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cut/rock smash animations + sprite resize in summary
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@@ -294,7 +294,10 @@ class Interpreter
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# it can stay erased when the game is saved then loaded again.
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def pbEraseThisEvent
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if $game_map.events[@event_id]
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$game_map.events[@event_id].erase
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if $game_map.events[@event_id].name[/cuttree/i]
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pbSmashThisEvent()
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end
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$game_map.events[@event_id].erase
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$PokemonMap.addErasedEvent(@event_id) if $PokemonMap
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end
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@index += 1
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