randomizer - static pokemon

This commit is contained in:
infinitefusion
2022-05-01 15:57:29 -04:00
parent 68d0e24ef4
commit bd3c4d05ea
8 changed files with 6 additions and 3 deletions

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@@ -331,7 +331,11 @@ end
#===============================================================================
# Used when walking in tall grass, hence the additional code.
def pbWildBattle(species, level, outcomeVar=1, canRun=true, canLose=false)
species = GameData::Species.get(species).id
if $game_switches[SWITCH_RANDOM_STATIC_ENCOUNTERS]
species = $PokemonGlobal.psuedoBSTHash[dexNum(species)]
else
species = GameData::Species.get(species).id
end
# Potentially call a different pbWildBattle-type method instead (for roaming
# Pokémon, Safari battles, Bug Contest battles)
handled = [nil]

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@@ -195,7 +195,7 @@ class RandomizerWildPokemonOptionsScene < PokemonOption_Scene
def pbGetOptions(inloadscreen = false)
options = [
EnumOption.new(_INTL("Type"), [_INTL("Global"), _INTL("Area")],
EnumOption.new(_INTL("Type"), [_INTL("Global")],#, _INTL("Area")],
proc {
if $game_switches[RANDOM_WILD_AREA]
1

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@@ -56,7 +56,6 @@ SWITCH_RANDOM_GYM_CUSTOMS=662
SWITCH_RANDOMIZE_GYMS_SEPARATELY = 667
SWITCH_RANDOMIZED_GYM_TYPES=921
SWITCH_RANDOM_GIFT_POKEMON = 780
#Other switches
SWITCH_RACE_BIKE = 984
SWITCH_IS_REMATCH=200

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