mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-09 14:14:59 +00:00
Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
This commit is contained in:
@@ -606,7 +606,8 @@ class Battle::Move::TargetUsesItsLastUsedMoveAgain < Battle::Move
|
||||
end
|
||||
|
||||
def pbFailsAgainstTarget?(user, target, show_message)
|
||||
if !target.lastRegularMoveUsed || !target.pbHasMove?(target.lastRegularMoveUsed)
|
||||
if !target.lastRegularMoveUsed || !target.pbHasMove?(target.lastRegularMoveUsed) ||
|
||||
!GameData::Move.exists?(target.lastRegularMoveUsed)
|
||||
@battle.pbDisplay(_INTL("But it failed!")) if show_message
|
||||
return true
|
||||
end
|
||||
@@ -814,6 +815,7 @@ class Battle::Move::DisableTargetUsingDifferentMove < Battle::Move
|
||||
return true
|
||||
end
|
||||
if !target.lastRegularMoveUsed ||
|
||||
!GameData::Move.exists?(target.lastRegularMoveUsed) ||
|
||||
@moveBlacklist.include?(GameData::Move.get(target.lastRegularMoveUsed).function_code)
|
||||
@battle.pbDisplay(_INTL("But it failed!")) if show_message
|
||||
return true
|
||||
|
||||
Reference in New Issue
Block a user