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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Added decent spacing to all scripts thanks to Rubocop
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@@ -1,10 +1,10 @@
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module ScreenPosHelper
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def self.pbScreenZoomX(ch)
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return Game_Map::TILE_WIDTH/32.0
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return Game_Map::TILE_WIDTH / 32.0
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end
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def self.pbScreenZoomY(ch)
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return Game_Map::TILE_HEIGHT/32.0
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return Game_Map::TILE_HEIGHT / 32.0
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end
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def self.pbScreenX(ch)
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@@ -15,29 +15,29 @@ module ScreenPosHelper
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return ch.screen_y
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end
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@heightcache={}
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@heightcache = {}
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def self.bmHeight(bm)
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h=@heightcache[bm]
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h = @heightcache[bm]
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if !h
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bmap=AnimatedBitmap.new("Graphics/Characters/"+bm,0)
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h=bmap.height
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@heightcache[bm]=h
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bmap = AnimatedBitmap.new("Graphics/Characters/" + bm, 0)
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h = bmap.height
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@heightcache[bm] = h
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bmap.dispose
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end
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return h
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end
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def self.pbScreenZ(ch,height = nil)
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if height==nil
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height=0
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def self.pbScreenZ(ch, height = nil)
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if height == nil
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height = 0
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if ch.tile_id > 0
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height=32
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elsif ch.character_name!=""
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height=bmHeight(ch.character_name)/4
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height = 32
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elsif ch.character_name != ""
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height = bmHeight(ch.character_name) / 4
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end
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end
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ret=ch.screen_z(height)
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ret = ch.screen_z(height)
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return ret
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end
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end
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