllNearOthers
FunctionCode = 18E
Flags = CanProtect,CanMirrorMove
Description = The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain.
#-------------------------------
[GRASSYGLIDE]
Name = Grassy Glide
Type = GRASS
Category = Physical
BaseDamage = 70
Accuracy = 100
TotalPP = 20
Target = NearOther
FunctionCode = 185
Flags = Contact,CanProtect,CanMirrorMove
Description = Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
#-------------------------------
[RISINGVOLTAGE]
Name = Rising Voltage
Type = ELECTRIC
Category = Special
BaseDamage = 70
Accuracy = 100
TotalPP = 20
Target = NearOther
FunctionCode = 180
Flags = CanProtect,CanMirrorMove
Description = The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain.
#-------------------------------
[TERRAINPULSE]
Name = Terrain Pulse
Type = NORMAL
Category = Special
BaseDamage = 50
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 182
Flags = CanProtect,CanMirrorMove,Pulse
Description = The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
#-------------------------------
[SKITTERSMACK]
Name = Skitter Smack
Type = BUG
Category = Physical
BaseDamage = 70
Accuracy = 90
TotalPP = 10
Target = NearOther
FunctionCode = 045
Flags = Contact,CanProtect,CanMirrorMove
EffectChance = 100
Description = The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
#-------------------------------
[BURNINGJEALOUSY]
Name = Burning Jealousy
Type = FIRE
Category = Special
BaseDamage = 70
Accuracy = 100
TotalPP = 5
Target = AllNearFoes
FunctionCode = 177
Flags = CanProtect,CanMirrorMove
Description = The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
#-------------------------------
[LASHOUT]
Name = Lash Out
Type = DARK
Category = Physical
BaseDamage = 75
Accuracy = 100
TotalPP = 5
Target = NearOther
FunctionCode = 184
Flags = Contact,CanProtect,CanMirrorMove
Description = The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
#-------------------------------
[POLTERGEIST]
Name = Poltergeist
Type = GHOST
Category = Physical
BaseDamage = 110
Accuracy = 90
TotalPP = 5
Target = NearOther
FunctionCode = 196
Flags = CanProtect,CanMirrorMove
Description = The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
#-------------------------------
[CORROSIVEGAS]
Name = Corrosive Gas
Type = POISON
Category = Status
Accuracy = 100
TotalPP = 40
Target = AllNearOthers
FunctionCode = 193
Flags = CanProtect,CanMirrorMove
Description = The user surrounds everything around it with highly acidic gas and melts away items they hold.
#-------------------------------
[COACHING]
Name = Coaching
Type = FIGHTING
Category = Status
Accuracy = 0
TotalPP = 10
Target = UserAndAllies
FunctionCode = 17B
Flags = CanMirrorMove
Description = The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
#-------------------------------
[FLIPTURN]
Name = Flip Turn
Type = WATER
Category = Physical
BaseDamage = 60
Accuracy = 100
TotalPP = 20
Target = NearOther
FunctionCode = 0EE
Flags = Contact,CanProtect,CanMirrorMove
Description = After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
#-------------------------------
[TRIPLEAXEL]
Name = Triple Axel
Type = ICE
Category = Physical
BaseDamage = 20
Accuracy = 90
TotalPP = 10
Target = NearOther
FunctionCode = 0BF
Flags = Contact,CanProtect,CanMirrorMove
Description = A consecutive three-kick attack that becomes more powerful with each successful hit.
#-------------------------------
[DUALWINGBEAT]
Name = Dual Wingbeat
Type = FLYING
Category = Physical
BaseDamage = 40
Accuracy = 90
TotalPP = 10
Target = NearOther
FunctionCode = 0BD
Flags = Contact,CanProtect,CanMirrorMove
Description = The user slams the target with its wings. The target is hit twice in a row.
#-------------------------------
[SCORCHINGSANDS]
Name = Scorching Sands
Type = GROUND
Category = Special
BaseDamage = 70
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 00A
Flags = CanProtect,CanMirrorMove,ThawsUser
EffectChance = 30
Description = The user throws scorching sand at the target to attack. This may also leave the target with a burn.
#-------------------------------
[JUNGLEHEALING]
Name = Jungle Healing
Type = GRASS
Category = Status
Accuracy = 0
TotalPP = 10
Target = UserAndAllies
FunctionCode = 18D
Description = The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle.
#-------------------------------
[WICKEDBLOW]
Name = Wicked Blow
Type = DARK
Category = Physical
BaseDamage = 80
Accuracy = 100
TotalPP = 5
Target = NearOther
FunctionCode = 0A0
Flags = Contact,CanProtect,CanMirrorMove
Description = The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit.
#-------------------------------
[SURGINGSTRIKES]
Name = Surging Strikes
Type = WATER
Category = Physical
BaseDamage = 25
Accuracy = 100
TotalPP = 5
Target = NearOther
FunctionCode = 189
Flags = Contact,CanProtect,CanMirrorMove
Description = The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit.
#-------------------------------
[THUNDERCAGE]
Name = Thunder Cage
Type = ELECTRIC
Category = Special
BaseDamage = 80
Accuracy = 90
TotalPP = 15
Target = NearOther
FunctionCode = 0CF
Flags = CanProtect,CanMirrorMove
Description = The user traps the target in a cage of sparking electricity for four to five turns.
#-------------------------------
[DRAGONENERGY]
Name = Dragon Energy
Type = DRAGON
Category = Special
BaseDamage = 150
Accuracy = 100
TotalPP = 5
Target = AllNearFoes
FunctionCode = 08B
Flags = CanProtect,CanMirrorMove
Description = Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power.
#-------------------------------
[FREEZINGGLARE]
Name = Freezing Glare
Type = PSYCHIC
Category = Special
BaseDamage = 90
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 00C
Flags = CanProtect,CanMirrorMove
EffectChance = 10
Description = The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.
#-------------------------------
[FIERYWRATH]
Name = Fiery Wrath
Type = DARK
Category = Special
BaseDamage = 90
Accuracy = 100
TotalPP = 10
Target = AllNearFoes
FunctionCode = 00F
Flags = CanProtect,CanMirrorMove
EffectChance = 20
Description = The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.
#-------------------------------
[THUNDEROUSKICK]
Name = Thunderous Kick
Type = FIGHTING
Category = Physical
BaseDamage = 90
Accuracy = 100
TotalPP = 10
Target = NearOther
FunctionCode = 043
Flags = Contact,CanProtect,CanMirrorMove
EffectChance = 100
Description = The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.
#-------------------------------
[GLACIALLANCE]
Name = Glacial Lance
Type = ICE
Category = Physical
BaseDamage = 130
Accuracy = 100
TotalPP = 5
Target = AllNearFoes
FunctionCode = 000
Flags = CanProtect,CanMirrorMove
Description = The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.
#-------------------------------
[ASTRALBARRAGE]
Name = Astral Barrage
Type = GHOST
Category = Special
BaseDamage = 120
Accuracy = 100
TotalPP = 5
Target = AllNearFoes
FunctionCode = 000
Flags = CanProtect,CanMirrorMove
Description = The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.
#-------------------------------
[EERIESPELL]
Name = Eerie Spell
Type = PSYCHIC
Category = Special
BaseDamage = 80
Accuracy = 100
TotalPP = 5
Target = NearOther
FunctionCode = 195
Flags = CanProtect,CanMirrorMove,Sound
Description = The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move.