Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes

This commit is contained in:
Maruno17
2023-04-23 17:52:39 +01:00
parent da182bd98a
commit ce549ab62a
34 changed files with 497 additions and 410 deletions

View File

@@ -410,7 +410,7 @@ class Battle::Scene
# Returns the animation ID to use for a given move/user. Returns nil if that
# move has no animations defined for it.
def pbFindMoveAnimDetails(move2anim, moveID, idxUser, hitNum = 0)
real_move_id = GameData::Move.get(moveID).id
real_move_id = GameData::Move.try_get(moveID)&.id || moveID
noFlip = false
if (idxUser & 1) == 0 # On player's side
anim = move2anim[0][real_move_id]