Revert "6.0 release"

This reverts commit a0aea8f030.
This commit is contained in:
infinitefusion
2023-11-12 14:23:52 -05:00
parent a0aea8f030
commit ba7ee9bae2
4753 changed files with 317630 additions and 21175 deletions

View File

@@ -1,336 +0,0 @@
module GameData
class FusedSpecies < GameData::Species
attr_reader :growth_rate
attr_reader :body_pokemon
attr_reader :head_pokemon
def initialize(id)
if id.is_a?(Integer)
body_id = getBodyID(id)
head_id = getHeadID(id, body_id)
pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
return GameData::FusedSpecies.new(pokemon_id)
end
head_id = get_head_number_from_symbol(id)
body_id = get_body_number_from_symbol(id)
@body_pokemon = GameData::Species.get(body_id)
@head_pokemon = GameData::Species.get(head_id)
@id = id
@id_number = calculate_dex_number()
@species = @id
@form = 0
@real_name = calculate_name()
@real_form_name = nil
@type1 = calculate_type1()
@type2 = calculate_type2()
#Stats
@base_stats = calculate_base_stats()
@evs = calculate_evs()
adjust_stats_with_evs()
@base_exp = calculate_base_exp()
@growth_rate = calculate_growth_rate()
@gender_ratio = calculate_gender() #todo
@catch_rate = calculate_catch_rate()
@happiness = calculate_base_happiness()
#Moves
@moves = calculate_moveset()
@tutor_moves = calculate_tutor_moves() # hash[:tutor_moves] || []
@egg_moves = calculate_egg_moves() # hash[:egg_moves] || []
#Abilities
@abilities = calculate_abilities(@body_pokemon, @head_pokemon) # hash[:abilities] || []
@hidden_abilities = calculate_hidden_abilities(@body_pokemon, @head_pokemon) # hash[:hidden_abilities] || []
#wild held items
@wild_item_common = get_wild_item(@head_pokemon.wild_item_common, @body_pokemon.wild_item_common) # hash[:wild_item_common]
@wild_item_uncommon = get_wild_item(@head_pokemon.wild_item_uncommon, @body_pokemon.wild_item_uncommon) # hash[:wild_item_uncommon]
@wild_item_rare = get_wild_item(@head_pokemon.wild_item_rare, @body_pokemon.wild_item_rare) # hash[:wild_item_rare]
@evolutions = calculate_evolutions() # hash[:evolutions] || []
#breeding
@egg_groups = [:Undiscovered] #calculate_egg_groups() # hash[:egg_groups] || [:Undiscovered]
@hatch_steps = calculate_hatch_steps() # hash[:hatch_steps] || 1
@incense = nil #hash[:incense]
#pokedex
@pokedex_form = @form #ignored
@real_category = calculate_category()
@real_pokedex_entry = calculate_dex_entry()
@height = average_values(@head_pokemon.height, @body_pokemon.height)
@weight = average_values(@head_pokemon.weight, @body_pokemon.weight)
@color = @head_pokemon.color
@shape = @body_pokemon.shape
#sprite positioning
@back_sprite_x = @body_pokemon.back_sprite_x
@back_sprite_y = @body_pokemon.back_sprite_y
@front_sprite_x = @body_pokemon.front_sprite_x
@front_sprite_y = @body_pokemon.front_sprite_y
@front_sprite_altitude = @body_pokemon.front_sprite_altitude
@shadow_x = @body_pokemon.shadow_x
@shadow_size = @body_pokemon.shadow_size
# #unused attributes from Species class
#
# @shape = :Head
# @habitat = :None
# @generation = 0
# @mega_stone = nil
# @mega_move = nil
# @unmega_form = 0
# @mega_message = 0
end
def get_body_number_from_symbol(id)
return id.to_s.match(/\d+/)[0].to_i
end
def get_head_number_from_symbol(id)
return id.to_s.match(/(?<=H)\d+/)[0].to_i
end
def adjust_stats_with_evs
GameData::Stat.each_main do |s|
@base_stats[s.id] = 1 if !@base_stats[s.id] || @base_stats[s.id] <= 0
@evs[s.id] = 0 if !@evs[s.id] || @evs[s.id] < 0
end
end
#FUSION CALCULATIONS
def calculate_dex_number()
return (@body_pokemon.id_number * NB_POKEMON) + @head_pokemon.id_number
end
def calculate_type1()
return @head_pokemon.type2 if @head_pokemon.type1 == :NORMAL && @head_pokemon.type2 == :FLYING
return @head_pokemon.type1
end
def calculate_type2()
return @body_pokemon.type1 if @body_pokemon.type2 == @type1
return @body_pokemon.type2
end
def calculate_base_stats()
head_stats = @head_pokemon.base_stats
body_stats = @body_pokemon.base_stats
fused_stats = {}
#Head dominant stats
fused_stats[:HP] = calculate_fused_stats(head_stats[:HP], body_stats[:HP])
fused_stats[:SPECIAL_DEFENSE] = calculate_fused_stats(head_stats[:SPECIAL_DEFENSE], body_stats[:SPECIAL_DEFENSE])
fused_stats[:SPECIAL_ATTACK] = calculate_fused_stats(head_stats[:SPECIAL_ATTACK], body_stats[:SPECIAL_ATTACK])
#Body dominant stats
fused_stats[:ATTACK] = calculate_fused_stats(body_stats[:ATTACK], head_stats[:ATTACK])
fused_stats[:DEFENSE] = calculate_fused_stats(body_stats[:DEFENSE], head_stats[:DEFENSE])
fused_stats[:SPEED] = calculate_fused_stats(body_stats[:SPEED], head_stats[:SPEED])
return fused_stats
end
def calculate_base_exp()
head_exp = @head_pokemon.base_exp
body_exp = @body_pokemon.base_exp
return average_values(head_exp, body_exp)
end
def calculate_catch_rate
return get_lowest_value(@body_pokemon.catch_rate, @head_pokemon.catch_rate)
end
def calculate_base_happiness
return @head_pokemon.happiness
end
def calculate_moveset
return combine_arrays(@body_pokemon.moves, @head_pokemon.moves)
end
def calculate_egg_moves
return combine_arrays(@body_pokemon.egg_moves, @head_pokemon.egg_moves)
end
def calculate_tutor_moves
return combine_arrays(@body_pokemon.tutor_moves, @head_pokemon.tutor_moves)
end
def get_wild_item(body_item, head_item)
rand_num = rand(2)
if rand_num == 0
return body_item
else
return head_item
end
end
def calculate_abilities(pokemon1, pokemon2)
abilities_hash = []
ability1 = pokemon1.abilities[0]
ability2 = pokemon2.abilities[1]
if !ability2
ability2 = pokemon2.abilities[0]
end
abilities_hash << ability1
abilities_hash << ability2
return abilities_hash
end
def calculate_hidden_abilities(pokemon1, pokemon2)
#First two spots are the other abilities of the two pokemon
abilities_hash = calculate_abilities(pokemon2, pokemon1)
#add the hidden ability for the two base pokemon
abilities_hash << @body_pokemon.hidden_abilities[0]
abilities_hash << @head_pokemon.hidden_abilities[0]
return abilities_hash
end
def calculate_name()
body_nat_dex = GameData::NAT_DEX_MAPPING[@body_pokemon.id_number] ? GameData::NAT_DEX_MAPPING[@body_pokemon.id_number] : @body_pokemon.id_number
head_nat_dex = GameData::NAT_DEX_MAPPING[@head_pokemon.id_number] ? GameData::NAT_DEX_MAPPING[@head_pokemon.id_number] : @head_pokemon.id_number
begin
prefix = GameData::SPLIT_NAMES[head_nat_dex][0]
suffix = GameData::SPLIT_NAMES[body_nat_dex][1]
if prefix[-1] == suffix[0]
prefix = prefix[0..-2]
end
return prefix + suffix
rescue
print("species with error: " + @species.to_s)
end
end
def calculate_evolutions()
body_evolutions = @body_pokemon.evolutions
head_evolutions = @head_pokemon.evolutions
fused_evolutions = []
#body
for evolution in body_evolutions
evolutionSpecies = evolution[0]
evolutionSpecies_dex = GameData::Species.get(evolutionSpecies).id_number
fused_species = _INTL("B{1}H{2}", evolutionSpecies_dex, @head_pokemon.id_number)
fused_evolutions << build_evolution_array(evolution, fused_species)
end
#head
for evolution in head_evolutions
evolutionSpecies = evolution[0]
evolutionSpecies_dex = GameData::Species.get(evolutionSpecies).id_number
fused_species = _INTL("B{1}H{2}", @body_pokemon.id_number, evolutionSpecies_dex)
fused_evolutions << build_evolution_array(evolution, fused_species)
end
return fused_evolutions
end
#Change the evolution species depending if head & body and keep the rest of the data the same
def build_evolution_array(evolution_data, new_species)
fused_evolution_array = []
fused_evolution_array << new_species.to_sym
#add the rest
for data in evolution_data
next if evolution_data.index(data) == 0
fused_evolution_array << data
end
return fused_evolution_array
end
def calculate_dex_entry
body_entry = @body_pokemon.real_pokedex_entry.gsub(@body_pokemon.real_name, @real_name)
head_entry = @head_pokemon.real_pokedex_entry.gsub(@head_pokemon.real_name, @real_name)
return split_and_combine_text(body_entry, head_entry, ".")
end
def calculate_egg_groups
body_egg_groups = @body_pokemon.egg_groups
head_egg_groups = @head_pokemon.egg_groups
return :Undiscovered if body_egg_groups.include?(:Undiscovered) || head_egg_groups.include?(:Undiscovered)
return combine_arrays(body_egg_groups, head_egg_groups)
end
def calculate_hatch_steps
return average_values(@head_pokemon.hatch_steps, @body_pokemon.hatch_steps)
end
def calculate_evs()
return average_map_values(@body_pokemon.evs, @head_pokemon.evs)
end
def calculate_category
return split_and_combine_text(@body_pokemon.category, @head_pokemon.category, " ")
end
def calculate_growth_rate
growth_rate_priority = [:Slow, :Erratic, :Fluctuating, :Parabolic, :Medium, :Fast] #todo rearrange order for balance?
body_growth_rate = @body_pokemon.growth_rate
head_growth_rate = @head_pokemon.growth_rate
base_growth_rates =[body_growth_rate,head_growth_rate]
for rate in growth_rate_priority
return rate if base_growth_rates.include?(rate)
end
return :Medium
end
#TODO
# ################## UNFINISHED ####################
def calculate_gender
return :Genderless
end
############################# UTIL METHODS ###############################
#Takes 2 strings, splits and combines them using the beginning of the first one and the end of the second one
# (for example for pokedex entries)
def split_and_combine_text(beginingText_full, endText_full, separator)
beginingText_split = beginingText_full.split(separator, 2)
endText_split = endText_full.split(separator, 2)
beginningText = beginingText_split[0]
endText = endText_split[1] && endText_split[1] != "" ? endText_split[1] : endText_split[0]
return beginningText + separator + endText
end
def calculate_fused_stats(dominantStat, otherStat)
return ((2 * dominantStat) / 3) + (otherStat / 3).floor
end
def average_values(value1, value2)
return ((value1 + value2) / 2).floor
end
def average_map_values(map1, map2)
averaged_map = map1.merge(map2) do |key, value1, value2|
((value1 + value2) / 2.0).floor
end
return averaged_map
end
def get_highest_value(value1, value2)
return value1 > value2 ? value1 : value2
end
def get_lowest_value(value1, value2)
return value1 < value2 ? value1 : value2
end
def combine_arrays(array1, array2)
return array1 + array2
end
end
end

View File

@@ -1,38 +0,0 @@
# class PokemonFusionScene
# HEAD_SPRITE_STARTING_POS = Graphics.width / 2
#
#
# def pbStartScreen(pokemon_head,pokemon_body,pokemon_fused)
#
# @pokemon_head = pokemon_head
# @pokemon_body = pokemon_body
#
# @pokemon_fused = pokemon_fused
#
# @sprites = {}
# @viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
# @viewport.z = 99999
#
# initialize_background()
# initialize_sprites()
# end
#
# def initialize_background()
# addBackgroundOrColoredPlane(@sprites, "background", "DNAbg",
# Color.new(248, 248, 248), @viewport)
# end
#
# def initialize_sprites()
# pokeHead_number = GameData::Species.get(@pokemon_head.species).id_number
# pokeBody_number = GameData::Species.get(@pokemon_body.species).id_number
#
# @sprites["poke_head"] = PokemonSprite.new(@viewport)
# @sprites["poke_head"].setPokemonBitmapFromId(pokeHead_number, false, @pokemon_head.shiny?)
#
# @sprites["poke_head"].ox = @sprites["rsprite1"].bitmap.width / 2
# @sprites["poke_head"].x = Graphics.width / 2
# @sprites["poke_head"].zoom_x = Settings::FRONTSPRITE_SCALE
#
# end
#
# end

View File

@@ -140,13 +140,10 @@ class SpriteMetafile
end
def bitmap=(value)
@values[BITMAP]= value
@metafile.push([BITMAP, value])
# if value && !value.disposed?
# @values[SRC_RECT].set(0, 0, value.width, value.height)
# @metafile.push([SRC_RECT, @values[SRC_RECT].clone])
# end
if value && !value.disposed?
@values[SRC_RECT].set(0, 0, value.width, value.height)
@metafile.push([SRC_RECT, @values[SRC_RECT].clone])
end
end
def src_rect
@@ -344,10 +341,6 @@ class SpriteMetafilePlayer
sprite.color = value
when SpriteMetafile::TONE
sprite.tone = value
when SpriteMetafile::BITMAP
sprite.bitmap = value
echo "\n"
end
end
end
@@ -418,125 +411,7 @@ end
class PokemonFusionScene
private
def generateSplicerMetaFile(nb_seconds,x_pos,y_pos)
dna_splicer = SpriteMetafile.new
dna_splicer.opacity = 255
dna_splicer.x = x_pos
dna_splicer.y = y_pos
max_y = 160
min_y = 140
dna_splicer.z = 0
duration = Graphics.frame_rate * nb_seconds
direction = 1
dna_splicer.bitmap = pbBitmap("Graphics/Items/POTION")
for j in 0...Graphics.frame_rate * 50
if j % 2 ==0
dna_splicer.bitmap = pbBitmap("Graphics/Items/SUPERSPLICERS")
else
dna_splicer.bitmap = pbBitmap("Graphics/Items/DNASPLICERS")
end
if j % 5 == 0
dna_splicer.y += direction
direction = -1 if dna_splicer.y == max_y
direction = 1 if dna_splicer.y == min_y
end
dna_splicer.opacity=0 if j >= duration * 0.75
dna_splicer.update
end
@metafile4 = dna_splicer
end
#NEW FUSION ANIMATION (WIP)
# def pbGenerateMetafiles(nb_seconds,ellipse_center_x,ellipse_center_y,ellipse_major_axis_length,ellipse_minor_axis_length)
# sprite_head = SpriteMetafile.new
# sprite_body = SpriteMetafile.new
# sprite_fused = SpriteMetafile.new
#
# sprite_head.z = 10
# sprite_body.z = 10
#
# sprite_head.opacity = 0
# sprite_body.opacity = 0
# sprite_fused.opacity = 0
#
# duration = Graphics.frame_rate * nb_seconds
#
# sprite_head_angle = 0
# sprite_body_angle = Math::PI
#
# #Spinning
# angle_incr = 0.1 #speed basically
# acceleration = 2
# sprite_head.opacity = 255
# sprite_body.opacity = 255
# for j in 0...duration
# if j % 20 == 0
# ellipse_major_axis_length -= 10 if ellipse_minor_axis_length > 100
# ellipse_major_axis_length -= 18 if ellipse_minor_axis_length > 40
# ellipse_minor_axis_length -= 5 if ellipse_minor_axis_length > 10
# angle_incr += 0.02*acceleration
# acceleration+=0.01
# end
#
# sprite_head.x = ellipse_center_x + ellipse_major_axis_length * Math.cos(sprite_head_angle)
# sprite_head.y = ellipse_center_y + ellipse_minor_axis_length * Math.sin(sprite_head_angle)
#
# sprite_body.x = ellipse_center_x + ellipse_major_axis_length * Math.cos(sprite_body_angle)
# sprite_body.y = ellipse_center_y + ellipse_minor_axis_length * Math.sin(sprite_body_angle)
#
# sprite_head_angle += angle_incr
# sprite_body_angle += angle_incr
#
#
# sprite_head.mirror= sprite_head.y < ellipse_center_y
# sprite_body.mirror= sprite_body.y < ellipse_center_y
#
# #sprite_body.mirror if sprite_body_angle == 0 || sprite_body_angle == Math::PI
#
# sprite_head.update
# sprite_fused.update
# sprite_body.update
# end
# sprite_head.opacity = 0
# sprite_body.opacity = 0
# sprite_fused.opacity = 255
#
# @metafile1 = sprite_head
# @metafile2 = sprite_fused
# @metafile3 = sprite_body
# end
# def pbGenerateMetafiles(nb_seconds,ellipse_center_x,ellipse_center_y,ellipse_major_axis_length,ellipse_minor_axis_length)
#def pbGenerateMetafiles(s1x, s1y, s2x, s2y, s3x, s3y, sxx, s3xx)
def pbGenerateMetafiles(nb_seconds,ellipse_center_x,ellipse_center_y,ellipse_major_axis_length,ellipse_minor_axis_length)
@sprites["rsprite1"].ox = @sprites["rsprite1"].bitmap.width / 2
@sprites["rsprite1"].oy = @sprites["rsprite1"].bitmap.height / 2
@sprites["rsprite3"].ox = @sprites["rsprite3"].bitmap.width / 2
@sprites["rsprite3"].oy = @sprites["rsprite3"].bitmap.height / 2
@sprites["rsprite2"].ox = @sprites["rsprite2"].bitmap.width / 2
@sprites["rsprite2"].oy = @sprites["rsprite2"].bitmap.height / 2
@sprites["rsprite2"].x = Graphics.width / 2
@sprites["rsprite1"].y = (Graphics.height - 96) / 2
@sprites["rsprite3"].y = (Graphics.height - 96) / 2
@sprites["rsprite1"].x = (Graphics.width / 2) - 100
@sprites["rsprite3"].x = (Graphics.width / 2) + 100
s1x, s1y, s2x, s2y, s3x, s3y, sxx, s3xx =@sprites["rsprite1"].ox, @sprites["rsprite1"].oy, @sprites["rsprite2"].ox, @sprites["rsprite2"].oy, @sprites["rsprite3"].ox, @sprites["rsprite3"].oy, @sprites["rsprite1"].x, @sprites["rsprite3"].x
second = Graphics.frame_rate * 1
def pbGenerateMetafiles(s1x, s1y, s2x, s2y, s3x, s3y, sxx, s3xx)
sprite = SpriteMetafile.new
sprite3 = SpriteMetafile.new
sprite2 = SpriteMetafile.new
@@ -640,10 +515,9 @@ class PokemonFusionScene
end
# Starts the fusion screen
def pbStartScreen(pokemon1, pokemon2, newspecies,splicerItem)
def pbStartScreen(pokemon1, pokemon2, newspecies)
@sprites = {}
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99999
@@ -660,19 +534,12 @@ class PokemonFusionScene
@sprites["rsprite1"] = PokemonSprite.new(@viewport)
@sprites["rsprite2"] = PokemonSprite.new(@viewport)
@sprites["rsprite3"] = PokemonSprite.new(@viewport)
@sprites["dnasplicer"] = IconSprite.new(300, 150, @viewport)
@sprites["dnasplicer"].x=(Graphics.width/2)-30
@sprites["dnasplicer"].y=(Graphics.height/2)-50
@sprites["dnasplicer"].opacity=0
@sprites["rsprite1"].setPokemonBitmapFromId(poke1_number, false, pokemon1.shiny?)
@sprites["rsprite3"].setPokemonBitmapFromId(poke2_number, false, pokemon2.shiny?)
@sprites["rsprite2"].setPokemonBitmapFromId(@newspecies, false, pokemon1.shiny? || pokemon2.shiny?, pokemon1.shiny?, pokemon2.shiny?)
splicer_bitmap = _INTL("Graphics/Items/{1}",splicerItem)
@sprites["dnasplicer"].setBitmap(splicer_bitmap)
@sprites["rsprite1"].ox = @sprites["rsprite1"].bitmap.width / 2
@sprites["rsprite1"].oy = @sprites["rsprite1"].bitmap.height / 2
@@ -701,21 +568,8 @@ class PokemonFusionScene
@sprites["rsprite3"].zoom_x = Settings::FRONTSPRITE_SCALE
@sprites["rsprite3"].zoom_y = Settings::FRONTSPRITE_SCALE
#pbGenerateMetafiles(@sprites["rsprite1"].ox, @sprites["rsprite1"].oy, @sprites["rsprite2"].ox, @sprites["rsprite2"].oy, @sprites["rsprite3"].ox, @sprites["rsprite3"].oy, @sprites["rsprite1"].x, @sprites["rsprite3"].x)
pbGenerateMetafiles(@sprites["rsprite1"].ox, @sprites["rsprite1"].oy, @sprites["rsprite2"].ox, @sprites["rsprite2"].oy, @sprites["rsprite3"].ox, @sprites["rsprite3"].oy, @sprites["rsprite1"].x, @sprites["rsprite3"].x)
ellipse_center_x = (Graphics.width/2)
ellipse_center_y = (Graphics.height/2)-50
ellipse_major_axis_length = 250
ellipse_minor_axis_length = 100
@sprites["rsprite1"].x = ellipse_center_x + ellipse_major_axis_length * Math.cos(0)-75
@sprites["rsprite1"].y = ellipse_center_y + ellipse_minor_axis_length * Math.sin(0)
@sprites["rsprite3"].x = ellipse_center_x + ellipse_major_axis_length * Math.cos(Math::PI)+75
@sprites["rsprite3"].y = ellipse_center_y + ellipse_minor_axis_length * Math.sin(Math::PI)
pbGenerateMetafiles(7.2,ellipse_center_x,ellipse_center_y,ellipse_major_axis_length,ellipse_minor_axis_length)
generateSplicerMetaFile(7.2,@sprites["dnasplicer"].x,@sprites["dnasplicer"].y)
@sprites["msgwindow"] = Kernel.pbCreateMessageWindow(@viewport)
pbFadeInAndShow(@sprites)
@@ -783,12 +637,11 @@ class PokemonFusionScene
metaplayer1 = SpriteMetafilePlayer.new(@metafile1, @sprites["rsprite1"])
metaplayer2 = SpriteMetafilePlayer.new(@metafile2, @sprites["rsprite2"])
metaplayer3 = SpriteMetafilePlayer.new(@metafile3, @sprites["rsprite3"])
metaplayer4 = SpriteMetafilePlayer.new(@metafile4, @sprites["dnasplicer"])
metaplayer1.play
metaplayer2.play
metaplayer3.play
#metaplayer4.play
pbBGMStop()
pbPlayCry(@pokemon)
Kernel.pbMessageDisplay(@sprites["msgwindow"],
@@ -808,7 +661,6 @@ class PokemonFusionScene
metaplayer1.update
metaplayer2.update
metaplayer3.update
metaplayer4.update
Graphics.update
Input.update
@@ -831,7 +683,7 @@ class PokemonFusionScene
frames.times do
Graphics.update
end
#pbMEPlay("Voltorb Flip Win")
pbMEPlay("Voltorb Flip Win")
newSpecies = GameData::Species.get(@newspecies)
newspeciesname = newSpecies.real_name
oldspeciesname = GameData::Species.get(@pokemon1.species).real_name
@@ -839,11 +691,11 @@ class PokemonFusionScene
overlay = BitmapSprite.new(Graphics.width, Graphics.height, @viewport).bitmap
sprite_bitmap = @sprites["rsprite2"].getBitmap
drawSpriteCredits(sprite_bitmap.filename, sprite_bitmap.path, @viewport)
pbBGMPlay(pbGetWildVictoryME)
drawSpriteCredits(sprite_bitmap.filename,sprite_bitmap.path, @viewport)
Kernel.pbMessageDisplay(@sprites["msgwindow"],
_INTL("\\se[]Congratulations! Your Pokémon were fused into {2}!\\wt[80]", @pokemon1.name, newspeciesname))
#exp
@pokemon1.exp_when_fused_head = @pokemon2.exp
@pokemon1.exp_when_fused_body = @pokemon1.exp
@@ -897,7 +749,7 @@ class PokemonFusionScene
removeItem = false
if @pokemon2.isShiny? || @pokemon1.isShiny?
@pokemon1.makeShiny
if !(@pokemon1.debug_shiny || @pokemon2.debug_shiny)
if !(@pokemon1.debug_shiny ||@pokemon2.debug_shiny)
@pokemon1.natural_shiny = true if @pokemon2.natural_shiny
end
end
@@ -913,31 +765,30 @@ class PokemonFusionScene
@pokemon1.level = setPokemonLevel(@pokemon1.level, @pokemon2.level, superSplicer)
@pokemon1.calc_stats
@pokemon1.obtain_method = 0
pbBGMStop
pbBGMPlay($PokemonTemp.cueBGM)
end
end
end
def drawSpriteCredits(filename, path, viewport)
def drawSpriteCredits(filename,path,viewport)
overlay = BitmapSprite.new(Graphics.width, Graphics.height, @viewport).bitmap
return if path.start_with?(Settings::BATTLERS_FOLDER)
x = Graphics.width / 2
y = 240
spritename = File.basename(filename, '.*')
x= Graphics.width/2
y=240
spritename = File.basename(filename,'.*')
discord_name = getSpriteCredits(spritename)
return if !discord_name
return if !discord_name
author_name = File.basename(discord_name, '#*')
return if author_name == nil
author_name = File.basename(discord_name,'#*')
return if author_name == nil
label_base_color = Color.new(98, 231, 110)
label_shadow_color = Color.new(27, 169, 40)
#label_shadow_color = Color.new(33, 209, 50)
text = _INTL("Sprite by {1}", author_name)
text = _INTL("Sprite by {1}",author_name)
textpos = [[text, x, y, 2, label_base_color, label_shadow_color]]
pbDrawTextPositions(overlay, textpos)
end
@@ -960,8 +811,9 @@ def setAbilityAndNatureAndNickname(abilitiesList, naturesList)
@pokemon1.body_original_ability_index = @pokemon1.ability_index
@pokemon1.head_original_ability_index = @pokemon2.ability_index
@pokemon1.ability = scene.selectedAbility
@pokemon1.ability_index = locate_ability_index(@pokemon1, scene.selectedAbility)
@pokemon1.ability_index = locate_ability_index(@pokemon1,scene.selectedAbility)
@pokemon1.nature = scene.selectedNature
if scene.hasNickname
@pokemon1.name = scene.nickname
@@ -979,6 +831,7 @@ def locate_ability_index(pokemon, ability)
return nil
end
def setFusionMoves(fusedPoke, poke2, selected2ndOption = false)
#NEW METHOD (not ready)

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