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https://github.com/infinitefusion/infinitefusion-e18.git
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@@ -47,12 +47,8 @@ module Game
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for pokemon in box.pokemon
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if pokemon != nil
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if !pokemon.egg?
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pokemon.exp_when_fused_head=nil
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pokemon.exp_when_fused_body=nil
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pokemon.exp_gained_since_fused=nil
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pokemon.level = 5
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pokemon.owner.id = $Trainer.id
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pokemon.ot=$Trainer.name
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pokemon.species = GameData::Species.get(pokemon.species).get_baby_species(false)
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pokemon.reset_moves
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pokemon.calc_stats
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@@ -55,7 +55,6 @@ class Scene_Map
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def autofade(mapid)
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playingBGM = $game_system.playing_bgm
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playingBGS = $game_system.playing_bgs
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return if playingBGM && playingBGM.name == "ultra_metropolis" && darknessEffectOnMap(mapid)
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return if !playingBGM && !playingBGS
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map = load_data(sprintf("Data/Map%03d.rxdata", mapid))
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if playingBGM && map.autoplay_bgm
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