Abolished screen border, screenshots are now png format, removed Sprite Resizer scripts, credited mkxp-z

This commit is contained in:
Maruno17
2020-11-24 22:41:05 +00:00
parent 4af57f6501
commit bba24abc1a
18 changed files with 186 additions and 871 deletions

View File

@@ -1,29 +1,18 @@
#==============================================================================#
# Pokémon Essentials #
# Version 18.1 #
# Version 18.1.dev #
#==============================================================================#
#===============================================================================
# * The default screen width (at a zoom of 1.0; size is half this at zoom 0.5).
# * The default screen height (at a zoom of 1.0).
# * The default screen zoom. (1.0 means each tile is 32x32 pixels, 0.5 means
# each tile is 16x16 pixels, 2.0 means each tile is 64x64 pixels.)
# * Whether full-screen display lets the border graphic go outside the edges of
# the screen (true), or forces the border graphic to always be fully shown
# (false).
# * The width of each of the left and right sides of the screen border. This is
# added on to the screen width above, only if the border is turned on.
# * The height of each of the top and bottom sides of the screen border. This is
# added on to the screen height above, only if the border is turned on.
# * The default screen width (at a scale of 1.0).
# * The default screen height (at a scale of 1.0).
# * The default screen scale factor. Possible values are 0.5, 1.0, 1.5 and 2.0.
# * Map view mode (0=original, 1=custom, 2=perspective).
#===============================================================================
SCREEN_WIDTH = 512
SCREEN_HEIGHT = 384
SCREEN_ZOOM = 1.0
BORDER_FULLY_SHOWS = false
BORDER_WIDTH = 78
BORDER_HEIGHT = 78
MAP_VIEW_MODE = 1
SCREEN_WIDTH = 512
SCREEN_HEIGHT = 384
SCREEN_SCALE = 1.0
MAP_VIEW_MODE = 1
# To forbid the player from changing the screen size themselves, quote out or
# delete the relevant bit of code in the PScreen_Options script section.