custom sprites fixes + various map fixes

This commit is contained in:
infinitefusion
2022-11-30 21:44:55 -05:00
parent 28c9c4ada2
commit bedc8f1c2d
26 changed files with 43 additions and 18 deletions

View File

@@ -385,7 +385,7 @@ def obtainPokemonSpritePath(bodyId, headId, include_customs = true)
end
def getCustomSpritePath(body,head)
return _INTL("Graphics/CustomBattlers/{1}.{2}.png", head, body)
return _INTL("Graphics/CustomBattlers/indexed/{1}/{1}.{2}.png", head, body)
end
def customSpriteExists(species)

View File

@@ -147,12 +147,12 @@ class PokemonPokedexInfo_Scene
head_id = getHeadID(@species, body_id)
baseFilename = head_id.to_s + "." + body_id.to_s
baseFilePath = Settings::CUSTOM_BATTLERS_FOLDER + "/" + head_id.to_s + "/" + baseFilename + ".png"
baseFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" + baseFilename + ".png"
if pbResolveBitmap(baseFilePath)
ret << baseFilePath
end
POSSIBLE_ALTS.each { |alt_letter|
altFilePath = Settings::CUSTOM_BATTLERS_FOLDER + "/" + head_id.to_s + "/" + baseFilename + alt_letter + ".png"
altFilePath = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" + baseFilename + alt_letter + ".png"
if pbResolveBitmap(altFilePath)
ret << altFilePath
end