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Rewrote Town Map screen
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@@ -256,9 +256,9 @@ MenuHandlers.add(:pause_menu, :town_map, {
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"effect" => proc { |menu|
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pbPlayDecisionSE
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pbFadeOutIn do
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scene = PokemonRegionMap_Scene.new(-1, false)
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screen = PokemonRegionMapScreen.new(scene)
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ret = screen.pbStartScreen
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town_map_screen = UI::TownMap.new
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town_map_screen.main
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ret = town_map_screen.result
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$game_temp.fly_destination = ret if ret
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($game_temp.fly_destination) ? menu.silent_end_screen : menu.refresh
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end
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