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Merged class PokemonTemp into class Game_Temp
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@@ -83,7 +83,7 @@ class PokemonSaveScreen
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ret = false
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@scene.pbStartScreen
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if pbConfirmMessage(_INTL('Would you like to save the game?'))
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if SaveData.exists? && $PokemonTemp.begunNewGame
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if SaveData.exists? && $game_temp.begun_new_game
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pbMessage(_INTL('WARNING!'))
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pbMessage(_INTL('There is a different game file that is already saved.'))
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pbMessage(_INTL("If you save now, the other file's adventure, including items and Pokémon, will be entirely lost."))
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@@ -94,7 +94,7 @@ class PokemonSaveScreen
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return false
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end
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end
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$PokemonTemp.begunNewGame = false
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$game_temp.begun_new_game = false
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pbSEPlay('GUI save choice')
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if Game.save
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pbMessage(_INTL("\\se[]{1} saved the game.\\me[GUI save game]\\wtnp[30]", $player.name))
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