Added decent spacing to all scripts thanks to Rubocop

This commit is contained in:
Maruno17
2021-12-18 15:25:40 +00:00
parent f7b76ae62e
commit d17fc40a47
207 changed files with 18577 additions and 18587 deletions

View File

@@ -12,42 +12,42 @@ class Battle
p1 = pbParty(0)
@battlers.each do |b|
next unless b && b.opposes? # Can only gain Exp from fainted foes
next if b.participants.length==0
next if b.participants.length == 0
next unless b.fainted? || b.captured
# Count the number of participants
numPartic = 0
b.participants.each do |partic|
next unless p1[partic] && p1[partic].able? && pbIsOwner?(0,partic)
next unless p1[partic] && p1[partic].able? && pbIsOwner?(0, partic)
numPartic += 1
end
# Find which Pokémon have an Exp Share
expShare = []
if !expAll
eachInTeam(0,0) do |pkmn,i|
eachInTeam(0, 0) do |pkmn, i|
next if !pkmn.able?
next if !pkmn.hasItem?(:EXPSHARE) && GameData::Item.try_get(@initialItems[0][i]) != :EXPSHARE
expShare.push(i)
end
end
# Calculate EV and Exp gains for the participants
if numPartic>0 || expShare.length>0 || expAll
if numPartic > 0 || expShare.length > 0 || expAll
# Gain EVs and Exp for participants
eachInTeam(0,0) do |pkmn,i|
eachInTeam(0, 0) do |pkmn, i|
next if !pkmn.able?
next unless b.participants.include?(i) || expShare.include?(i)
pbGainEVsOne(i,b)
pbGainExpOne(i,b,numPartic,expShare,expAll)
pbGainEVsOne(i, b)
pbGainExpOne(i, b, numPartic, expShare, expAll)
end
# Gain EVs and Exp for all other Pokémon because of Exp All
if expAll
showMessage = true
eachInTeam(0,0) do |pkmn,i|
eachInTeam(0, 0) do |pkmn, i|
next if !pkmn.able?
next if b.participants.include?(i) || expShare.include?(i)
pbDisplayPaused(_INTL("Your party Pokémon in waiting also got Exp. Points!")) if showMessage
showMessage = false
pbGainEVsOne(i,b)
pbGainExpOne(i,b,numPartic,expShare,expAll,false)
pbGainEVsOne(i, b)
pbGainExpOne(i, b, numPartic, expShare, expAll, false)
end
end
end
@@ -56,7 +56,7 @@ class Battle
end
end
def pbGainEVsOne(idxParty,defeatedBattler)
def pbGainEVsOne(idxParty, defeatedBattler)
pkmn = pbParty(0)[idxParty] # The Pokémon gaining EVs from defeatedBattler
evYield = defeatedBattler.pokemon.evYield
# Num of effort points pkmn already has
@@ -67,7 +67,7 @@ class Battle
Battle::ItemEffects.triggerEVGainModifier(@initialItems[0][idxParty], pkmn, evYield)
end
# Double EV gain because of Pokérus
if pkmn.pokerusStage>=1 # Infected or cured
if pkmn.pokerusStage >= 1 # Infected or cured
evYield.each_key { |stat| evYield[stat] *= 2 }
end
# Gain EVs for each stat in turn
@@ -89,11 +89,11 @@ class Battle
end
end
def pbGainExpOne(idxParty,defeatedBattler,numPartic,expShare,expAll,showMessages = true)
def pbGainExpOne(idxParty, defeatedBattler, numPartic, expShare, expAll, showMessages = true)
pkmn = pbParty(0)[idxParty] # The Pokémon gaining Exp from defeatedBattler
growth_rate = pkmn.growth_rate
# Don't bother calculating if gainer is already at max Exp
if pkmn.exp>=growth_rate.maximum_exp
if pkmn.exp >= growth_rate.maximum_exp
pkmn.calc_stats # To ensure new EVs still have an effect
return
end
@@ -102,30 +102,30 @@ class Battle
level = defeatedBattler.level
# Main Exp calculation
exp = 0
a = level*defeatedBattler.pokemon.base_exp
if expShare.length>0 && (isPartic || hasExpShare)
if numPartic==0 # No participants, all Exp goes to Exp Share holders
a = level * defeatedBattler.pokemon.base_exp
if expShare.length > 0 && (isPartic || hasExpShare)
if numPartic == 0 # No participants, all Exp goes to Exp Share holders
exp = a / (Settings::SPLIT_EXP_BETWEEN_GAINERS ? expShare.length : 1)
elsif Settings::SPLIT_EXP_BETWEEN_GAINERS # Gain from participating and/or Exp Share
exp = a/(2*numPartic) if isPartic
exp += a/(2*expShare.length) if hasExpShare
exp = a / (2 * numPartic) if isPartic
exp += a / (2 * expShare.length) if hasExpShare
else # Gain from participating and/or Exp Share (Exp not split)
exp = (isPartic) ? a : a/2
exp = (isPartic) ? a : a / 2
end
elsif isPartic # Participated in battle, no Exp Shares held by anyone
exp = a / (Settings::SPLIT_EXP_BETWEEN_GAINERS ? numPartic : 1)
elsif expAll # Didn't participate in battle, gaining Exp due to Exp All
# NOTE: Exp All works like the Exp Share from Gen 6+, not like the Exp All
# from Gen 1, i.e. Exp isn't split between all Pokémon gaining it.
exp = a/2
exp = a / 2
end
return if exp<=0
return if exp <= 0
# Pokémon gain more Exp from trainer battles
exp = (exp*1.5).floor if trainerBattle?
exp = (exp * 1.5).floor if trainerBattle?
# Scale the gained Exp based on the gainer's level (or not)
if Settings::SCALED_EXP_FORMULA
exp /= 5
levelAdjust = (2*level+10.0)/(pkmn.level+level+10.0)
levelAdjust = (2 * level + 10.0) / (pkmn.level + level + 10.0)
levelAdjust = levelAdjust**5
levelAdjust = Math.sqrt(levelAdjust)
exp *= levelAdjust
@@ -139,19 +139,19 @@ class Battle
(pkmn.owner.language != 0 && pkmn.owner.language != pbPlayer.language))
if isOutsider
if pkmn.owner.language != 0 && pkmn.owner.language != pbPlayer.language
exp = (exp*1.7).floor
exp = (exp * 1.7).floor
else
exp = (exp*1.5).floor
exp = (exp * 1.5).floor
end
end
# Exp. Charm increases Exp gained
exp = exp * 3 / 2 if $bag.has?(:EXPCHARM)
# Modify Exp gain based on pkmn's held item
i = Battle::ItemEffects.triggerExpGainModifier(pkmn.item, pkmn, exp)
if i<0
if i < 0
i = Battle::ItemEffects.triggerExpGainModifier(@initialItems[0][idxParty], pkmn, exp)
end
exp = i if i>=0
exp = i if i >= 0
# Boost Exp gained with high affection
if Settings::AFFECTION_EFFECTS && @internalBattle && pkmn.affection_level >= 4 && !pkmn.mega?
exp = exp * 6 / 5
@@ -159,22 +159,22 @@ class Battle
end
# Make sure Exp doesn't exceed the maximum
expFinal = growth_rate.add_exp(pkmn.exp, exp)
expGained = expFinal-pkmn.exp
return if expGained<=0
expGained = expFinal - pkmn.exp
return if expGained <= 0
# "Exp gained" message
if showMessages
if isOutsider
pbDisplayPaused(_INTL("{1} got a boosted {2} Exp. Points!",pkmn.name,expGained))
pbDisplayPaused(_INTL("{1} got a boosted {2} Exp. Points!", pkmn.name, expGained))
else
pbDisplayPaused(_INTL("{1} got {2} Exp. Points!",pkmn.name,expGained))
pbDisplayPaused(_INTL("{1} got {2} Exp. Points!", pkmn.name, expGained))
end
end
curLevel = pkmn.level
newLevel = growth_rate.level_from_exp(expFinal)
if newLevel<curLevel
if newLevel < curLevel
debugInfo = "Levels: #{curLevel}->#{newLevel} | Exp: #{pkmn.exp}->#{expFinal} | gain: #{expGained}"
raise _INTL("{1}'s new level is less than its\r\ncurrent level, which shouldn't happen.\r\n[Debug: {2}]",
pkmn.name,debugInfo)
pkmn.name, debugInfo)
end
# Give Exp
if pkmn.shadowPokemon?
@@ -191,12 +191,12 @@ class Battle
# EXP Bar animation
levelMinExp = growth_rate.minimum_exp_for_level(curLevel)
levelMaxExp = growth_rate.minimum_exp_for_level(curLevel + 1)
tempExp2 = (levelMaxExp<expFinal) ? levelMaxExp : expFinal
tempExp2 = (levelMaxExp < expFinal) ? levelMaxExp : expFinal
pkmn.exp = tempExp2
@scene.pbEXPBar(battler,levelMinExp,levelMaxExp,tempExp1,tempExp2)
@scene.pbEXPBar(battler, levelMinExp, levelMaxExp, tempExp1, tempExp2)
tempExp1 = tempExp2
curLevel += 1
if curLevel>newLevel
if curLevel > newLevel
# Gained all the Exp now, end the animation
pkmn.calc_stats
battler.pbUpdate(false) if battler
@@ -204,7 +204,7 @@ class Battle
break
end
# Levelled up
pbCommonAnimation("LevelUp",battler) if battler
pbCommonAnimation("LevelUp", battler) if battler
oldTotalHP = pkmn.totalhp
oldAttack = pkmn.attack
oldDefense = pkmn.defense
@@ -217,19 +217,19 @@ class Battle
pkmn.calc_stats
battler.pbUpdate(false) if battler
@scene.pbRefreshOne(battler.index) if battler
pbDisplayPaused(_INTL("{1} grew to Lv. {2}!",pkmn.name,curLevel))
@scene.pbLevelUp(pkmn,battler,oldTotalHP,oldAttack,oldDefense,
oldSpAtk,oldSpDef,oldSpeed)
pbDisplayPaused(_INTL("{1} grew to Lv. {2}!", pkmn.name, curLevel))
@scene.pbLevelUp(pkmn, battler, oldTotalHP, oldAttack, oldDefense,
oldSpAtk, oldSpDef, oldSpeed)
# Learn all moves learned at this level
moveList = pkmn.getMoveList
moveList.each { |m| pbLearnMove(idxParty,m[1]) if m[0]==curLevel }
moveList.each { |m| pbLearnMove(idxParty, m[1]) if m[0] == curLevel }
end
end
#=============================================================================
# Learning a move
#=============================================================================
def pbLearnMove(idxParty,newMove)
def pbLearnMove(idxParty, newMove)
pkmn = pbParty(0)[idxParty]
return if !pkmn
pkmnName = pkmn.name
@@ -240,7 +240,7 @@ class Battle
# Pokémon has space for the new move; just learn it
if pkmn.numMoves < Pokemon::MAX_MOVES
pkmn.learn_move(newMove)
pbDisplay(_INTL("{1} learned {2}!",pkmnName,moveName)) { pbSEPlay("Pkmn move learnt") }
pbDisplay(_INTL("{1} learned {2}!", pkmnName, moveName)) { pbSEPlay("Pkmn move learnt") }
if battler
battler.moves.push(Move.from_pokemon_move(self, pkmn.moves.last))
battler.pbCheckFormOnMovesetChange
@@ -252,18 +252,18 @@ class Battle
pkmnName, moveName, pkmn.numMoves.to_word))
if pbDisplayConfirm(_INTL("Should {1} forget a move to learn {2}?", pkmnName, moveName))
loop do
forgetMove = @scene.pbForgetMove(pkmn,newMove)
if forgetMove>=0
forgetMove = @scene.pbForgetMove(pkmn, newMove)
if forgetMove >= 0
oldMoveName = pkmn.moves[forgetMove].name
pkmn.moves[forgetMove] = Pokemon::Move.new(newMove) # Replaces current/total PP
battler.moves[forgetMove] = Move.from_pokemon_move(self, pkmn.moves[forgetMove]) if battler
pbDisplayPaused(_INTL("1, 2, and... ... ... Ta-da!")) { pbSEPlay("Battle ball drop") }
pbDisplayPaused(_INTL("{1} forgot how to use {2}. And...",pkmnName,oldMoveName))
pbDisplay(_INTL("{1} learned {2}!",pkmnName,moveName)) { pbSEPlay("Pkmn move learnt") }
pbDisplayPaused(_INTL("{1} forgot how to use {2}. And...", pkmnName, oldMoveName))
pbDisplay(_INTL("{1} learned {2}!", pkmnName, moveName)) { pbSEPlay("Pkmn move learnt") }
battler.pbCheckFormOnMovesetChange if battler
break
elsif pbDisplayConfirm(_INTL("Give up on learning {1}?",moveName))
pbDisplay(_INTL("{1} did not learn {2}.",pkmnName,moveName))
elsif pbDisplayConfirm(_INTL("Give up on learning {1}?", moveName))
pbDisplay(_INTL("{1} did not learn {2}.", pkmnName, moveName))
break
end
end