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Fixes broken rival fight
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@@ -1110,6 +1110,7 @@ def setRivalStarter(starterIndex1,starterIndex2)
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starter = GameData::Species.get(starterSpecies.get_baby_species(false)).id_number
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end
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pbSet(VAR_RIVAL_STARTER,starter)
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$game_switches[SWITCH_DEFINED_RIVAL_STARTER] = true
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return starter
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end
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