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custom sprites fixes + various map fixes
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@@ -385,7 +385,7 @@ def obtainPokemonSpritePath(bodyId, headId, include_customs = true)
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end
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def getCustomSpritePath(body,head)
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return _INTL("Graphics/CustomBattlers/{1}.{2}.png", head, body)
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return _INTL("Graphics/CustomBattlers/indexed/{1}/{1}.{2}.png", head, body)
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end
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def customSpriteExists(species)
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