Renamed all move function codes

This commit is contained in:
Maruno17
2021-09-06 20:56:37 +01:00
parent c7fd147040
commit c670c63bf5
37 changed files with 13302 additions and 13571 deletions

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@@ -347,7 +347,7 @@ class PokeBattle_Move
# regardless of its calculated type. Hence the following two lines of
# code.
moveType = nil
moveType = :NORMAL if @function=="090" # Hidden Power
moveType = :NORMAL if @function=="TypeDependsOnUserIVs" # Hidden Power
if physicalMove?(moveType)
target.effects[PBEffects::Counter] = damage
target.effects[PBEffects::CounterTarget] = user.index