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Abolished screen border, screenshots are now png format, removed Sprite Resizer scripts, credited mkxp-z
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@@ -1,29 +1,18 @@
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#==============================================================================#
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# Pokémon Essentials #
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# Version 18.1 #
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# Version 18.1.dev #
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#==============================================================================#
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#===============================================================================
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# * The default screen width (at a zoom of 1.0; size is half this at zoom 0.5).
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# * The default screen height (at a zoom of 1.0).
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# * The default screen zoom. (1.0 means each tile is 32x32 pixels, 0.5 means
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# each tile is 16x16 pixels, 2.0 means each tile is 64x64 pixels.)
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# * Whether full-screen display lets the border graphic go outside the edges of
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# the screen (true), or forces the border graphic to always be fully shown
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# (false).
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# * The width of each of the left and right sides of the screen border. This is
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# added on to the screen width above, only if the border is turned on.
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# * The height of each of the top and bottom sides of the screen border. This is
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# added on to the screen height above, only if the border is turned on.
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# * The default screen width (at a scale of 1.0).
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# * The default screen height (at a scale of 1.0).
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# * The default screen scale factor. Possible values are 0.5, 1.0, 1.5 and 2.0.
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# * Map view mode (0=original, 1=custom, 2=perspective).
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#===============================================================================
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SCREEN_WIDTH = 512
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SCREEN_HEIGHT = 384
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SCREEN_ZOOM = 1.0
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BORDER_FULLY_SHOWS = false
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BORDER_WIDTH = 78
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BORDER_HEIGHT = 78
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MAP_VIEW_MODE = 1
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SCREEN_WIDTH = 512
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SCREEN_HEIGHT = 384
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SCREEN_SCALE = 1.0
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MAP_VIEW_MODE = 1
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# To forbid the player from changing the screen size themselves, quote out or
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# delete the relevant bit of code in the PScreen_Options script section.
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