mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 21:24:59 +00:00
Merged class PokemonTemp into class Game_Temp
This commit is contained in:
@@ -2,7 +2,6 @@
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module Game
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# Initializes various global variables and loads the game data.
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def self.initialize
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$PokemonTemp = PokemonTemp.new
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$game_temp = Game_Temp.new
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$game_system = Game_System.new
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$data_animations = load_data('Data/Animations.rxdata')
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@@ -43,7 +42,7 @@ module Game
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$game_map.events.each_value { |event| event.clear_starting }
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end
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$game_temp.common_event_id = 0 if $game_temp
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$PokemonTemp.begunNewGame = true
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$game_temp.begun_new_game = true
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$scene = Scene_Map.new
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SaveData.load_new_game_values
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$map_factory = PokemonMapFactory.new($data_system.start_map_id)
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@@ -84,7 +84,7 @@ class Scene_Map
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when 8 then $game_player.turn_up
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end
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$game_player.straighten
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$PokemonTemp.followers.map_transfer_followers
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$game_temp.followers.map_transfer_followers
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$game_map.update
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disposeSpritesets
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RPG::Cache.clear
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@@ -117,7 +117,7 @@ class Scene_Map
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end
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def miniupdate
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$PokemonTemp.miniupdate = true
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$game_temp.in_mini_update = true
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loop do
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$game_player.update
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updateMaps
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@@ -128,7 +128,7 @@ class Scene_Map
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break if $game_temp.transition_processing
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end
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updateSpritesets
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$PokemonTemp.miniupdate = false
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$game_temp.in_mini_update = false
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end
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def updateMaps
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@@ -171,8 +171,8 @@ class Scene_Map
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break if $game_temp.transition_processing
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end
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updateSpritesets
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if $game_temp.to_title
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$game_temp.to_title = false
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if $game_temp.title_screen_calling
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$game_temp.title_screen_calling = false
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SaveData.mark_values_as_unloaded
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$scene = pbCallTitle
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return
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@@ -188,7 +188,7 @@ class Scene_Map
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return if $game_temp.message_window_showing
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if !pbMapInterpreterRunning?
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if Input.trigger?(Input::USE)
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$PokemonTemp.hiddenMoveEventCalling = true
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$game_temp.interact_calling = true
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elsif Input.trigger?(Input::ACTION)
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unless $game_system.menu_disabled || $game_player.moving?
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$game_temp.menu_calling = true
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@@ -196,7 +196,7 @@ class Scene_Map
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end
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elsif Input.trigger?(Input::SPECIAL)
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unless $game_player.moving?
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$PokemonTemp.keyItemCalling = true
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$game_temp.ready_menu_calling = true
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end
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elsif Input.press?(Input::F9)
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$game_temp.debug_calling = true if $DEBUG
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@@ -207,12 +207,12 @@ class Scene_Map
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call_menu
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elsif $game_temp.debug_calling
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call_debug
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elsif $PokemonTemp.keyItemCalling
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$PokemonTemp.keyItemCalling = false
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elsif $game_temp.ready_menu_calling
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$game_temp.ready_menu_calling = false
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$game_player.straighten
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pbUseKeyItem
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elsif $PokemonTemp.hiddenMoveEventCalling
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$PokemonTemp.hiddenMoveEventCalling = false
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elsif $game_temp.interact_calling
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$game_temp.interact_calling = false
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$game_player.straighten
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Events.onAction.trigger(self)
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end
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@@ -230,7 +230,7 @@ class Scene_Map
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end
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Graphics.freeze
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disposeSpritesets
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if $game_temp.to_title
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if $game_temp.title_screen_calling
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Graphics.transition
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Graphics.freeze
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end
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@@ -1012,7 +1012,7 @@ class Interpreter
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# * Return to Title Screen
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#-----------------------------------------------------------------------------
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def command_354
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$game_temp.to_title = true
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$game_temp.title_screen_calling = true
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return false
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end
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#-----------------------------------------------------------------------------
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@@ -5,53 +5,82 @@
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# Refer to "$game_temp" for the instance of this class.
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#===============================================================================
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class Game_Temp
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attr_accessor :message_window_showing # message window showing
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attr_accessor :common_event_id # common event ID
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attr_accessor :in_battle # in-battle flag
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attr_accessor :in_storage # in-Pokémon storage flag
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attr_accessor :battle_abort # battle flag: interrupt
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attr_accessor :battleback_name # battleback file name
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attr_accessor :in_menu # menu is open
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attr_accessor :menu_beep # menu: play sound effect flag
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# Flags requesting something to happen
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attr_accessor :menu_calling # menu calling flag
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attr_accessor :ready_menu_calling # ready menu calling flag
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attr_accessor :debug_calling # debug calling flag
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attr_accessor :interact_calling # trigger Events.onAction flag
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attr_accessor :battle_abort # battle flag: interrupt (unused)
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attr_accessor :title_screen_calling # return to title screen flag
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attr_accessor :common_event_id # common event ID to start
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# Flags indicating something is happening
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attr_accessor :in_menu # menu is open
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attr_accessor :in_storage # in-Pokémon storage flag
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attr_accessor :in_battle # in-battle flag
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attr_accessor :message_window_showing # message window showing
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attr_accessor :ending_surf # jumping off surf base flag
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attr_accessor :surf_base_coords # [x, y] while jumping on/off, or nil
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attr_accessor :in_mini_update # performing mini update flag
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# Battle
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attr_accessor :battleback_name # battleback file name
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attr_accessor :force_single_battle # force next battle to be 1v1 flag
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attr_accessor :waiting_trainer # [trainer, event ID] or nil
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attr_accessor :last_battle_record # record of actions in last recorded battle
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# Player transfers
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attr_accessor :player_transferring # player place movement flag
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attr_accessor :player_new_map_id # player destination: map ID
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attr_accessor :player_new_x # player destination: x-coordinate
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attr_accessor :player_new_y # player destination: y-coordinate
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attr_accessor :player_new_direction # player destination: direction
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attr_accessor :fly_destination # [map ID, x, y] or nil
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# Transitions
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attr_accessor :transition_processing # transition processing flag
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attr_accessor :transition_name # transition file name
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attr_accessor :to_title # return to title screen flag
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attr_accessor :fadestate # for sprite hashes
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attr_accessor :background_bitmap
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attr_accessor :fadestate # for sprite hashes
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# Other
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attr_accessor :begun_new_game # new game flag (true fron new game until saving)
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attr_accessor :menu_beep # menu: play sound effect flag
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attr_accessor :menu_last_choice # pause menu: index of last selection
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attr_accessor :darkness_sprite # DarknessSprite or nil
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attr_accessor :mart_prices
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#-----------------------------------------------------------------------------
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# * Object Initialization
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#-----------------------------------------------------------------------------
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def initialize
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@message_window_showing = false
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@common_event_id = 0
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@in_battle = false
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@in_storage = false
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@battle_abort = false
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@battleback_name = ''
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@in_menu = false
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@menu_beep = false
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# Flags requesting something to happen
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@menu_calling = false
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@ready_menu_calling = false
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@debug_calling = false
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@interact_calling = false
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@battle_abort = false
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@title_screen_calling = false
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@common_event_id = 0
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# Flags indicating something is happening
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@in_menu = false
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@in_storage = false
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@in_battle = false
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@message_window_showing = false
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@ending_surf = false
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@in_mini_update = false
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# Battle
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@battleback_name = ''
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@force_single_battle = false
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# Player transfers
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@player_transferring = false
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@player_new_map_id = 0
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@player_new_x = 0
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@player_new_y = 0
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@player_new_direction = 0
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# Transitions
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@transition_processing = false
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@transition_name = ""
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@to_title = false
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@fadestate = 0
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@background_bitmap = nil
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@message_window_showing = false
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@transition_processing = false
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# Other
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@begun_new_game = false
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@menu_beep = false
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@menu_last_choice = 0
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@mart_prices = {}
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end
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@@ -85,14 +85,14 @@ class Game_Player < Game_Character
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def move_generic(dir, turn_enabled = true)
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turn_generic(dir, true) if turn_enabled
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if !$PokemonTemp.encounterTriggered
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if !$game_temp.encounter_triggered
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if can_move_in_direction?(dir)
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x_offset = (dir == 4) ? -1 : (dir == 6) ? 1 : 0
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y_offset = (dir == 8) ? -1 : (dir == 2) ? 1 : 0
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return if pbLedge(x_offset, y_offset)
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return if pbEndSurf(x_offset, y_offset)
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turn_generic(dir, true)
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if !$PokemonTemp.encounterTriggered
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if !$game_temp.encounter_triggered
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@x += x_offset
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@y += y_offset
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increase_steps
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@@ -101,7 +101,7 @@ class Game_Player < Game_Character
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bump_into_object
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end
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end
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$PokemonTemp.encounterTriggered = false
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$game_temp.encounter_triggered = false
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end
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def turn_generic(dir, keep_enc_indicator = false)
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@@ -109,7 +109,7 @@ class Game_Player < Game_Character
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super(dir)
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if @direction != old_direction && !@move_route_forcing && !pbMapInterpreterRunning?
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Events.onChangeDirection.trigger(self, self)
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$PokemonTemp.encounterTriggered = false if !keep_enc_indicator
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$game_temp.encounter_triggered = false if !keep_enc_indicator
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end
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end
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@@ -359,16 +359,16 @@ class Game_Player < Game_Character
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# Update dependent events
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if (!@moved_last_frame || @stopped_last_frame ||
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(@stopped_this_frame && $PokemonGlobal.sliding)) && (moving? || jumping?)
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$PokemonTemp.followers.move_followers
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$game_temp.followers.move_followers
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end
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$PokemonTemp.followers.update
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$game_temp.followers.update
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# Count down the time between allowed bump sounds
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@bump_se -= 1 if @bump_se && @bump_se>0
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# Finish up dismounting from surfing
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if $PokemonTemp.endSurf && !moving?
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if $game_temp.ending_surf && !moving?
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pbCancelVehicles
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$PokemonTemp.surfJump = nil
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$PokemonTemp.endSurf = false
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$game_temp.surf_base_coords = nil
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$game_temp.ending_surf = false
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end
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update_event_triggering
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end
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@@ -376,7 +376,7 @@ class Game_Player < Game_Character
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def update_command_new
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dir = Input.dir4
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unless pbMapInterpreterRunning? || $game_temp.message_window_showing ||
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$PokemonTemp.miniupdate || $game_temp.in_menu
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$game_temp.in_mini_update || $game_temp.in_menu
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# Move player in the direction the directional button is being pressed
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if @moved_last_frame ||
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(dir > 0 && dir == @lastdir && Graphics.frame_count - @lastdirframe > Graphics.frame_rate / 20)
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@@ -469,7 +469,7 @@ class Game_Player < Game_Character
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return if moving?
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# Try triggering events upon walking into them/in front of them
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if @moved_this_frame
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$PokemonTemp.followers.turn_followers
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$game_temp.followers.turn_followers
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result = pbCheckEventTriggerFromDistance([2])
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# Event determinant is via touch of same position event
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result |= check_event_trigger_here([1,2])
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@@ -477,7 +477,7 @@ class Game_Player < Game_Character
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pbOnStepTaken(result)
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end
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# Try to manually interact with events
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if Input.trigger?(Input::USE) && !$PokemonTemp.miniupdate
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if Input.trigger?(Input::USE) && !$game_temp.in_mini_update
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# Same position and front event determinant
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check_event_trigger_here([0])
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check_event_trigger_there([0,2])
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@@ -240,7 +240,7 @@ class FollowerSprites
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def refresh
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@sprites.each { |sprite| sprite.dispose }
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@sprites.clear
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$PokemonTemp.followers.each_follower do |event, follower|
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$game_temp.followers.each_follower do |event, follower|
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$map_factory.maps.each do |map|
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map.events[follower.event_id].erase if follower.original_map_id == map.map_id
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end
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@@ -249,9 +249,9 @@ class FollowerSprites
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end
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def update
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if $PokemonTemp.followers.last_update != @last_update
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if $game_temp.followers.last_update != @last_update
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refresh
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@last_update = $PokemonTemp.followers.last_update
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@last_update = $game_temp.followers.last_update
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end
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@sprites.each { |sprite| sprite.update }
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end
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@@ -260,7 +260,7 @@ end
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#===============================================================================
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# Stores Game_Follower instances just for the current play session.
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#===============================================================================
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class PokemonTemp
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class Game_Temp
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attr_writer :followers
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def followers
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@@ -292,35 +292,35 @@ module Followers
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# @param name [String] identifier name of the follower to be added
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# @param common_event_id [Integer] ID of the Common Event triggered when interacting with this follower
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def add(event_id, name, common_event_id)
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$PokemonTemp.followers.add_follower($game_map.events[event_id], name, common_event_id)
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$game_temp.followers.add_follower($game_map.events[event_id], name, common_event_id)
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end
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# @param event [Game_Event] map event to be added as a follower
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def add_event(event)
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$PokemonTemp.followers.add_follower(event)
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$game_temp.followers.add_follower(event)
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end
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# @param name [String] identifier name of the follower to be removed
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def remove(name)
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$PokemonTemp.followers.remove_follower_by_name(name)
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$game_temp.followers.remove_follower_by_name(name)
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end
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# @param event [Game_Event] map event to be removed as a follower
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def remove_event(event)
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$PokemonTemp.followers.remove_follower_by_event(event)
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$game_temp.followers.remove_follower_by_event(event)
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end
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# Removes all followers.
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def clear
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$PokemonTemp.followers.remove_all_followers
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$game_temp.followers.remove_all_followers
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pbDeregisterPartner rescue nil
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end
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# @param name [String, nil] name of the follower to get, or nil for the first follower
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# @return [Game_Follower, nil] follower object
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def get(name = nil)
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return $PokemonTemp.followers.get_follower_by_name(name) if name
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$PokemonTemp.followers.get_follower_by_index
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return $game_temp.followers.get_follower_by_name(name) if name
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$game_temp.followers.get_follower_by_index
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return nil
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end
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end
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@@ -62,9 +62,9 @@ class Sprite_SurfBase
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sx = @event.pattern_surf*cw
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sy = ((@event.direction-2)/2)*ch
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@sprite.src_rect.set(sx,sy,cw,ch)
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if $PokemonTemp.surfJump
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@sprite.x = ($PokemonTemp.surfJump[0]*Game_Map::REAL_RES_X-@event.map.display_x+3)/4+(Game_Map::TILE_WIDTH/2)
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@sprite.y = ($PokemonTemp.surfJump[1]*Game_Map::REAL_RES_Y-@event.map.display_y+3)/4+(Game_Map::TILE_HEIGHT/2)+16
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if $game_temp.surf_base_coords
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@sprite.x = ($game_temp.surf_base_coords[0] * Game_Map::REAL_RES_X - @event.map.display_x + 3) / 4 + (Game_Map::TILE_WIDTH / 2)
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@sprite.y = ($game_temp.surf_base_coords[1] * Game_Map::REAL_RES_Y - @event.map.display_y + 3) / 4 + (Game_Map::TILE_HEIGHT / 2) + 16
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else
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@sprite.x = @rsprite.x
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@sprite.y = @rsprite.y
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@@ -625,9 +625,9 @@ GameData::Evolution.register({
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:id => :BattleDealCriticalHit,
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:parameter => Integer,
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:after_battle_proc => proc { |pkmn, party_index, parameter|
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next $PokemonTemp.party_critical_hits_dealt &&
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$PokemonTemp.party_critical_hits_dealt[party_index] &&
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$PokemonTemp.party_critical_hits_dealt[party_index] >= parameter
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next $game_temp.party_critical_hits_dealt &&
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$game_temp.party_critical_hits_dealt[party_index] &&
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$game_temp.party_critical_hits_dealt[party_index] >= parameter
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}
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})
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@@ -1,25 +1,25 @@
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#===============================================================================
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# Data caches.
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#===============================================================================
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class PokemonTemp
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attr_accessor :townMapData
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attr_accessor :phoneData
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attr_accessor :speciesShadowMovesets
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attr_accessor :regionalDexes
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attr_accessor :battleAnims
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attr_accessor :moveToAnim
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attr_accessor :mapInfos
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class Game_Temp
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attr_accessor :town_map_data
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attr_accessor :phone_messages_data
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attr_accessor :shadow_movesets_data
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attr_accessor :regional_dexes_data
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attr_accessor :battle_animations_data
|
||||
attr_accessor :move_to_battle_animation_data
|
||||
attr_accessor :map_infos
|
||||
end
|
||||
|
||||
def pbClearData
|
||||
if $PokemonTemp
|
||||
$PokemonTemp.townMapData = nil
|
||||
$PokemonTemp.phoneData = nil
|
||||
$PokemonTemp.speciesShadowMovesets = nil
|
||||
$PokemonTemp.regionalDexes = nil
|
||||
$PokemonTemp.battleAnims = nil
|
||||
$PokemonTemp.moveToAnim = nil
|
||||
$PokemonTemp.mapInfos = nil
|
||||
if $game_temp
|
||||
$game_temp.town_map_data = nil
|
||||
$game_temp.phone_messages_data = nil
|
||||
$game_temp.shadow_movesets_data = nil
|
||||
$game_temp.regional_dexes_data = nil
|
||||
$game_temp.battle_animations_data = nil
|
||||
$game_temp.move_to_battle_animation_data = nil
|
||||
$game_temp.map_infos = nil
|
||||
end
|
||||
MapFactoryHelper.clear
|
||||
$PokemonEncounters.setup($game_map.map_id) if $game_map && $PokemonEncounters
|
||||
@@ -32,76 +32,76 @@ end
|
||||
# Method to get Town Map data.
|
||||
#===============================================================================
|
||||
def pbLoadTownMapData
|
||||
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
|
||||
if !$PokemonTemp.townMapData
|
||||
$PokemonTemp.townMapData = load_data("Data/town_map.dat")
|
||||
$game_temp = Game_Temp.new if !$game_temp
|
||||
if !$game_temp.town_map_data
|
||||
$game_temp.town_map_data = load_data("Data/town_map.dat")
|
||||
end
|
||||
return $PokemonTemp.townMapData
|
||||
return $game_temp.town_map_data
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Method to get phone call data.
|
||||
#===============================================================================
|
||||
def pbLoadPhoneData
|
||||
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
|
||||
if !$PokemonTemp.phoneData
|
||||
$game_temp = Game_Temp.new if !$game_temp
|
||||
if !$game_temp.phone_messages_data
|
||||
if pbRgssExists?("Data/phone.dat")
|
||||
$PokemonTemp.phoneData = load_data("Data/phone.dat")
|
||||
$game_temp.phone_messages_data = load_data("Data/phone.dat")
|
||||
end
|
||||
end
|
||||
return $PokemonTemp.phoneData
|
||||
return $game_temp.phone_messages_data
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Method to get Shadow Pokémon moveset data.
|
||||
#===============================================================================
|
||||
def pbLoadShadowMovesets
|
||||
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
|
||||
if !$PokemonTemp.speciesShadowMovesets
|
||||
$PokemonTemp.speciesShadowMovesets = load_data("Data/shadow_movesets.dat") || []
|
||||
$game_temp = Game_Temp.new if !$game_temp
|
||||
if !$game_temp.shadow_movesets_data
|
||||
$game_temp.shadow_movesets_data = load_data("Data/shadow_movesets.dat") || []
|
||||
end
|
||||
return $PokemonTemp.speciesShadowMovesets
|
||||
return $game_temp.shadow_movesets_data
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Method to get Regional Dexes data.
|
||||
#===============================================================================
|
||||
def pbLoadRegionalDexes
|
||||
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
|
||||
if !$PokemonTemp.regionalDexes
|
||||
$PokemonTemp.regionalDexes = load_data("Data/regional_dexes.dat")
|
||||
$game_temp = Game_Temp.new if !$game_temp
|
||||
if !$game_temp.regional_dexes_data
|
||||
$game_temp.regional_dexes_data = load_data("Data/regional_dexes.dat")
|
||||
end
|
||||
return $PokemonTemp.regionalDexes
|
||||
return $game_temp.regional_dexes_data
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Methods relating to battle animations data.
|
||||
#===============================================================================
|
||||
def pbLoadBattleAnimations
|
||||
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
|
||||
if !$PokemonTemp.battleAnims
|
||||
$game_temp = Game_Temp.new if !$game_temp
|
||||
if !$game_temp.battle_animations_data
|
||||
if pbRgssExists?("Data/PkmnAnimations.rxdata")
|
||||
$PokemonTemp.battleAnims = load_data("Data/PkmnAnimations.rxdata")
|
||||
$game_temp.battle_animations_data = load_data("Data/PkmnAnimations.rxdata")
|
||||
end
|
||||
end
|
||||
return $PokemonTemp.battleAnims
|
||||
return $game_temp.battle_animations_data
|
||||
end
|
||||
|
||||
def pbLoadMoveToAnim
|
||||
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
|
||||
if !$PokemonTemp.moveToAnim
|
||||
$PokemonTemp.moveToAnim = load_data("Data/move2anim.dat") || []
|
||||
$game_temp = Game_Temp.new if !$game_temp
|
||||
if !$game_temp.move_to_battle_animation_data
|
||||
$game_temp.move_to_battle_animation_data = load_data("Data/move2anim.dat") || []
|
||||
end
|
||||
return $PokemonTemp.moveToAnim
|
||||
return $game_temp.move_to_battle_animation_data
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Method relating to map infos data.
|
||||
#===============================================================================
|
||||
def pbLoadMapInfos
|
||||
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
|
||||
if !$PokemonTemp.mapInfos
|
||||
$PokemonTemp.mapInfos = load_data("Data/MapInfos.rxdata")
|
||||
$game_temp = Game_Temp.new if !$game_temp
|
||||
if !$game_temp.map_infos
|
||||
$game_temp.map_infos = load_data("Data/MapInfos.rxdata")
|
||||
end
|
||||
return $PokemonTemp.mapInfos
|
||||
return $game_temp.map_infos
|
||||
end
|
||||
|
||||
@@ -284,7 +284,7 @@ class PokeBattle_Move
|
||||
@battle.pbDisplay(_INTL("The substitute took damage for {1}!",target.pbThis(true)))
|
||||
end
|
||||
if target.damageState.critical
|
||||
$PokemonTemp.party_critical_hits_dealt[user.pokemonIndex] += 1 if user.pbOwnedByPlayer?
|
||||
$game_temp.party_critical_hits_dealt[user.pokemonIndex] += 1 if user.pbOwnedByPlayer?
|
||||
if numTargets>1
|
||||
@battle.pbDisplay(_INTL("A critical hit on {1}!",target.pbThis(true)))
|
||||
else
|
||||
|
||||
@@ -33,8 +33,8 @@
|
||||
# module PokeBattle_SceneConstants
|
||||
# def self.pbBattlerPosition
|
||||
# def self.pbTrainerPosition
|
||||
# class PokemonTemp
|
||||
# def recordBattleRule
|
||||
# class Game_Temp
|
||||
# def add_battle_rule
|
||||
# (There is no guarantee that this list is complete.)
|
||||
|
||||
class PokeBattle_Battle
|
||||
|
||||
@@ -118,7 +118,7 @@ BallHandlers::ModifyCatchRate.add(:LEVELBALL,proc { |ball,catchRate,battle,battl
|
||||
|
||||
BallHandlers::ModifyCatchRate.add(:LUREBALL,proc { |ball,catchRate,battle,battler,ultraBeast|
|
||||
multiplier = (Settings::NEW_POKE_BALL_CATCH_RATES) ? 5 : 3
|
||||
catchRate *= multiplier if GameData::EncounterType.get($PokemonTemp.encounterType).type == :fishing
|
||||
catchRate *= multiplier if GameData::EncounterType.get($game_temp.encounter_type).type == :fishing
|
||||
next [catchRate,255].min
|
||||
})
|
||||
|
||||
|
||||
@@ -26,10 +26,10 @@ end
|
||||
|
||||
|
||||
|
||||
class PokemonTemp
|
||||
attr_accessor :batterywarning
|
||||
attr_accessor :cueBGM
|
||||
attr_accessor :cueFrames
|
||||
class Game_Temp
|
||||
attr_accessor :warned_low_battery
|
||||
attr_accessor :cue_bgm
|
||||
attr_accessor :cue_bgm_frame_delay
|
||||
end
|
||||
|
||||
|
||||
@@ -47,22 +47,22 @@ def pbBatteryLow?
|
||||
end
|
||||
|
||||
Events.onMapUpdate += proc { |_sender,_e|
|
||||
if !$PokemonTemp.batterywarning && pbBatteryLow?
|
||||
if !$game_temp.warned_low_battery && pbBatteryLow?
|
||||
if !$game_temp.in_menu && !$game_temp.in_battle &&
|
||||
!$game_player.move_route_forcing && !$game_temp.message_window_showing &&
|
||||
!pbMapInterpreterRunning?
|
||||
if pbGetTimeNow.sec==0
|
||||
pbMessage(_INTL("The game has detected that the battery is low. You should save soon to avoid losing your progress."))
|
||||
$PokemonTemp.batterywarning = true
|
||||
$game_temp.warned_low_battery = true
|
||||
end
|
||||
end
|
||||
end
|
||||
if $PokemonTemp.cueFrames
|
||||
$PokemonTemp.cueFrames -= 1
|
||||
if $PokemonTemp.cueFrames<=0
|
||||
$PokemonTemp.cueFrames = nil
|
||||
if $game_system.getPlayingBGM==nil
|
||||
pbBGMPlay($PokemonTemp.cueBGM)
|
||||
if $game_temp.cue_bgm_frame_delay
|
||||
$game_temp.cue_bgm_frame_delay -= 1
|
||||
if $game_temp.cue_bgm_frame_delay <= 0
|
||||
$game_temp.cue_bgm_frame_delay = nil
|
||||
if $game_system.getPlayingBGM == nil
|
||||
pbBGMPlay($game_temp.cue_bgm)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -177,7 +177,7 @@ def pbOnStepTaken(eventTriggered)
|
||||
Events.onStepTakenTransferPossible.trigger(nil,handled)
|
||||
return if handled[0]
|
||||
pbBattleOnStepTaken(repel_active) if !eventTriggered && !$game_temp.in_menu
|
||||
$PokemonTemp.encounterTriggered = false # This info isn't needed here
|
||||
$game_temp.encounter_triggered = false # This info isn't needed here
|
||||
end
|
||||
|
||||
# Start wild encounters while turning on the spot
|
||||
@@ -192,7 +192,7 @@ def pbBattleOnStepTaken(repel_active)
|
||||
encounter_type = $PokemonEncounters.encounter_type
|
||||
return if !encounter_type
|
||||
return if !$PokemonEncounters.encounter_triggered?(encounter_type, repel_active)
|
||||
$PokemonTemp.encounterType = encounter_type
|
||||
$game_temp.encounter_type = encounter_type
|
||||
encounter = $PokemonEncounters.choose_wild_pokemon(encounter_type)
|
||||
encounter = EncounterModifier.trigger(encounter)
|
||||
if $PokemonEncounters.allow_encounter?(encounter, repel_active)
|
||||
@@ -203,10 +203,10 @@ def pbBattleOnStepTaken(repel_active)
|
||||
else
|
||||
pbWildBattle(encounter[0], encounter[1])
|
||||
end
|
||||
$PokemonTemp.encounterType = nil
|
||||
$PokemonTemp.encounterTriggered = true
|
||||
$game_temp.encounter_type = nil
|
||||
$game_temp.encounter_triggered = true
|
||||
end
|
||||
$PokemonTemp.forceSingleBattle = false
|
||||
$game_temp.force_single_battle = false
|
||||
EncounterModifier.triggerEncounterEnd
|
||||
end
|
||||
|
||||
@@ -267,15 +267,15 @@ Events.onMapSceneChange += proc { |_sender, e|
|
||||
# Display darkness circle on dark maps
|
||||
map_metadata = $game_map.metadata
|
||||
if map_metadata && map_metadata.dark_map
|
||||
$PokemonTemp.darknessSprite = DarknessSprite.new
|
||||
scene.spriteset.addUserSprite($PokemonTemp.darknessSprite)
|
||||
$game_temp.darkness_sprite = DarknessSprite.new
|
||||
scene.spriteset.addUserSprite($game_temp.darkness_sprite)
|
||||
if $PokemonGlobal.flashUsed
|
||||
$PokemonTemp.darknessSprite.radius = $PokemonTemp.darknessSprite.radiusMax
|
||||
$game_temp.darkness_sprite.radius = $game_temp.darkness_sprite.radiusMax
|
||||
end
|
||||
else
|
||||
$PokemonGlobal.flashUsed = false
|
||||
$PokemonTemp.darknessSprite.dispose if $PokemonTemp.darknessSprite
|
||||
$PokemonTemp.darknessSprite = nil
|
||||
$game_temp.darkness_sprite.dispose if $game_temp.darkness_sprite
|
||||
$game_temp.darkness_sprite = nil
|
||||
end
|
||||
# Show location signpost
|
||||
if mapChanged && map_metadata && map_metadata.announce_location
|
||||
@@ -398,10 +398,10 @@ def pbCueBGM(bgm,seconds,volume=nil,pitch=nil)
|
||||
playingBGM = $game_system.playing_bgm
|
||||
if !playingBGM || playingBGM.name!=bgm.name || playingBGM.pitch!=bgm.pitch
|
||||
pbBGMFade(seconds)
|
||||
if !$PokemonTemp.cueFrames
|
||||
$PokemonTemp.cueFrames = (seconds*Graphics.frame_rate)*3/5
|
||||
if !$game_temp.cue_bgm_frame_delay
|
||||
$game_temp.cue_bgm_frame_delay = (seconds * Graphics.frame_rate) * 3 / 5
|
||||
end
|
||||
$PokemonTemp.cueBGM=bgm
|
||||
$game_temp.cue_bgm = bgm
|
||||
elsif playingBGM
|
||||
pbBGMPlay(bgm)
|
||||
end
|
||||
@@ -546,7 +546,7 @@ end
|
||||
|
||||
def pbSlideOnIce
|
||||
return if !$game_player.pbTerrainTag.ice
|
||||
$PokemonTemp.followers.update
|
||||
$game_temp.followers.update
|
||||
$PokemonGlobal.sliding = true
|
||||
direction = $game_player.direction
|
||||
oldwalkanime = $game_player.walk_anime
|
||||
@@ -557,7 +557,7 @@ def pbSlideOnIce
|
||||
break if !$game_player.can_move_in_direction?(direction)
|
||||
break if !$game_player.pbTerrainTag.ice
|
||||
$game_player.move_forward
|
||||
$PokemonTemp.followers.move_followers if first_loop
|
||||
$game_temp.followers.move_followers if first_loop
|
||||
while $game_player.moving?
|
||||
pbUpdateSceneMap
|
||||
Graphics.update
|
||||
@@ -621,7 +621,7 @@ def pbJumpToward(dist=1,playSound=false,cancelSurf=false)
|
||||
if $game_player.x!=x || $game_player.y!=y
|
||||
pbSEPlay("Player jump") if playSound
|
||||
$PokemonEncounters.reset_step_count if cancelSurf
|
||||
$PokemonTemp.endSurf = true if cancelSurf
|
||||
$game_temp.ending_surf = true if cancelSurf
|
||||
while $game_player.jumping?
|
||||
Graphics.update
|
||||
Input.update
|
||||
|
||||
@@ -10,23 +10,23 @@ end
|
||||
|
||||
|
||||
|
||||
class PokemonTemp
|
||||
attr_accessor :encounterTriggered
|
||||
attr_accessor :encounterType
|
||||
class Game_Temp
|
||||
attr_accessor :encounter_triggered
|
||||
attr_accessor :encounter_type
|
||||
attr_accessor :party_levels_before_battle
|
||||
attr_accessor :party_critical_hits_dealt
|
||||
|
||||
def battleRules
|
||||
@battleRules = {} if !@battleRules
|
||||
return @battleRules
|
||||
def battle_rules
|
||||
@battle_rules = {} if !@battle_rules
|
||||
return @battle_rules
|
||||
end
|
||||
|
||||
def clearBattleRules
|
||||
self.battleRules.clear
|
||||
def clear_battle_rules
|
||||
self.battle_rules.clear
|
||||
end
|
||||
|
||||
def recordBattleRule(rule,var=nil)
|
||||
rules = self.battleRules
|
||||
def add_battle_rule(rule, var = nil)
|
||||
rules = self.battle_rules
|
||||
case rule.to_s.downcase
|
||||
when "single", "1v1", "1v2", "2v1", "1v3", "3v1",
|
||||
"double", "2v2", "2v3", "3v2", "triple", "3v3"
|
||||
@@ -67,7 +67,7 @@ def setBattleRule(*args)
|
||||
r = nil
|
||||
for arg in args
|
||||
if r
|
||||
$PokemonTemp.recordBattleRule(r,arg)
|
||||
$game_temp.add_battle_rule(r, arg)
|
||||
r = nil
|
||||
else
|
||||
case arg.downcase
|
||||
@@ -76,7 +76,7 @@ def setBattleRule(*args)
|
||||
r = arg
|
||||
next
|
||||
end
|
||||
$PokemonTemp.recordBattleRule(arg)
|
||||
$game_temp.add_battle_rule(arg)
|
||||
end
|
||||
end
|
||||
raise _INTL("Argument {1} expected a variable after it but didn't have one.",r) if r
|
||||
@@ -88,7 +88,7 @@ end
|
||||
|
||||
# Sets up various battle parameters and applies special rules.
|
||||
def pbPrepareBattle(battle)
|
||||
battleRules = $PokemonTemp.battleRules
|
||||
battleRules = $game_temp.battle_rules
|
||||
# The size of the battle, i.e. how many Pokémon on each side (default: "single")
|
||||
battle.setBattleMode(battleRules["size"]) if !battleRules["size"].nil?
|
||||
# Whether the game won't black out even if the player loses (default: false)
|
||||
@@ -172,8 +172,8 @@ def pbGetEnvironment
|
||||
ret = :None
|
||||
map_env = $game_map.metadata&.battle_environment
|
||||
ret = map_env if map_env
|
||||
if $PokemonTemp.encounterType &&
|
||||
GameData::EncounterType.get($PokemonTemp.encounterType).type == :fishing
|
||||
if $game_temp.encounter_type &&
|
||||
GameData::EncounterType.get($game_temp.encounter_type).type == :fishing
|
||||
terrainTag = $game_player.pbFacingTerrainTag
|
||||
else
|
||||
terrainTag = $game_player.terrain_tag
|
||||
@@ -190,11 +190,11 @@ end
|
||||
Events.onStartBattle += proc { |_sender|
|
||||
# Record current levels of Pokémon in party, to see if they gain a level
|
||||
# during battle and may need to evolve afterwards
|
||||
$PokemonTemp.party_levels_before_battle = []
|
||||
$PokemonTemp.party_critical_hits_dealt = []
|
||||
$game_temp.party_levels_before_battle = []
|
||||
$game_temp.party_critical_hits_dealt = []
|
||||
$player.party.each_with_index do |pkmn, i|
|
||||
$PokemonTemp.party_levels_before_battle[i] = pkmn.level
|
||||
$PokemonTemp.party_critical_hits_dealt[i] = 0
|
||||
$game_temp.party_levels_before_battle[i] = pkmn.level
|
||||
$game_temp.party_critical_hits_dealt[i] = 0
|
||||
end
|
||||
}
|
||||
|
||||
@@ -211,13 +211,13 @@ end
|
||||
# Start a wild battle
|
||||
#===============================================================================
|
||||
def pbWildBattleCore(*args)
|
||||
outcomeVar = $PokemonTemp.battleRules["outcomeVar"] || 1
|
||||
canLose = $PokemonTemp.battleRules["canLose"] || false
|
||||
outcomeVar = $game_temp.battle_rules["outcomeVar"] || 1
|
||||
canLose = $game_temp.battle_rules["canLose"] || false
|
||||
# Skip battle if the player has no able Pokémon, or if holding Ctrl in Debug mode
|
||||
if $player.able_pokemon_count == 0 || ($DEBUG && Input.press?(Input::CTRL))
|
||||
pbMessage(_INTL("SKIPPING BATTLE...")) if $player.pokemon_count > 0
|
||||
pbSet(outcomeVar,1) # Treat it as a win
|
||||
$PokemonTemp.clearBattleRules
|
||||
$game_temp.clear_battle_rules
|
||||
$PokemonGlobal.nextBattleBGM = nil
|
||||
$PokemonGlobal.nextBattleME = nil
|
||||
$PokemonGlobal.nextBattleCaptureME = nil
|
||||
@@ -253,11 +253,11 @@ def pbWildBattleCore(*args)
|
||||
playerParty = $player.party
|
||||
playerPartyStarts = [0]
|
||||
room_for_partner = (foeParty.length > 1)
|
||||
if !room_for_partner && $PokemonTemp.battleRules["size"] &&
|
||||
!["single", "1v1", "1v2", "1v3"].include?($PokemonTemp.battleRules["size"])
|
||||
if !room_for_partner && $game_temp.battle_rules["size"] &&
|
||||
!["single", "1v1", "1v2", "1v3"].include?($game_temp.battle_rules["size"])
|
||||
room_for_partner = true
|
||||
end
|
||||
if $PokemonGlobal.partner && !$PokemonTemp.battleRules["noPartner"] && room_for_partner
|
||||
if $PokemonGlobal.partner && !$game_temp.battle_rules["noPartner"] && room_for_partner
|
||||
ally = NPCTrainer.new($PokemonGlobal.partner[1],$PokemonGlobal.partner[0])
|
||||
ally.id = $PokemonGlobal.partner[2]
|
||||
ally.party = $PokemonGlobal.partner[3]
|
||||
@@ -266,7 +266,7 @@ def pbWildBattleCore(*args)
|
||||
$player.party.each { |pkmn| playerParty.push(pkmn) }
|
||||
playerPartyStarts.push(playerParty.length)
|
||||
ally.party.each { |pkmn| playerParty.push(pkmn) }
|
||||
setBattleRule("double") if !$PokemonTemp.battleRules["size"]
|
||||
setBattleRule("double") if !$game_temp.battle_rules["size"]
|
||||
end
|
||||
# Create the battle scene (the visual side of it)
|
||||
scene = pbNewBattleScene
|
||||
@@ -275,7 +275,7 @@ def pbWildBattleCore(*args)
|
||||
battle.party1starts = playerPartyStarts
|
||||
# Set various other properties in the battle class
|
||||
pbPrepareBattle(battle)
|
||||
$PokemonTemp.clearBattleRules
|
||||
$game_temp.clear_battle_rules
|
||||
# Perform the battle itself
|
||||
decision = 0
|
||||
pbBattleAnimation(pbGetWildBattleBGM(foeParty),(foeParty.length==1) ? 0 : 2,foeParty) {
|
||||
@@ -349,14 +349,14 @@ end
|
||||
# Start a trainer battle
|
||||
#===============================================================================
|
||||
def pbTrainerBattleCore(*args)
|
||||
outcomeVar = $PokemonTemp.battleRules["outcomeVar"] || 1
|
||||
canLose = $PokemonTemp.battleRules["canLose"] || false
|
||||
outcomeVar = $game_temp.battle_rules["outcomeVar"] || 1
|
||||
canLose = $game_temp.battle_rules["canLose"] || false
|
||||
# Skip battle if the player has no able Pokémon, or if holding Ctrl in Debug mode
|
||||
if $player.able_pokemon_count == 0 || ($DEBUG && Input.press?(Input::CTRL))
|
||||
pbMessage(_INTL("SKIPPING BATTLE...")) if $DEBUG
|
||||
pbMessage(_INTL("AFTER WINNING...")) if $DEBUG && $player.able_pokemon_count > 0
|
||||
pbSet(outcomeVar, ($player.able_pokemon_count == 0) ? 0 : 1) # Treat it as undecided/a win
|
||||
$PokemonTemp.clearBattleRules
|
||||
$game_temp.clear_battle_rules
|
||||
$PokemonGlobal.nextBattleBGM = nil
|
||||
$PokemonGlobal.nextBattleME = nil
|
||||
$PokemonGlobal.nextBattleCaptureME = nil
|
||||
@@ -399,11 +399,11 @@ def pbTrainerBattleCore(*args)
|
||||
playerParty = $player.party
|
||||
playerPartyStarts = [0]
|
||||
room_for_partner = (foeParty.length > 1)
|
||||
if !room_for_partner && $PokemonTemp.battleRules["size"] &&
|
||||
!["single", "1v1", "1v2", "1v3"].include?($PokemonTemp.battleRules["size"])
|
||||
if !room_for_partner && $game_temp.battle_rules["size"] &&
|
||||
!["single", "1v1", "1v2", "1v3"].include?($game_temp.battle_rules["size"])
|
||||
room_for_partner = true
|
||||
end
|
||||
if $PokemonGlobal.partner && !$PokemonTemp.battleRules["noPartner"] && room_for_partner
|
||||
if $PokemonGlobal.partner && !$game_temp.battle_rules["noPartner"] && room_for_partner
|
||||
ally = NPCTrainer.new($PokemonGlobal.partner[1], $PokemonGlobal.partner[0])
|
||||
ally.id = $PokemonGlobal.partner[2]
|
||||
ally.party = $PokemonGlobal.partner[3]
|
||||
@@ -412,7 +412,7 @@ def pbTrainerBattleCore(*args)
|
||||
$player.party.each { |pkmn| playerParty.push(pkmn) }
|
||||
playerPartyStarts.push(playerParty.length)
|
||||
ally.party.each { |pkmn| playerParty.push(pkmn) }
|
||||
setBattleRule("double") if !$PokemonTemp.battleRules["size"]
|
||||
setBattleRule("double") if !$game_temp.battle_rules["size"]
|
||||
end
|
||||
# Create the battle scene (the visual side of it)
|
||||
scene = pbNewBattleScene
|
||||
@@ -424,7 +424,7 @@ def pbTrainerBattleCore(*args)
|
||||
battle.endSpeeches = foeEndSpeeches
|
||||
# Set various other properties in the battle class
|
||||
pbPrepareBattle(battle)
|
||||
$PokemonTemp.clearBattleRules
|
||||
$game_temp.clear_battle_rules
|
||||
# End the trainer intro music
|
||||
Audio.me_stop
|
||||
# Perform the battle itself
|
||||
@@ -457,10 +457,10 @@ def pbTrainerBattle(trainerID, trainerName, endSpeech=nil,
|
||||
# If there is another NPC trainer who spotted the player at the same time, and
|
||||
# it is possible to have a double battle (the player has 2+ able Pokémon or
|
||||
# has a partner trainer), then record this first NPC trainer into
|
||||
# $PokemonTemp.waitingTrainer and end this method. That second NPC event will
|
||||
# $game_temp.waiting_trainer and end this method. That second NPC event will
|
||||
# then trigger and cause the battle to happen against this first trainer and
|
||||
# themselves.
|
||||
if !$PokemonTemp.waitingTrainer && pbMapInterpreterRunning? &&
|
||||
if !$game_temp.waiting_trainer && pbMapInterpreterRunning? &&
|
||||
($player.able_pokemon_count > 1 ||
|
||||
($player.able_pokemon_count > 0 && $PokemonGlobal.partner))
|
||||
thisEvent = pbMapInterpreter.get_character(0)
|
||||
@@ -482,27 +482,27 @@ def pbTrainerBattle(trainerID, trainerName, endSpeech=nil,
|
||||
# other triggered trainer event
|
||||
if otherEvent.length == 1 && trainer.party.length <= Settings::MAX_PARTY_SIZE
|
||||
trainer.lose_text = endSpeech if endSpeech && !endSpeech.empty?
|
||||
$PokemonTemp.waitingTrainer = [trainer, thisEvent.id]
|
||||
$game_temp.waiting_trainer = [trainer, thisEvent.id]
|
||||
return false
|
||||
end
|
||||
end
|
||||
# Set some battle rules
|
||||
setBattleRule("outcomeVar",outcomeVar) if outcomeVar!=1
|
||||
setBattleRule("canLose") if canLose
|
||||
setBattleRule("double") if doubleBattle || $PokemonTemp.waitingTrainer
|
||||
setBattleRule("double") if doubleBattle || $game_temp.waiting_trainer
|
||||
# Perform the battle
|
||||
if $PokemonTemp.waitingTrainer
|
||||
decision = pbTrainerBattleCore($PokemonTemp.waitingTrainer[0],
|
||||
if $game_temp.waiting_trainer
|
||||
decision = pbTrainerBattleCore($game_temp.waiting_trainer[0],
|
||||
[trainerID,trainerName,trainerPartyID,endSpeech]
|
||||
)
|
||||
else
|
||||
decision = pbTrainerBattleCore([trainerID,trainerName,trainerPartyID,endSpeech])
|
||||
end
|
||||
# Finish off the recorded waiting trainer, because they have now been battled
|
||||
if decision==1 && $PokemonTemp.waitingTrainer # Win
|
||||
pbMapInterpreter.pbSetSelfSwitch($PokemonTemp.waitingTrainer[1], "A", true)
|
||||
if decision==1 && $game_temp.waiting_trainer # Win
|
||||
pbMapInterpreter.pbSetSelfSwitch($game_temp.waiting_trainer[1], "A", true)
|
||||
end
|
||||
$PokemonTemp.waitingTrainer = nil
|
||||
$game_temp.waiting_trainer = nil
|
||||
# Return true if the player won the battle, and false if any other result
|
||||
return (decision==1)
|
||||
end
|
||||
@@ -574,8 +574,8 @@ Events.onEndBattle += proc { |_sender,e|
|
||||
# Check for evolutions
|
||||
pbEvolutionCheck if Settings::CHECK_EVOLUTION_AFTER_ALL_BATTLES ||
|
||||
(decision!=2 && decision!=5) # not a loss or a draw
|
||||
$PokemonTemp.party_levels_before_battle = nil
|
||||
$PokemonTemp.party_critical_hits_dealt = nil
|
||||
$game_temp.party_levels_before_battle = nil
|
||||
$game_temp.party_critical_hits_dealt = nil
|
||||
# Check for blacking out or gaining Pickup/Huney Gather items
|
||||
case decision
|
||||
when 1, 4 # Win, capture
|
||||
@@ -598,9 +598,9 @@ def pbEvolutionCheck
|
||||
next if pkmn.fainted? && !Settings::CHECK_EVOLUTION_FOR_FAINTED_POKEMON
|
||||
# Find an evolution
|
||||
new_species = nil
|
||||
if new_species.nil? && $PokemonTemp.party_levels_before_battle &&
|
||||
$PokemonTemp.party_levels_before_battle[i] &&
|
||||
$PokemonTemp.party_levels_before_battle[i] < pkmn.level
|
||||
if new_species.nil? && $game_temp.party_levels_before_battle &&
|
||||
$game_temp.party_levels_before_battle[i] &&
|
||||
$game_temp.party_levels_before_battle[i] < pkmn.level
|
||||
new_species = pkmn.check_evolution_on_level_up
|
||||
end
|
||||
new_species = pkmn.check_evolution_after_battle(i) if new_species.nil?
|
||||
|
||||
@@ -71,8 +71,8 @@ def pbBattleAnimation(bgm=nil,battletype=0,foe=nil)
|
||||
location = 0 # 0=outside, 1=inside, 2=cave, 3=water
|
||||
if $PokemonGlobal.surfing || $PokemonGlobal.diving
|
||||
location = 3
|
||||
elsif $PokemonTemp.encounterType &&
|
||||
GameData::EncounterType.get($PokemonTemp.encounterType).type == :fishing
|
||||
elsif $game_temp.encounter_type &&
|
||||
GameData::EncounterType.get($game_temp.encounter_type).type == :fishing
|
||||
location = 3
|
||||
elsif $PokemonEncounters.has_cave_encounters?
|
||||
location = 2
|
||||
|
||||
@@ -208,7 +208,7 @@ class PokemonEncounters
|
||||
# Returns whether a wild encounter should be turned into a double wild
|
||||
# encounter.
|
||||
def have_double_wild_battle?
|
||||
return false if $PokemonTemp.forceSingleBattle
|
||||
return false if $game_temp.force_single_battle
|
||||
return false if pbInSafari?
|
||||
return true if $PokemonGlobal.partner
|
||||
return false if $player.able_pokemon_count <= 1
|
||||
@@ -459,7 +459,7 @@ end
|
||||
# Used by fishing rods and Headbutt/Rock Smash/Sweet Scent to generate a wild
|
||||
# Pokémon (or two) for a triggered wild encounter.
|
||||
def pbEncounter(enc_type)
|
||||
$PokemonTemp.encounterType = enc_type
|
||||
$game_temp.encounter_type = enc_type
|
||||
encounter1 = $PokemonEncounters.choose_wild_pokemon(enc_type)
|
||||
encounter1 = EncounterModifier.trigger(encounter1)
|
||||
return false if !encounter1
|
||||
@@ -471,8 +471,8 @@ def pbEncounter(enc_type)
|
||||
else
|
||||
pbWildBattle(encounter1[0], encounter1[1])
|
||||
end
|
||||
$PokemonTemp.encounterType = nil
|
||||
$PokemonTemp.forceSingleBattle = false
|
||||
$game_temp.encounter_type = nil
|
||||
$game_temp.force_single_battle = false
|
||||
EncounterModifier.triggerEncounterEnd
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -109,8 +109,8 @@ Events.onMapChange += proc { |_sender,e|
|
||||
#===============================================================================
|
||||
# Encountering a roaming Pokémon in a wild battle.
|
||||
#===============================================================================
|
||||
class PokemonTemp
|
||||
attr_accessor :roamerIndex # Index of roaming Pokémon to encounter next
|
||||
class Game_Temp
|
||||
attr_accessor :roamer_index_for_encounter # Index of roaming Pokémon to encounter next
|
||||
end
|
||||
|
||||
|
||||
@@ -136,12 +136,12 @@ def pbRoamingMethodAllowed(roamer_method)
|
||||
end
|
||||
|
||||
EncounterModifier.register(proc { |encounter|
|
||||
$PokemonTemp.roamerIndex = nil
|
||||
$game_temp.roamer_index_for_encounter = nil
|
||||
next nil if !encounter
|
||||
# Give the regular encounter if encountering a roaming Pokémon isn't possible
|
||||
next encounter if $PokemonGlobal.roamedAlready
|
||||
next encounter if $PokemonGlobal.partner
|
||||
next encounter if $PokemonTemp.pokeradar
|
||||
next encounter if $game_temp.poke_radar_data
|
||||
next encounter if rand(100) < 75 # 25% chance of encountering a roaming Pokémon
|
||||
# Look at each roaming Pokémon in turn and decide whether it's possible to
|
||||
# encounter it
|
||||
@@ -179,9 +179,9 @@ EncounterModifier.register(proc { |encounter|
|
||||
# Pick a roaming Pokémon to encounter out of those available
|
||||
roamer = possible_roamers[rand(possible_roamers.length)]
|
||||
$PokemonGlobal.roamEncounter = roamer
|
||||
$PokemonTemp.roamerIndex = roamer[0]
|
||||
$game_temp.roamer_index_for_encounter = roamer[0]
|
||||
$PokemonGlobal.nextBattleBGM = roamer[3] if roamer[3] && !roamer[3].empty?
|
||||
$PokemonTemp.forceSingleBattle = true
|
||||
$game_temp.force_single_battle = true
|
||||
next [roamer[1], roamer[2]] # Species, level
|
||||
})
|
||||
|
||||
@@ -190,14 +190,14 @@ Events.onWildBattleOverride += proc { |_sender,e|
|
||||
level = e[1]
|
||||
handled = e[2]
|
||||
next if handled[0]!=nil
|
||||
next if !$PokemonGlobal.roamEncounter || $PokemonTemp.roamerIndex.nil?
|
||||
next if !$PokemonGlobal.roamEncounter || $game_temp.roamer_index_for_encounter.nil?
|
||||
handled[0] = pbRoamingPokemonBattle(species, level)
|
||||
}
|
||||
|
||||
def pbRoamingPokemonBattle(species, level)
|
||||
# Get the roaming Pokémon to encounter; generate it based on the species and
|
||||
# level if it doesn't already exist
|
||||
idxRoamer = $PokemonTemp.roamerIndex
|
||||
idxRoamer = $game_temp.roamer_index_for_encounter
|
||||
if !$PokemonGlobal.roamPokemon[idxRoamer] ||
|
||||
!$PokemonGlobal.roamPokemon[idxRoamer].is_a?(Pokemon)
|
||||
$PokemonGlobal.roamPokemon[idxRoamer] = pbGenerateWildPokemon(species,level,true)
|
||||
@@ -221,5 +221,5 @@ def pbRoamingPokemonBattle(species, level)
|
||||
end
|
||||
|
||||
EncounterModifier.registerEncounterEnd(proc {
|
||||
$PokemonTemp.roamerIndex = nil
|
||||
$game_temp.roamer_index_for_encounter = nil
|
||||
})
|
||||
|
||||
@@ -173,32 +173,3 @@ class PokemonMapMetadata
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
#===============================================================================
|
||||
# Temporary data which is not saved and which is erased when a game restarts.
|
||||
#===============================================================================
|
||||
class PokemonTemp
|
||||
attr_accessor :menuLastChoice
|
||||
attr_accessor :keyItemCalling
|
||||
attr_accessor :hiddenMoveEventCalling
|
||||
attr_accessor :begunNewGame
|
||||
attr_accessor :miniupdate
|
||||
attr_accessor :waitingTrainer
|
||||
attr_accessor :darknessSprite
|
||||
attr_accessor :lastbattle
|
||||
attr_accessor :flydata
|
||||
attr_accessor :surfJump
|
||||
attr_accessor :endSurf
|
||||
attr_accessor :forceSingleBattle
|
||||
|
||||
def initialize
|
||||
@menuLastChoice = 0
|
||||
@keyItemCalling = false
|
||||
@hiddenMoveEventCalling = false
|
||||
@begunNewGame = false
|
||||
@miniupdate = false
|
||||
@forceSingleBattle = false
|
||||
end
|
||||
end
|
||||
|
||||
@@ -470,7 +470,7 @@ HiddenMoveHandlers::CanUseMove.add(:FLASH,proc { |move,pkmn,showmsg|
|
||||
})
|
||||
|
||||
HiddenMoveHandlers::UseMove.add(:FLASH,proc { |move,pokemon|
|
||||
darkness = $PokemonTemp.darknessSprite
|
||||
darkness = $game_temp.darkness_sprite
|
||||
next false if !darkness || darkness.disposed?
|
||||
if !pbHiddenMoveAnimation(pokemon)
|
||||
pbMessage(_INTL("{1} used {2}!",pokemon.name,GameData::Move.get(move).name))
|
||||
@@ -507,10 +507,10 @@ def pbCanFly?(pkmn = nil, show_messages = false)
|
||||
end
|
||||
|
||||
def pbFlyToNewLocation(pkmn = nil, move = :FLY)
|
||||
return false if !$PokemonTemp.flydata
|
||||
return false if $game_temp.fly_destination.nil?
|
||||
pkmn = $player.get_pokemon_with_move(move) if !pkmn
|
||||
if !$DEBUG && !pkmn
|
||||
$PokemonTemp.flydata = nil
|
||||
$game_temp.fly_destination = nil
|
||||
yield if block_given?
|
||||
return false
|
||||
end
|
||||
@@ -520,11 +520,11 @@ def pbFlyToNewLocation(pkmn = nil, move = :FLY)
|
||||
end
|
||||
pbFadeOutIn {
|
||||
pbSEPlay("Fly")
|
||||
$game_temp.player_new_map_id = $PokemonTemp.flydata[0]
|
||||
$game_temp.player_new_x = $PokemonTemp.flydata[1]
|
||||
$game_temp.player_new_y = $PokemonTemp.flydata[2]
|
||||
$game_temp.player_new_map_id = $game_temp.fly_destination[0]
|
||||
$game_temp.player_new_x = $game_temp.fly_destination[1]
|
||||
$game_temp.player_new_y = $game_temp.fly_destination[2]
|
||||
$game_temp.player_new_direction = 2
|
||||
$PokemonTemp.flydata = nil
|
||||
$game_temp.fly_destination = nil
|
||||
$scene.transfer_player
|
||||
$game_map.autoplay
|
||||
$game_map.refresh
|
||||
@@ -540,7 +540,7 @@ HiddenMoveHandlers::CanUseMove.add(:FLY,proc { |move, pkmn, showmsg|
|
||||
})
|
||||
|
||||
HiddenMoveHandlers::UseMove.add(:FLY,proc { |move, pkmn|
|
||||
if !$PokemonTemp.flydata
|
||||
if $game_temp.fly_destination.nil?
|
||||
pbMessage(_INTL("Can't use that here."))
|
||||
next false
|
||||
end
|
||||
@@ -741,9 +741,9 @@ def pbStartSurfing
|
||||
$PokemonEncounters.reset_step_count
|
||||
$PokemonGlobal.surfing = true
|
||||
pbUpdateVehicle
|
||||
$PokemonTemp.surfJump = $map_factory.getFacingCoords($game_player.x, $game_player.y, $game_player.direction)
|
||||
$game_temp.surf_base_coords = $map_factory.getFacingCoords($game_player.x, $game_player.y, $game_player.direction)
|
||||
pbJumpToward
|
||||
$PokemonTemp.surfJump = nil
|
||||
$game_temp.surf_base_coords = nil
|
||||
$game_player.check_event_trigger_here([1,2])
|
||||
end
|
||||
|
||||
@@ -752,14 +752,14 @@ def pbEndSurf(_xOffset,_yOffset)
|
||||
x = $game_player.x
|
||||
y = $game_player.y
|
||||
if $game_map.terrain_tag(x,y).can_surf && !$game_player.pbFacingTerrainTag.can_surf
|
||||
$PokemonTemp.surfJump = [x,y]
|
||||
$game_temp.surf_base_coords = [x, y]
|
||||
if pbJumpToward(1,false,true)
|
||||
$game_map.autoplayAsCue
|
||||
$game_player.increase_steps
|
||||
result = $game_player.check_event_trigger_here([1,2])
|
||||
pbOnStepTaken(result)
|
||||
end
|
||||
$PokemonTemp.surfJump = nil
|
||||
$game_temp.surf_base_coords = nil
|
||||
return true
|
||||
end
|
||||
return false
|
||||
|
||||
@@ -58,10 +58,10 @@ ItemHandlers::UseFromBag.add(:TOWNMAP, proc { |item|
|
||||
scene = PokemonRegionMap_Scene.new(-1, false)
|
||||
screen = PokemonRegionMapScreen.new(scene)
|
||||
ret = screen.pbStartScreen
|
||||
$PokemonTemp.flydata = ret if ret
|
||||
$game_temp.fly_destination = ret if ret
|
||||
next 99999 if ret # Ugly hack to make Bag scene not reappear if flying
|
||||
}
|
||||
next $PokemonTemp.flydata ? 2 : 0
|
||||
next ($game_temp.fly_destination) ? 2 : 0
|
||||
})
|
||||
|
||||
#===============================================================================
|
||||
@@ -312,7 +312,7 @@ ItemHandlers::UseInField.add(:ITEMFINDER,proc { |item|
|
||||
ItemHandlers::UseInField.copy(:ITEMFINDER,:DOWSINGMCHN,:DOWSINGMACHINE)
|
||||
|
||||
ItemHandlers::UseInField.add(:TOWNMAP, proc { |item|
|
||||
pbShowMap(-1, false) if !$PokemonTemp.flydata
|
||||
pbShowMap(-1, false) if $game_temp.fly_destination.nil?
|
||||
pbFlyToNewLocation
|
||||
next true
|
||||
})
|
||||
|
||||
@@ -4,8 +4,8 @@ end
|
||||
|
||||
|
||||
|
||||
class PokemonTemp
|
||||
attr_accessor :pokeradar # [species, level, chain count, grasses (x,y,ring,rarity)]
|
||||
class Game_Temp
|
||||
attr_accessor :poke_radar_data # [species, level, chain count, grasses (x,y,ring,rarity)]
|
||||
end
|
||||
|
||||
|
||||
@@ -43,15 +43,15 @@ end
|
||||
|
||||
def pbUsePokeRadar
|
||||
return false if !pbCanUsePokeRadar?
|
||||
$PokemonTemp.pokeradar = [0,0,0,[],false] if !$PokemonTemp.pokeradar
|
||||
$PokemonTemp.pokeradar[4] = false
|
||||
$game_temp.poke_radar_data = [0, 0, 0, [], false] if !$game_temp.poke_radar_data
|
||||
$game_temp.poke_radar_data[4] = false
|
||||
$PokemonGlobal.pokeradarBattery = 50
|
||||
pbPokeRadarHighlightGrass
|
||||
return true
|
||||
end
|
||||
|
||||
def pbPokeRadarCancel
|
||||
$PokemonTemp.pokeradar = nil
|
||||
$game_temp.poke_radar_data = nil
|
||||
end
|
||||
|
||||
def pbPokeRadarHighlightGrass(showmessage=true)
|
||||
@@ -79,8 +79,8 @@ def pbPokeRadarHighlightGrass(showmessage=true)
|
||||
if terrain.land_wild_encounters && terrain.shows_grass_rustle
|
||||
# Choose a rarity for the grass (0=normal, 1=rare, 2=shiny)
|
||||
s = (rand(100) < 25) ? 1 : 0
|
||||
if $PokemonTemp.pokeradar && $PokemonTemp.pokeradar[2] > 0
|
||||
v = [(65536 / Settings::SHINY_POKEMON_CHANCE) - $PokemonTemp.pokeradar[2] * 200, 200].max
|
||||
if $game_temp.poke_radar_data && $game_temp.poke_radar_data[2] > 0
|
||||
v = [(65536 / Settings::SHINY_POKEMON_CHANCE) - $game_temp.poke_radar_data[2] * 200, 200].max
|
||||
v = (65536 / v.to_f).ceil
|
||||
s = 2 if rand(65536) < v
|
||||
end
|
||||
@@ -104,14 +104,14 @@ def pbPokeRadarHighlightGrass(showmessage=true)
|
||||
$scene.spriteset.addUserAnimation(Settings::RUSTLE_SHINY_ANIMATION_ID,grass[0],grass[1],true,1)
|
||||
end
|
||||
end
|
||||
$PokemonTemp.pokeradar[3] = grasses if $PokemonTemp.pokeradar
|
||||
$game_temp.poke_radar_data[3] = grasses if $game_temp.poke_radar_data
|
||||
pbWait(Graphics.frame_rate/2)
|
||||
end
|
||||
end
|
||||
|
||||
def pbPokeRadarGetShakingGrass
|
||||
return -1 if !$PokemonTemp.pokeradar
|
||||
grasses = $PokemonTemp.pokeradar[3]
|
||||
return -1 if !$game_temp.poke_radar_data
|
||||
grasses = $game_temp.poke_radar_data[3]
|
||||
return -1 if grasses.length == 0
|
||||
for i in grasses
|
||||
return i[2] if $game_player.x == i[0] && $game_player.y == i[1]
|
||||
@@ -151,7 +151,7 @@ end
|
||||
# Event handlers
|
||||
################################################################################
|
||||
EncounterModifier.register(proc { |encounter|
|
||||
if GameData::EncounterType.get($PokemonTemp.encounterType).type != :land ||
|
||||
if GameData::EncounterType.get($game_temp.encounter_type).type != :land ||
|
||||
$PokemonGlobal.bicycle || $PokemonGlobal.partner
|
||||
pbPokeRadarCancel
|
||||
next encounter
|
||||
@@ -160,22 +160,22 @@ EncounterModifier.register(proc { |encounter|
|
||||
if ring >= 0 # Encounter triggered by stepping into rustling grass
|
||||
# Get rarity of shaking grass
|
||||
rarity = 0 # 0 = rustle, 1 = vigorous rustle, 2 = shiny rustle
|
||||
$PokemonTemp.pokeradar[3].each { |g| rarity = g[3] if g[2] == ring }
|
||||
if $PokemonTemp.pokeradar[2] > 0 # Chain count, i.e. is chaining
|
||||
$game_temp.poke_radar_data[3].each { |g| rarity = g[3] if g[2] == ring }
|
||||
if $game_temp.poke_radar_data[2] > 0 # Chain count, i.e. is chaining
|
||||
if rarity == 2 ||
|
||||
rand(100) < 58 + ring * 10 + ($PokemonTemp.pokeradar[2] / 4) + ($PokemonTemp.pokeradar[4] ? 10 : 0)
|
||||
rand(100) < 58 + ring * 10 + ($game_temp.poke_radar_data[2] / 4) + ($game_temp.poke_radar_data[4] ? 10 : 0)
|
||||
# Continue the chain
|
||||
encounter = [$PokemonTemp.pokeradar[0], $PokemonTemp.pokeradar[1]]
|
||||
$PokemonTemp.forceSingleBattle = true
|
||||
encounter = [$game_temp.poke_radar_data[0], $game_temp.poke_radar_data[1]]
|
||||
$game_temp.force_single_battle = true
|
||||
else
|
||||
# Break the chain, force an encounter with a different species
|
||||
100.times do
|
||||
break if encounter && encounter[0] != $PokemonTemp.pokeradar[0]
|
||||
break if encounter && encounter[0] != $game_temp.poke_radar_data[0]
|
||||
encounter = $PokemonEncounters.choose_wild_pokemon($PokemonEncounters.encounter_type)
|
||||
end
|
||||
if encounter[0] == $PokemonTemp.pokeradar[0] && encounter[1] == $PokemonTemp.pokeradar[1]
|
||||
if encounter[0] == $game_temp.poke_radar_data[0] && encounter[1] == $game_temp.poke_radar_data[1]
|
||||
# Chain couldn't be broken somehow; continue it after all
|
||||
$PokemonTemp.forceSingleBattle = true
|
||||
$game_temp.force_single_battle = true
|
||||
else
|
||||
pbPokeRadarCancel
|
||||
end
|
||||
@@ -183,7 +183,7 @@ EncounterModifier.register(proc { |encounter|
|
||||
else # Not chaining; will start one
|
||||
# Force random wild encounter, vigorous shaking means rarer species
|
||||
encounter = pbPokeRadarGetEncounter(rarity)
|
||||
$PokemonTemp.forceSingleBattle = true
|
||||
$game_temp.force_single_battle = true
|
||||
end
|
||||
else # Encounter triggered by stepping in non-rustling grass
|
||||
pbPokeRadarCancel if encounter
|
||||
@@ -193,8 +193,8 @@ EncounterModifier.register(proc { |encounter|
|
||||
|
||||
Events.onWildPokemonCreate += proc { |_sender,e|
|
||||
pokemon = e[0]
|
||||
next if !$PokemonTemp.pokeradar
|
||||
grasses = $PokemonTemp.pokeradar[3]
|
||||
next if !$game_temp.poke_radar_data
|
||||
grasses = $game_temp.poke_radar_data[3]
|
||||
next if !grasses
|
||||
for grass in grasses
|
||||
next if $game_player.x!=grass[0] || $game_player.y!=grass[1]
|
||||
@@ -207,12 +207,12 @@ Events.onWildBattleEnd += proc { |_sender,e|
|
||||
species = e[0]
|
||||
level = e[1]
|
||||
decision = e[2]
|
||||
if $PokemonTemp.pokeradar && (decision==1 || decision==4) # Defeated/caught
|
||||
$PokemonTemp.pokeradar[0] = species
|
||||
$PokemonTemp.pokeradar[1] = level
|
||||
$PokemonTemp.pokeradar[2] = [$PokemonTemp.pokeradar[2] + 1, 40].min
|
||||
if $game_temp.poke_radar_data && (decision==1 || decision==4) # Defeated/caught
|
||||
$game_temp.poke_radar_data[0] = species
|
||||
$game_temp.poke_radar_data[1] = level
|
||||
$game_temp.poke_radar_data[2] = [$game_temp.poke_radar_data[2] + 1, 40].min
|
||||
# Catching makes the next Radar encounter more likely to continue the chain
|
||||
$PokemonTemp.pokeradar[4] = (decision == 4)
|
||||
$game_temp.poke_radar_data[4] = (decision == 4)
|
||||
pbPokeRadarHighlightGrass(false)
|
||||
else
|
||||
pbPokeRadarCancel
|
||||
@@ -221,7 +221,7 @@ Events.onWildBattleEnd += proc { |_sender,e|
|
||||
|
||||
Events.onStepTaken += proc { |_sender,_e|
|
||||
if $PokemonGlobal.pokeradarBattery && $PokemonGlobal.pokeradarBattery > 0 &&
|
||||
!$PokemonTemp.pokeradar
|
||||
!$game_temp.poke_radar_data
|
||||
$PokemonGlobal.pokeradarBattery -= 1
|
||||
end
|
||||
terrain = $game_map.terrain_tag($game_player.x,$game_player.y)
|
||||
|
||||
@@ -398,8 +398,8 @@ end
|
||||
#===============================================================================
|
||||
#
|
||||
#===============================================================================
|
||||
class PokemonTemp
|
||||
attr_accessor :heart_gauges
|
||||
class Game_Temp
|
||||
attr_accessor :party_heart_gauges_before_battle
|
||||
end
|
||||
|
||||
|
||||
@@ -407,14 +407,14 @@ end
|
||||
# Record current heart gauges of Pokémon in party, to see if they drop to zero
|
||||
# during battle and need to say they're ready to be purified afterwards
|
||||
Events.onStartBattle += proc { |_sender|
|
||||
$PokemonTemp.heart_gauges = []
|
||||
$game_temp.party_heart_gauges_before_battle = []
|
||||
$player.party.each_with_index do |pkmn, i|
|
||||
$PokemonTemp.heart_gauges[i] = pkmn.heart_gauge
|
||||
$game_temp.party_heart_gauges_before_battle[i] = pkmn.heart_gauge
|
||||
end
|
||||
}
|
||||
|
||||
Events.onEndBattle += proc { |_sender,_e|
|
||||
$PokemonTemp.heart_gauges.each_with_index do |value, i|
|
||||
$game_temp.party_heart_gauges_before_battle.each_with_index do |value, i|
|
||||
pkmn = $player.party[i]
|
||||
next if !pkmn || !value || value == 0
|
||||
pkmn.check_ready_to_purify if pkmn.heart_gauge == 0
|
||||
|
||||
@@ -49,7 +49,7 @@ class PokemonPauseMenu_Scene
|
||||
ret = -1
|
||||
cmdwindow = @sprites["cmdwindow"]
|
||||
cmdwindow.commands = commands
|
||||
cmdwindow.index = $PokemonTemp.menuLastChoice
|
||||
cmdwindow.index = $game_temp.menu_last_choice
|
||||
cmdwindow.resizeToFit(commands)
|
||||
cmdwindow.x = Graphics.width-cmdwindow.width
|
||||
cmdwindow.y = 0
|
||||
@@ -64,7 +64,7 @@ class PokemonPauseMenu_Scene
|
||||
break
|
||||
elsif Input.trigger?(Input::USE)
|
||||
ret = cmdwindow.index
|
||||
$PokemonTemp.menuLastChoice = ret
|
||||
$game_temp.menu_last_choice = ret
|
||||
break
|
||||
end
|
||||
end
|
||||
@@ -212,7 +212,7 @@ class PokemonPauseMenu
|
||||
scene = PokemonPokegear_Scene.new
|
||||
screen = PokemonPokegearScreen.new(scene)
|
||||
screen.pbStartScreen
|
||||
($PokemonTemp.flydata) ? @scene.pbEndScene : @scene.pbRefresh
|
||||
($game_temp.fly_destination) ? @scene.pbEndScene : @scene.pbRefresh
|
||||
}
|
||||
return if pbFlyToNewLocation
|
||||
elsif cmdTownMap>=0 && command==cmdTownMap
|
||||
@@ -220,8 +220,8 @@ class PokemonPauseMenu
|
||||
scene = PokemonRegionMap_Scene.new(-1, false)
|
||||
screen = PokemonRegionMapScreen.new(scene)
|
||||
ret = screen.pbStartScreen
|
||||
$PokemonTemp.flydata = ret if ret
|
||||
($PokemonTemp.flydata) ? @scene.pbEndScene : @scene.pbRefresh
|
||||
$game_temp.fly_destination = ret if ret
|
||||
($game_temp.fly_destination) ? @scene.pbEndScene : @scene.pbRefresh
|
||||
}
|
||||
return if pbFlyToNewLocation
|
||||
elsif cmdTrainer>=0 && command==cmdTrainer
|
||||
|
||||
@@ -1244,7 +1244,7 @@ class PokemonPartyScreen
|
||||
screen = PokemonRegionMapScreen.new(scene)
|
||||
ret = screen.pbStartFlyScreen
|
||||
if ret
|
||||
$PokemonTemp.flydata=ret
|
||||
$game_temp.fly_destination = ret
|
||||
return [pkmn,pkmn.moves[i].id]
|
||||
end
|
||||
@scene.pbStartScene(@party,
|
||||
|
||||
@@ -567,7 +567,7 @@ class PokemonBagScreen
|
||||
end
|
||||
end
|
||||
end
|
||||
($PokemonTemp.flydata) ? @scene.dispose : @scene.pbEndScene
|
||||
($game_temp.fly_destination) ? @scene.dispose : @scene.pbEndScene
|
||||
return item
|
||||
end
|
||||
|
||||
|
||||
@@ -148,11 +148,11 @@ class PokemonPokegearScreen
|
||||
screen = PokemonRegionMapScreen.new(scene)
|
||||
ret = screen.pbStartScreen
|
||||
if ret
|
||||
$PokemonTemp.flydata = ret
|
||||
$game_temp.fly_destination = ret
|
||||
next 99999 # Ugly hack to make Pokégear scene not reappear if flying
|
||||
end
|
||||
}
|
||||
break if $PokemonTemp.flydata
|
||||
break if $game_temp.fly_destination
|
||||
elsif cmdPhone>=0 && cmd==cmdPhone
|
||||
pbFadeOutIn {
|
||||
PokemonPhoneScene.new.start
|
||||
@@ -165,6 +165,6 @@ class PokemonPokegearScreen
|
||||
}
|
||||
end
|
||||
end
|
||||
($PokemonTemp.flydata) ? @scene.dispose : @scene.pbEndScene
|
||||
($game_temp.fly_destination) ? @scene.dispose : @scene.pbEndScene
|
||||
end
|
||||
end
|
||||
|
||||
@@ -358,6 +358,6 @@ def pbShowMap(region = -1, wallmap = true)
|
||||
scene = PokemonRegionMap_Scene.new(region, wallmap)
|
||||
screen = PokemonRegionMapScreen.new(scene)
|
||||
ret = screen.pbStartScreen
|
||||
$PokemonTemp.flydata = ret if ret && !wallmap
|
||||
$game_temp.fly_destination = ret if ret && !wallmap
|
||||
}
|
||||
end
|
||||
|
||||
@@ -83,7 +83,7 @@ class PokemonSaveScreen
|
||||
ret = false
|
||||
@scene.pbStartScreen
|
||||
if pbConfirmMessage(_INTL('Would you like to save the game?'))
|
||||
if SaveData.exists? && $PokemonTemp.begunNewGame
|
||||
if SaveData.exists? && $game_temp.begun_new_game
|
||||
pbMessage(_INTL('WARNING!'))
|
||||
pbMessage(_INTL('There is a different game file that is already saved.'))
|
||||
pbMessage(_INTL("If you save now, the other file's adventure, including items and Pokémon, will be entirely lost."))
|
||||
@@ -94,7 +94,7 @@ class PokemonSaveScreen
|
||||
return false
|
||||
end
|
||||
end
|
||||
$PokemonTemp.begunNewGame = false
|
||||
$game_temp.begun_new_game = false
|
||||
pbSEPlay('GUI save choice')
|
||||
if Game.save
|
||||
pbMessage(_INTL("\\se[]{1} saved the game.\\me[GUI save game]\\wtnp[30]", $player.name))
|
||||
|
||||
@@ -267,7 +267,7 @@ class PokemonReadyMenu
|
||||
pbShowMenu if !ret
|
||||
}
|
||||
if ret
|
||||
$PokemonTemp.flydata = ret
|
||||
$game_temp.fly_destination = ret
|
||||
$game_temp.in_menu = false
|
||||
pbUseHiddenMove(user,move)
|
||||
break
|
||||
|
||||
@@ -43,7 +43,7 @@ def pbOrganizedBattleEx(opponent, challengedata, endspeech, endspeechwin)
|
||||
pbMessage(_INTL("SKIPPING BATTLE..."))
|
||||
pbMessage(_INTL("AFTER WINNING..."))
|
||||
pbMessage(endspeech || "...")
|
||||
$PokemonTemp.lastbattle = nil
|
||||
$game_temp.last_battle_record = nil
|
||||
pbMEStop
|
||||
return true
|
||||
end
|
||||
@@ -86,9 +86,9 @@ def pbOrganizedBattleEx(opponent, challengedata, endspeech, endspeechwin)
|
||||
pkmn.item = olditems2[i]
|
||||
end
|
||||
# Save the record of the battle
|
||||
$PokemonTemp.lastbattle = nil
|
||||
$game_temp.last_battle_record = nil
|
||||
if decision == 1 || decision == 2 || decision == 5 # if win, loss or draw
|
||||
$PokemonTemp.lastbattle = battle.pbDumpRecord
|
||||
$game_temp.last_battle_record = battle.pbDumpRecord
|
||||
end
|
||||
# Return true if the player won the battle, and false if any other result
|
||||
return (decision == 1)
|
||||
@@ -98,8 +98,8 @@ end
|
||||
# Methods that record and play back a battle.
|
||||
#===============================================================================
|
||||
def pbRecordLastBattle
|
||||
$PokemonGlobal.lastbattle = $PokemonTemp.lastbattle
|
||||
$PokemonTemp.lastbattle = nil
|
||||
$PokemonGlobal.lastbattle = $game_temp.last_battle_record
|
||||
$game_temp.last_battle_record = nil
|
||||
end
|
||||
|
||||
def pbPlayLastBattle
|
||||
|
||||
@@ -241,7 +241,7 @@ def pbTrainerName(name = nil, outfit = 0)
|
||||
end
|
||||
$player.name = name
|
||||
$player.outfit = outfit
|
||||
$PokemonTemp.begunNewGame = true
|
||||
$game_temp.begun_new_game = true
|
||||
end
|
||||
|
||||
def pbSuggestTrainerName(gender)
|
||||
|
||||
@@ -1366,7 +1366,7 @@ def pbRegionalDexEditorMain
|
||||
[_INTL("Yes"), _INTL("No"), _INTL("Cancel")], 3)
|
||||
when 0 # Save all changes to Dexes
|
||||
save_data(dex_lists, "Data/regional_dexes.dat")
|
||||
$PokemonTemp.regionalDexes = nil
|
||||
$game_temp.regional_dexes_data = nil
|
||||
Compiler.write_regional_dexes
|
||||
pbMessage(_INTL("Data saved."))
|
||||
break
|
||||
@@ -1489,7 +1489,7 @@ def pbAnimationsOrganiser
|
||||
if cmd2==0
|
||||
# Save animations here
|
||||
save_data(list,"Data/PkmnAnimations.rxdata")
|
||||
$PokemonTemp.battleAnims = nil
|
||||
$game_temp.battle_animations_data = nil
|
||||
pbMessage(_INTL("Data saved."))
|
||||
end
|
||||
break
|
||||
|
||||
@@ -138,7 +138,7 @@ def pbConvertAnimsToNewFormat
|
||||
end
|
||||
if count>0
|
||||
save_data(animations,"Data/PkmnAnimations.rxdata")
|
||||
$PokemonTemp.battleAnims = nil
|
||||
$game_temp.battle_animations_data = nil
|
||||
end
|
||||
pbMessage(_INTL("{1} animations converted to new format.",count))
|
||||
end
|
||||
|
||||
@@ -1021,7 +1021,7 @@ def animationEditorMain(animation)
|
||||
save_data(animation,"Data/PkmnAnimations.rxdata")
|
||||
end
|
||||
if pbConfirmMessage(_INTL("Exit from the editor?"))
|
||||
$PokemonTemp.battleAnims = nil
|
||||
$game_temp.battle_animations_data = nil
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
@@ -212,7 +212,7 @@ DebugMenuCommands.register("testwildbattle", {
|
||||
level = pbMessageChooseNumber(_INTL("Set the wild {1}'s level.",
|
||||
GameData::Species.get(species).name), params)
|
||||
if level > 0
|
||||
$PokemonTemp.encounterType = nil
|
||||
$game_temp.encounter_type = nil
|
||||
pbWildBattle(species, level)
|
||||
end
|
||||
end
|
||||
@@ -242,7 +242,7 @@ DebugMenuCommands.register("testwildbattleadvanced", {
|
||||
next
|
||||
end
|
||||
setBattleRule(sprintf("%dv%d", size0, pkmn.length))
|
||||
$PokemonTemp.encounterType = nil
|
||||
$game_temp.encounter_type = nil
|
||||
pbWildBattleCore(*pkmn)
|
||||
break
|
||||
elsif pkmnCmd == pkmnCmds.length - 2 # Set player side size
|
||||
|
||||
@@ -676,7 +676,7 @@ def pbImportAllAnimations
|
||||
}
|
||||
end
|
||||
save_data(animations,"Data/PkmnAnimations.rxdata")
|
||||
$PokemonTemp.battleAnims = nil
|
||||
$game_temp.battle_animations_data = nil
|
||||
pbDisposeMessageWindow(msgwindow)
|
||||
pbMessage(_INTL("All animations were imported."))
|
||||
end
|
||||
|
||||
@@ -62,7 +62,7 @@ module Compiler
|
||||
end
|
||||
if imported
|
||||
save_data(mapinfos,"Data/MapInfos.rxdata")
|
||||
$PokemonTemp.mapInfos = nil
|
||||
$game_temp.map_infos = nil
|
||||
pbMessage(_INTL("{1} new map(s) copied to the Data folder were successfully imported.",count))
|
||||
end
|
||||
return imported
|
||||
|
||||
Reference in New Issue
Block a user