Added decent spacing to all scripts thanks to Rubocop

This commit is contained in:
Maruno17
2021-12-18 15:25:40 +00:00
parent f7b76ae62e
commit d17fc40a47
207 changed files with 18577 additions and 18587 deletions

View File

@@ -16,64 +16,64 @@ end
def pbMoveToMailbox(pokemon)
$PokemonGlobal.mailbox = [] if !$PokemonGlobal.mailbox
return false if $PokemonGlobal.mailbox.length>=10
return false if $PokemonGlobal.mailbox.length >= 10
return false if !pokemon.mail
$PokemonGlobal.mailbox.push(pokemon.mail)
pokemon.mail = nil
return true
end
def pbStoreMail(pkmn,item,message,poke1 = nil,poke2 = nil,poke3 = nil)
def pbStoreMail(pkmn, item, message, poke1 = nil, poke2 = nil, poke3 = nil)
raise _INTL("Pokémon already has mail") if pkmn.mail
pkmn.mail = Mail.new(item, message, $player.name, poke1, poke2, poke3)
end
def pbDisplayMail(mail,_bearer = nil)
def pbDisplayMail(mail, _bearer = nil)
sprites = {}
viewport = Viewport.new(0,0,Graphics.width,Graphics.height)
viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
viewport.z = 99999
addBackgroundPlane(sprites,"background","mailbg",viewport)
sprites["card"] = IconSprite.new(0,0,viewport)
addBackgroundPlane(sprites, "background", "mailbg", viewport)
sprites["card"] = IconSprite.new(0, 0, viewport)
sprites["card"].setBitmap(GameData::Item.mail_filename(mail.item))
sprites["overlay"] = BitmapSprite.new(Graphics.width,Graphics.height,viewport)
sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, viewport)
overlay = sprites["overlay"].bitmap
pbSetSystemFont(overlay)
if GameData::Item.get(mail.item).is_icon_mail?
if mail.poke1
sprites["bearer"] = IconSprite.new(64,288,viewport)
sprites["bearer"] = IconSprite.new(64, 288, viewport)
bitmapFileName = GameData::Species.icon_filename(mail.poke1[0],
mail.poke1[3], mail.poke1[1], mail.poke1[2], mail.poke1[4], mail.poke1[5])
sprites["bearer"].setBitmap(bitmapFileName)
sprites["bearer"].src_rect.set(0,0,64,64)
sprites["bearer"].src_rect.set(0, 0, 64, 64)
end
if mail.poke2
sprites["bearer2"] = IconSprite.new(144,288,viewport)
sprites["bearer2"] = IconSprite.new(144, 288, viewport)
bitmapFileName = GameData::Species.icon_filename(mail.poke2[0],
mail.poke2[3], mail.poke2[1], mail.poke2[2], mail.poke2[4], mail.poke2[5])
sprites["bearer2"].setBitmap(bitmapFileName)
sprites["bearer2"].src_rect.set(0,0,64,64)
sprites["bearer2"].src_rect.set(0, 0, 64, 64)
end
if mail.poke3
sprites["bearer3"] = IconSprite.new(224,288,viewport)
sprites["bearer3"] = IconSprite.new(224, 288, viewport)
bitmapFileName = GameData::Species.icon_filename(mail.poke3[0],
mail.poke3[3], mail.poke3[1], mail.poke3[2], mail.poke3[4], mail.poke3[5])
sprites["bearer3"].setBitmap(bitmapFileName)
sprites["bearer3"].src_rect.set(0,0,64,64)
sprites["bearer3"].src_rect.set(0, 0, 64, 64)
end
end
baseForDarkBG = Color.new(248,248,248)
shadowForDarkBG = Color.new(72,80,88)
baseForLightBG = Color.new(80,80,88)
shadowForLightBG = Color.new(168,168,176)
if mail.message && mail.message!=""
isDark = isDarkBackground(sprites["card"].bitmap,Rect.new(48,48,Graphics.width-96,32*7))
drawTextEx(overlay,48,52,Graphics.width-(48*2),7,mail.message,
baseForDarkBG = Color.new(248, 248, 248)
shadowForDarkBG = Color.new(72, 80, 88)
baseForLightBG = Color.new(80, 80, 88)
shadowForLightBG = Color.new(168, 168, 176)
if mail.message && mail.message != ""
isDark = isDarkBackground(sprites["card"].bitmap, Rect.new(48, 48, Graphics.width - 96, 32 * 7))
drawTextEx(overlay, 48, 52, Graphics.width - (48 * 2), 7, mail.message,
(isDark) ? baseForDarkBG : baseForLightBG,
(isDark) ? shadowForDarkBG : shadowForLightBG)
end
if mail.sender && mail.sender!=""
isDark = isDarkBackground(sprites["card"].bitmap,Rect.new(336,322,144,32*1))
drawTextEx(overlay,336,326,144,1,mail.sender,
if mail.sender && mail.sender != ""
isDark = isDarkBackground(sprites["card"].bitmap, Rect.new(336, 322, 144, 32 * 1))
drawTextEx(overlay, 336, 326, 144, 1, mail.sender,
(isDark) ? baseForDarkBG : baseForLightBG,
(isDark) ? shadowForDarkBG : shadowForLightBG)
end
@@ -91,27 +91,27 @@ def pbDisplayMail(mail,_bearer = nil)
viewport.dispose
end
def pbWriteMail(item,pkmn,pkmnid,scene)
def pbWriteMail(item, pkmn, pkmnid, scene)
message = ""
loop do
message = pbMessageFreeText(_INTL("Please enter a message (max. 250 characters)."),
"",false,250,Graphics.width) { scene.pbUpdate }
if message!=""
"", false, 250, Graphics.width) { scene.pbUpdate }
if message != ""
# Store mail if a message was written
poke1 = poke2 = nil
if $player.party[pkmnid+2]
p = $player.party[pkmnid+2]
poke1 = [p.species,p.gender,p.shiny?,p.form,p.shadowPokemon?]
if $player.party[pkmnid + 2]
p = $player.party[pkmnid + 2]
poke1 = [p.species, p.gender, p.shiny?, p.form, p.shadowPokemon?]
poke1.push(true) if p.egg?
end
if $player.party[pkmnid+1]
p = $player.party[pkmnid+1]
poke2 = [p.species,p.gender,p.shiny?,p.form,p.shadowPokemon?]
if $player.party[pkmnid + 1]
p = $player.party[pkmnid + 1]
poke2 = [p.species, p.gender, p.shiny?, p.form, p.shadowPokemon?]
poke2.push(true) if p.egg?
end
poke3 = [pkmn.species,pkmn.gender,pkmn.shiny?,pkmn.form,pkmn.shadowPokemon?]
poke3 = [pkmn.species, pkmn.gender, pkmn.shiny?, pkmn.form, pkmn.shadowPokemon?]
poke3.push(true) if pkmn.egg?
pbStoreMail(pkmn,item,message,poke1,poke2,poke3)
pbStoreMail(pkmn, item, message, poke1, poke2, poke3)
return true
end
return false if scene.pbConfirm(_INTL("Stop giving the Pokémon Mail?"))