More FPS agnosticism, fixed pause after finishing an event's repeating move route

This commit is contained in:
Maruno17
2023-05-24 21:20:20 +01:00
parent 167155c67d
commit c756e2647a
30 changed files with 947 additions and 847 deletions

View File

@@ -17,7 +17,7 @@ class PokemonLoadPanel < Sprite
@title = title
@isContinue = isContinue
@trainer = trainer
@totalsec = stats.play_time.to_i
@totalsec = stats&.play_time.to_i || 0
@mapid = mapid
@selected = (index == 0)
@bgbitmap = AnimatedBitmap.new("Graphics/UI/Load/panels")