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Added decent spacing to all scripts thanks to Rubocop
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@@ -67,7 +67,7 @@ class Battle::Move
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def pbTarget(_user); return GameData::Target.get(@target); end
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def total_pp
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return @total_pp if @total_pp && @total_pp>0 # Usually undefined
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return @total_pp if @total_pp && @total_pp > 0 # Usually undefined
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return @realMove.total_pp if @realMove
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return 0
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end
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@@ -75,7 +75,7 @@ class Battle::Move
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# NOTE: This method is only ever called while using a move (and also by the
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# AI), so using @calcType here is acceptable.
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def physicalMove?(thisType = nil)
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return (@category==0) if Settings::MOVE_CATEGORY_PER_MOVE
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return (@category == 0) if Settings::MOVE_CATEGORY_PER_MOVE
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thisType ||= @calcType
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thisType ||= @type
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return true if !thisType
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@@ -85,15 +85,15 @@ class Battle::Move
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# NOTE: This method is only ever called while using a move (and also by the
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# AI), so using @calcType here is acceptable.
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def specialMove?(thisType = nil)
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return (@category==1) if Settings::MOVE_CATEGORY_PER_MOVE
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return (@category == 1) if Settings::MOVE_CATEGORY_PER_MOVE
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thisType ||= @calcType
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thisType ||= @type
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return false if !thisType
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return GameData::Type.get(thisType).special?
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end
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def damagingMove?; return @category!=2; end
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def statusMove?; return @category==2; end
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def damagingMove?; return @category != 2; end
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def statusMove?; return @category == 2; end
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def pbPriority(user); return @priority; end
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@@ -135,7 +135,7 @@ class Battle::Move
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# Causes perfect accuracy (param=1) and double damage (param=2).
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def tramplesMinimize?(_param = 1); return false; end
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def nonLethal?(_user,_target); return false; end # For False Swipe
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def nonLethal?(_user, _target); return false; end # For False Swipe
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def ignoresSubstitute?(user) # user is the Pokémon using this move
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if Settings::MECHANICS_GENERATION >= 6
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