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randomizer - static pokemon
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@@ -331,7 +331,11 @@ end
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#===============================================================================
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# Used when walking in tall grass, hence the additional code.
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def pbWildBattle(species, level, outcomeVar=1, canRun=true, canLose=false)
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if $game_switches[SWITCH_RANDOM_STATIC_ENCOUNTERS]
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species = $PokemonGlobal.psuedoBSTHash[dexNum(species)]
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else
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species = GameData::Species.get(species).id
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end
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# Potentially call a different pbWildBattle-type method instead (for roaming
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# Pokémon, Safari battles, Bug Contest battles)
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handled = [nil]
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@@ -195,7 +195,7 @@ class RandomizerWildPokemonOptionsScene < PokemonOption_Scene
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def pbGetOptions(inloadscreen = false)
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options = [
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EnumOption.new(_INTL("Type"), [_INTL("Global"), _INTL("Area")],
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EnumOption.new(_INTL("Type"), [_INTL("Global")],#, _INTL("Area")],
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proc {
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if $game_switches[RANDOM_WILD_AREA]
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1
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@@ -56,7 +56,6 @@ SWITCH_RANDOM_GYM_CUSTOMS=662
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SWITCH_RANDOMIZE_GYMS_SEPARATELY = 667
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SWITCH_RANDOMIZED_GYM_TYPES=921
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SWITCH_RANDOM_GIFT_POKEMON = 780
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#Other switches
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SWITCH_RACE_BIKE = 984
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SWITCH_IS_REMATCH=200
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