Revert "6.0 release"

This reverts commit a0aea8f030.
This commit is contained in:
infinitefusion
2023-11-12 14:23:52 -05:00
parent a0aea8f030
commit ba7ee9bae2
4753 changed files with 317630 additions and 21175 deletions

View File

@@ -3,14 +3,11 @@
# The player's party Pokémon are stored in the array $Trainer.party.
#===============================================================================
class Pokemon
attr_accessor :spriteform_body
attr_accessor :spriteform_head
# @return [Symbol] this Pokémon's species
attr_reader :species
# If defined, this Pokémon's form will be this value even if a MultipleForms
# handler tries to say otherwise.
# @return [Integer, nil] this Pokémon's formspriteform
# @return [Integer, nil] this Pokémon's form
attr_accessor :forced_form
# If defined, is the time (in Integer form) when this Pokémon's form was set.
# @return [Integer, nil] the time this Pokémon's form was set
@@ -48,6 +45,7 @@ class Pokemon
attr_accessor :body_original_ability_index
attr_accessor :head_original_ability_index
# @return [Array<Pokemon::Move>] the moves known by this Pokémon
attr_accessor :moves
# @return [Array<Integer>] the IDs of moves known by this Pokémon when it was obtained
@@ -128,10 +126,7 @@ class Pokemon
end
def species_data
if !@species_data || @species != @species_data.species
@species_data = GameData::Species.get(@species)
end
return @species_data #GameData::Species.get(@species)
return GameData::Species.get_species_form(@species, form_simple)
end
#=============================================================================
@@ -166,7 +161,7 @@ class Pokemon
return isSpecies?(check_species)
end
bodySpecies = getBodyID(species)
checkSpeciesId = getID(nil, check_species)
checkSpeciesId = getID(nil,check_species)
return bodySpecies == checkSpeciesId
end
@@ -175,14 +170,14 @@ class Pokemon
return isSpecies?(check_species)
end
headSpecies = getHeadID(species)
checkSpeciesId = getID(nil, check_species)
checkSpeciesId = getID(nil,check_species)
return headSpecies == checkSpeciesId
end
def shiny=(value)
@shiny = value
@shiny=value
if value && Settings::SHINY_POKEMON_CHANCE != S_CHANCE_VALIDATOR
@debug_shiny = true
@debug_shiny=true
end
end
@@ -390,7 +385,6 @@ class Pokemon
if @ability == :MULTITYPE && species_data.type1 == :NORMAL
return getHeldPlateType()
end
return @type1 if @type1
return species_data.type1
end
@@ -403,14 +397,6 @@ class Pokemon
return sp_data.type2 || sp_data.type1
end
def type1=(value)
@type1 = value
end
def type2=(value)
@type2 = value
end
# @return [Array<Symbol>] an array of this Pokémon's types
def types
sp_data = species_data
@@ -492,6 +478,8 @@ class Pokemon
return [:AlwaysMale, :AlwaysFemale, :Genderless].include?(gender_ratio)
end
#=============================================================================
# Shininess
#=============================================================================
@@ -506,13 +494,13 @@ class Pokemon
is_shiny = d < Settings::SHINY_POKEMON_CHANCE
if is_shiny
@shiny = true
@natural_shiny = true
@natural_shiny=true
end
end
if @shiny && Settings::SHINY_POKEMON_CHANCE != S_CHANCE_VALIDATOR
@debug_shiny = true
@natural_shiny = false
@debug_shiny=true
@natural_shiny=false
end
return @shiny
end
@@ -799,9 +787,9 @@ class Pokemon
body_species_id = getBasePokemonID(species)
head_species = GameData::Species.get(head_species_id)
body_species = GameData::Species.get(body_species_id)
return move_data && (pokemon_can_learn_move(head_species, move_data) || pokemon_can_learn_move(body_species, move_data))
return move_data && (pokemon_can_learn_move(head_species,move_data) || pokemon_can_learn_move(body_species,move_data))
else
return move_data && pokemon_can_learn_move(species_data, move_data)
return move_data && pokemon_can_learn_move(species_data,move_data)
end
end
@@ -1062,53 +1050,11 @@ class Pokemon
#=============================================================================
# Checks whether this Pokemon can evolve because of levelling up.
# @return [Symbol, nil] the ID of the species to evolve into
def prompt_evolution_choice(body_evolution, head_evolution)
current_body = @species_data.body_pokemon
current_head = @species_data.head_pokemon
choices = [
#_INTL("Evolve both!"),
_INTL("Evolve head!"),
_INTL("Evolve body!"),
_INTL("Don't evolve")
]
choice = pbMessage(_INTL('Both halves of {1} are ready to evolve!', self.name), choices, 0)
# if choice == 0 #EVOLVE BOTH
# newspecies = getFusionSpecies(body_evolution,head_evolution)
if choice == 0 #EVOLVE HEAD
newspecies = getFusionSpecies(current_body, head_evolution)
elsif choice == 1 #EVOLVE BODY
newspecies = getFusionSpecies(body_evolution, current_head)
else
newspecies = nil
end
return newspecies
end
def check_evolution_on_level_up
if @species_data.is_a?(GameData::FusedSpecies)
body = self.species_data.body_pokemon
head = self.species_data.head_pokemon
body_evolution = check_evolution_internal(@species_data.body_pokemon) { |pkmn, new_species, method, parameter|
success = GameData::Evolution.get(method).call_level_up(pkmn, parameter)
next (success) ? new_species : nil
}
head_evolution = check_evolution_internal(@species_data.head_pokemon) { |pkmn, new_species, method, parameter|
success = GameData::Evolution.get(method).call_level_up(pkmn, parameter)
next (success) ? new_species : nil
}
if body_evolution && head_evolution
return prompt_evolution_choice(body_evolution, head_evolution)
end
end
return check_evolution_internal { |pkmn, new_species, method, parameter|
success = GameData::Evolution.get(method).call_level_up(pkmn, parameter)
next (success) ? new_species : nil
}
end
# Checks whether this Pokemon can evolve because of using an item on it.
@@ -1145,13 +1091,11 @@ class Pokemon
# which will provide either a GameData::Species ID (the species to evolve
# into) or nil (keep checking).
# @return [Symbol, nil] the ID of the species to evolve into
def check_evolution_internal(species = nil)
def check_evolution_internal
return nil if egg? || shadowPokemon?
return nil if hasItem?(:EVERSTONE)
return nil if hasAbility?(:BATTLEBOND)
species = species_data if !species
species.get_evolutions(true).each do |evo|
species_data.get_evolutions(true).each do |evo|
# [new_species, method, parameter, boolean]
next if evo[3] # Prevolution
ret = yield self, evo[0], evo[1], evo[2] # pkmn, new_species, method, parameter
@@ -1277,9 +1221,9 @@ class Pokemon
# @param withMoves [TrueClass, FalseClass] whether the Pokémon should have moves
# @param rechech_form [TrueClass, FalseClass] whether to auto-check the form
def initialize(species, level, owner = $Trainer, withMoves = true, recheck_form = true)
@species_data = GameData::Species.get(species)
@species = @species_data.species
@form = @species_data.form
species_data = GameData::Species.get(species)
@species = species_data.species
@form = species_data.form
@forced_form = nil
@time_form_set = nil
self.level = level
@@ -1309,14 +1253,14 @@ class Pokemon
@sheen = 0
@pokerus = 0
@name = nil
@happiness = @species_data.happiness
@happiness = species_data.happiness
@poke_ball = :POKEBALL
@markings = 0
@iv = {}
@ivMaxed = {}
@ev = {}
@hiddenPowerType = nil
@glitter = nil
@glitter=nil
GameData::Stat.each_main do |s|
@iv[s.id] = rand(IV_STAT_LIMIT + 1)
@ev[s.id] = 0
@@ -1340,8 +1284,6 @@ class Pokemon
@personalID = rand(2 ** 16) | rand(2 ** 16) << 16
@hp = 1
@totalhp = 1
@spriteform_body = nil
@spriteform_head = nil
calc_stats
if @form == 0 && recheck_form
f = MultipleForms.call("getFormOnCreation", self)