mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 13:44:59 +00:00
Fixed being unable to extract plugin messages to translate them, fixed AI bug with Natural Gift and no item, fixed bad code when checking a trainer's party for a mon with a given type
This commit is contained in:
@@ -32,6 +32,19 @@ def pbSetTextMessages
|
|||||||
scr=Zlib::Inflate.inflate(script[2])
|
scr=Zlib::Inflate.inflate(script[2])
|
||||||
pbAddRgssScriptTexts(texts,scr)
|
pbAddRgssScriptTexts(texts,scr)
|
||||||
end
|
end
|
||||||
|
if safeExists?("Data/PluginScripts.rxdata")
|
||||||
|
plugin_scripts = load_data("Data/PluginScripts.rxdata")
|
||||||
|
for plugin in plugin_scripts
|
||||||
|
for script in plugin[2]
|
||||||
|
if Time.now.to_i - t >= 5
|
||||||
|
t = Time.now.to_i
|
||||||
|
Graphics.update
|
||||||
|
end
|
||||||
|
scr = Zlib::Inflate.inflate(script[1]).force_encoding(Encoding::UTF_8)
|
||||||
|
pbAddRgssScriptTexts(texts,scr)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
# Must add messages because this code is used by both game system and Editor
|
# Must add messages because this code is used by both game system and Editor
|
||||||
MessageTypes.addMessagesAsHash(MessageTypes::ScriptTexts,texts)
|
MessageTypes.addMessagesAsHash(MessageTypes::ScriptTexts,texts)
|
||||||
commonevents = load_data("Data/CommonEvents.rxdata")
|
commonevents = load_data("Data/CommonEvents.rxdata")
|
||||||
@@ -250,7 +263,8 @@ def pbGetText(infile)
|
|||||||
raise _INTL("Section {1} has an odd number of entries (section was recognized as a hash because its first line is not a number)",name)
|
raise _INTL("Section {1} has an odd number of entries (section was recognized as a hash because its first line is not a number)",name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
i=0;loop do break unless i<section.length
|
i=0
|
||||||
|
loop do break unless i<section.length
|
||||||
if itemlength==3
|
if itemlength==3
|
||||||
if !section[i][/^\d+$/]
|
if !section[i][/^\d+$/]
|
||||||
raise _INTL("Expected a number in section {1}, got {2} instead",name,section[i])
|
raise _INTL("Expected a number in section {1}, got {2} instead",name,section[i])
|
||||||
|
|||||||
@@ -489,11 +489,13 @@ class PokeBattle_Move_096 < PokeBattle_Move
|
|||||||
def pbBaseType(user)
|
def pbBaseType(user)
|
||||||
item = user.item
|
item = user.item
|
||||||
ret = :NORMAL
|
ret = :NORMAL
|
||||||
|
if item
|
||||||
@typeArray.each do |type, items|
|
@typeArray.each do |type, items|
|
||||||
next if !items.include?(item.id)
|
next if !items.include?(item.id)
|
||||||
ret = type if GameData::Type.exists?(type)
|
ret = type if GameData::Type.exists?(type)
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
|
end
|
||||||
return ret
|
return ret
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -152,7 +152,7 @@ class Trainer
|
|||||||
def has_pokemon_of_type?(type)
|
def has_pokemon_of_type?(type)
|
||||||
return false if !GameData::Type.exists?(type)
|
return false if !GameData::Type.exists?(type)
|
||||||
type = GameData::Type.get(type).id
|
type = GameData::Type.get(type).id
|
||||||
return pokemon_party.any? { |p| p && p.hasType(type) }
|
return pokemon_party.any? { |p| p && p.hasType?(type) }
|
||||||
end
|
end
|
||||||
|
|
||||||
# Checks whether any Pokémon in the party knows the given move, and returns
|
# Checks whether any Pokémon in the party knows the given move, and returns
|
||||||
|
|||||||
Reference in New Issue
Block a user