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Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
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@@ -5200,18 +5200,6 @@ Flags = CanProtect,CanMirrorMove,Sound
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EffectChance = 30
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Description = An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
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#-------------------------------
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[STRUGGLE]
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Name = Struggle
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Type = NORMAL
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Category = Physical
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Power = 50
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Accuracy = 0
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TotalPP = 1
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Target = RandomNearFoe
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FunctionCode = Struggle
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Flags = Contact,CanProtect
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Description = An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.
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#-------------------------------
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[TERRAINPULSE]
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Name = Terrain Pulse
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Type = NORMAL
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