Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers

This commit is contained in:
Maruno17
2021-05-18 20:01:01 +01:00
parent 6d7bae913e
commit be61441755
5 changed files with 23 additions and 19 deletions

View File

@@ -44,6 +44,7 @@ def pbOrganizedBattleEx(opponent, challengedata, endspeech, endspeechwin)
pbMessage(_INTL("AFTER WINNING..."))
pbMessage(endspeech || "...")
$PokemonTemp.lastbattle = nil
pbMEStop
return true
end
$Trainer.heal_party