Added decent spacing to all scripts thanks to Rubocop

This commit is contained in:
Maruno17
2021-12-18 15:25:40 +00:00
parent f7b76ae62e
commit d17fc40a47
207 changed files with 18577 additions and 18587 deletions

View File

@@ -2,7 +2,7 @@ class Battle::Battler
#=============================================================================
# Creating a battler
#=============================================================================
def initialize(btl,idxBattler)
def initialize(btl, idxBattler)
@battle = btl
@index = idxBattler
@captured = false
@@ -33,7 +33,7 @@ class Battle::Battler
end
# Used by Future Sight only, when Future Sight's user is no longer in battle.
def pbInitDummyPokemon(pkmn,idxParty)
def pbInitDummyPokemon(pkmn, idxParty)
raise _INTL("An egg can't be an active Pokémon.") if pkmn.egg?
@name = pkmn.name
@species = pkmn.species
@@ -57,13 +57,13 @@ class Battle::Battler
@dummy = true
end
def pbInitialize(pkmn,idxParty,batonPass = false)
pbInitPokemon(pkmn,idxParty)
def pbInitialize(pkmn, idxParty, batonPass = false)
pbInitPokemon(pkmn, idxParty)
pbInitEffects(batonPass)
@damageState.reset
end
def pbInitPokemon(pkmn,idxParty)
def pbInitPokemon(pkmn, idxParty)
raise _INTL("An egg can't be an active Pokémon.") if pkmn.egg?
@name = pkmn.name
@species = pkmn.species
@@ -85,8 +85,8 @@ class Battle::Battler
@pokemonIndex = idxParty
@participants = [] # Participants earn Exp. if this battler is defeated
@moves = []
pkmn.moves.each_with_index do |m,i|
@moves[i] = Battle::Move.from_pokemon_move(@battle,m)
pkmn.moves.each_with_index do |m, i|
@moves[i] = Battle::Move.from_pokemon_move(@battle, m)
end
end
@@ -94,10 +94,10 @@ class Battle::Battler
if batonPass
# These effects are passed on if Baton Pass is used, but they need to be
# reapplied
@effects[PBEffects::LaserFocus] = (@effects[PBEffects::LaserFocus]>0) ? 2 : 0
@effects[PBEffects::LockOn] = (@effects[PBEffects::LockOn]>0) ? 2 : 0
@effects[PBEffects::LaserFocus] = (@effects[PBEffects::LaserFocus] > 0) ? 2 : 0
@effects[PBEffects::LockOn] = (@effects[PBEffects::LockOn] > 0) ? 2 : 0
if @effects[PBEffects::PowerTrick]
@attack,@defense = @defense,@attack
@attack, @defense = @defense, @attack
end
# These effects are passed on if Baton Pass is used, but they need to be
# cancelled in certain circumstances anyway
@@ -131,7 +131,7 @@ class Battle::Battler
@effects[PBEffects::Substitute] = 0
@effects[PBEffects::Telekinesis] = 0
end
@fainted = (@hp==0)
@fainted = (@hp == 0)
@lastAttacker = []
@lastFoeAttacker = []
@lastHPLost = 0
@@ -154,7 +154,7 @@ class Battle::Battler
@turnCount = 0
@effects[PBEffects::Attract] = -1
@battle.allBattlers.each do |b| # Other battlers no longer attracted to self
b.effects[PBEffects::Attract] = -1 if b.effects[PBEffects::Attract]==@index
b.effects[PBEffects::Attract] = -1 if b.effects[PBEffects::Attract] == @index
end
@effects[PBEffects::BanefulBunker] = false
@effects[PBEffects::BeakBlast] = false
@@ -204,8 +204,8 @@ class Battle::Battler
end
@effects[PBEffects::KingsShield] = false
@battle.allBattlers.each do |b| # Other battlers lose their lock-on against self
next if b.effects[PBEffects::LockOn]==0
next if b.effects[PBEffects::LockOnPos]!=@index
next if b.effects[PBEffects::LockOn] == 0
next if b.effects[PBEffects::LockOnPos] != @index
b.effects[PBEffects::LockOn] = 0
b.effects[PBEffects::LockOnPos] = -1
end
@@ -213,7 +213,7 @@ class Battle::Battler
@effects[PBEffects::MagicCoat] = false
@effects[PBEffects::MeanLook] = -1
@battle.allBattlers.each do |b| # Other battlers no longer blocked by self
b.effects[PBEffects::MeanLook] = -1 if b.effects[PBEffects::MeanLook]==@index
b.effects[PBEffects::MeanLook] = -1 if b.effects[PBEffects::MeanLook] == @index
end
@effects[PBEffects::MeFirst] = false
@effects[PBEffects::Metronome] = 0
@@ -250,7 +250,7 @@ class Battle::Battler
@effects[PBEffects::Roost] = false
@effects[PBEffects::SkyDrop] = -1
@battle.allBattlers.each do |b| # Other battlers no longer Sky Dropped by self
b.effects[PBEffects::SkyDrop] = -1 if b.effects[PBEffects::SkyDrop]==@index
b.effects[PBEffects::SkyDrop] = -1 if b.effects[PBEffects::SkyDrop] == @index
end
@effects[PBEffects::SlowStart] = 0
@effects[PBEffects::SmackDown] = false
@@ -271,7 +271,7 @@ class Battle::Battler
@effects[PBEffects::TrappingMove] = nil
@effects[PBEffects::TrappingUser] = -1
@battle.allBattlers.each do |b| # Other battlers no longer trapped by self
next if b.effects[PBEffects::TrappingUser]!=@index
next if b.effects[PBEffects::TrappingUser] != @index
b.effects[PBEffects::Trapping] = 0
b.effects[PBEffects::TrappingUser] = -1
end