mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
quick surf + bug fixes
This commit is contained in:
@@ -37,50 +37,51 @@ class Sprite_Reflection
|
||||
end
|
||||
|
||||
def update
|
||||
return if disposed?
|
||||
shouldShow = @rsprite.visible
|
||||
if !shouldShow
|
||||
# Just-in-time disposal of sprite
|
||||
if @sprite
|
||||
@sprite.dispose
|
||||
@sprite = nil
|
||||
end
|
||||
return
|
||||
end
|
||||
# Just-in-time creation of sprite
|
||||
@sprite = Sprite.new(@viewport) if !@sprite
|
||||
if @sprite
|
||||
x = @rsprite.x-@rsprite.ox
|
||||
y = @rsprite.y-@rsprite.oy
|
||||
y -= 32 if @rsprite.character.character_name[/offset/i]
|
||||
@height = $PokemonGlobal.bridge if !@fixedheight
|
||||
y += @height*16
|
||||
width = @rsprite.src_rect.width
|
||||
height = @rsprite.src_rect.height
|
||||
@sprite.x = x+width/2
|
||||
@sprite.y = y+height+height/2
|
||||
@sprite.ox = width/2
|
||||
@sprite.oy = height/2-2 # Hard-coded 2 pixel shift up
|
||||
@sprite.oy -= @rsprite.character.bob_height*2
|
||||
@sprite.z = -50 # Still water is -100, map is 0 and above
|
||||
@sprite.zoom_x = @rsprite.zoom_x
|
||||
@sprite.zoom_y = @rsprite.zoom_y
|
||||
frame = (Graphics.frame_count%40)/10
|
||||
@sprite.zoom_x *= [1.0, 0.95, 1.0, 1.05][frame]
|
||||
@sprite.angle = 180.0
|
||||
@sprite.mirror = true
|
||||
@sprite.bitmap = @rsprite.bitmap
|
||||
@sprite.tone = @rsprite.tone
|
||||
if @height>0
|
||||
@sprite.color = Color.new(48,96,160,255) # Dark still water
|
||||
@sprite.opacity = @rsprite.opacity
|
||||
@sprite.visible = !Settings::TIME_SHADING # Can't time-tone a colored sprite
|
||||
else
|
||||
@sprite.color = Color.new(224,224,224,96)
|
||||
@sprite.opacity = @rsprite.opacity*3/4
|
||||
@sprite.visible = true
|
||||
end
|
||||
@sprite.src_rect = @rsprite.src_rect
|
||||
end
|
||||
end
|
||||
return
|
||||
# return if disposed?
|
||||
# shouldShow = @rsprite.visible
|
||||
# if !shouldShow
|
||||
# # Just-in-time disposal of sprite
|
||||
# if @sprite
|
||||
# @sprite.dispose
|
||||
# @sprite = nil
|
||||
# end
|
||||
# return
|
||||
# end
|
||||
# # Just-in-time creation of sprite
|
||||
# @sprite = Sprite.new(@viewport) if !@sprite
|
||||
# if @sprite
|
||||
# x = @rsprite.x-@rsprite.ox
|
||||
# y = @rsprite.y-@rsprite.oy
|
||||
# y -= 32 if @rsprite.character.character_name[/offset/i]
|
||||
# @height = $PokemonGlobal.bridge if !@fixedheight
|
||||
# y += @height*16
|
||||
# width = @rsprite.src_rect.width
|
||||
# height = @rsprite.src_rect.height
|
||||
# @sprite.x = x+width/2
|
||||
# @sprite.y = y+height+height/2
|
||||
# @sprite.ox = width/2
|
||||
# @sprite.oy = height/2-2 # Hard-coded 2 pixel shift up
|
||||
# @sprite.oy -= @rsprite.character.bob_height*2
|
||||
# @sprite.z = -50 # Still water is -100, map is 0 and above
|
||||
# @sprite.zoom_x = @rsprite.zoom_x
|
||||
# @sprite.zoom_y = @rsprite.zoom_y
|
||||
# frame = (Graphics.frame_count%40)/10
|
||||
# @sprite.zoom_x *= [1.0, 0.95, 1.0, 1.05][frame]
|
||||
# @sprite.angle = 180.0
|
||||
# @sprite.mirror = true
|
||||
# @sprite.bitmap = @rsprite.bitmap
|
||||
# @sprite.tone = @rsprite.tone
|
||||
# if @height>0
|
||||
# @sprite.color = Color.new(48,96,160,255) # Dark still water
|
||||
# @sprite.opacity = @rsprite.opacity
|
||||
# @sprite.visible = !Settings::TIME_SHADING # Can't time-tone a colored sprite
|
||||
# else
|
||||
# @sprite.color = Color.new(224,224,224,96)
|
||||
# @sprite.opacity = @rsprite.opacity*3/4
|
||||
# @sprite.visible = true
|
||||
# end
|
||||
# @sprite.src_rect = @rsprite.src_rect
|
||||
# end
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user