Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers

This commit is contained in:
Maruno17
2021-05-18 20:01:01 +01:00
parent 6d7bae913e
commit be61441755
5 changed files with 23 additions and 19 deletions

View File

@@ -102,15 +102,15 @@ module MessageConfig
#-----------------------------------------------------------------------------
def self.pbDefaultSystemFontName
return MessageConfig.pbTryFonts(FONT_NAME, "Arial Narrow", "Arial")
return MessageConfig.pbTryFonts(FONT_NAME)
end
def self.pbDefaultSmallFontName
return MessageConfig.pbTryFonts(SMALL_FONT_NAME, "Arial Narrow", "Arial")
return MessageConfig.pbTryFonts(SMALL_FONT_NAME)
end
def self.pbDefaultNarrowFontName
return MessageConfig.pbTryFonts(NARROW_FONT_NAME, "Arial Narrow", "Arial")
return MessageConfig.pbTryFonts(NARROW_FONT_NAME)
end
def self.pbGetSystemFontName