More FPS agnosticism, fixed pause after finishing an event's repeating move route

This commit is contained in:
Maruno17
2023-05-24 21:20:20 +01:00
parent 167155c67d
commit c756e2647a
30 changed files with 947 additions and 847 deletions

View File

@@ -489,23 +489,26 @@ class MiningGameScene
def pbFlashItems(revealed)
return if revealed.length <= 0
revealeditems = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
halfFlashTime = Graphics.frame_rate / 8
alphaDiff = (255.0 / halfFlashTime).ceil
(1..halfFlashTime * 2).each do |i|
revealed.each do |index|
burieditem = @items[index]
revealeditems.bitmap.blt(32 * burieditem[1], 64 + (32 * burieditem[2]),
@itembitmap.bitmap,
Rect.new(32 * ITEMS[burieditem[0]][2], 32 * ITEMS[burieditem[0]][3],
32 * ITEMS[burieditem[0]][4], 32 * ITEMS[burieditem[0]][5]))
if i > halfFlashTime
revealeditems.color = Color.new(255, 255, 255, ((halfFlashTime * 2) - i) * alphaDiff)
else
revealeditems.color = Color.new(255, 255, 255, i * alphaDiff)
revealeditems.color = Color.new(255, 255, 255, 0)
flash_duration = 0.25
2.times do |i|
alpha_start = (i == 0) ? 0 : 255
alpha_end = (i == 0) ? 255 : 0
timer_start = System.uptime
loop do
revealed.each do |index|
burieditem = @items[index]
revealeditems.bitmap.blt(32 * burieditem[1], 64 + (32 * burieditem[2]),
@itembitmap.bitmap,
Rect.new(32 * ITEMS[burieditem[0]][2], 32 * ITEMS[burieditem[0]][3],
32 * ITEMS[burieditem[0]][4], 32 * ITEMS[burieditem[0]][5]))
end
flash_alpha = lerp(alpha_start, alpha_end, flash_duration / 2, timer_start, System.uptime)
revealeditems.color.alpha = flash_alpha
update
Graphics.update
break if flash_alpha == alpha_end
end
update
Graphics.update
end
revealeditems.dispose
revealed.each do |index|