Merge branch 'mkxp-z' into dev

This commit is contained in:
Maruno17
2020-11-20 20:43:27 +00:00
51 changed files with 490 additions and 288 deletions

View File

@@ -31,8 +31,8 @@ class Game_Map
TILE_WIDTH = 32
TILE_HEIGHT = 32
X_SUBPIXELS = ($RPGVX) ? 8 : 4
Y_SUBPIXELS = ($RPGVX) ? 8 : 4
X_SUBPIXELS = 4
Y_SUBPIXELS = 4
REAL_RES_X = TILE_WIDTH * X_SUBPIXELS
REAL_RES_Y = TILE_HEIGHT * Y_SUBPIXELS
@@ -44,7 +44,7 @@ class Game_Map
def setup(map_id)
@map_id = map_id
@map = load_data(sprintf("Data/Map%03d.%s",map_id,($RPGVX) ? "rvdata" : "rxdata"))
@map = load_data(sprintf("Data/Map%03d.rxdata",map_id))
tileset = $data_tilesets[@map.tileset_id]
updateTileset
@fog_ox = 0