Added decent spacing to all scripts thanks to Rubocop

This commit is contained in:
Maruno17
2021-12-18 15:25:40 +00:00
parent f7b76ae62e
commit d17fc40a47
207 changed files with 18577 additions and 18587 deletions

View File

@@ -32,14 +32,14 @@ class SpriteMetafile
end
def initialize(viewport = nil)
@metafile=[]
@values=[
@metafile = []
@values = [
viewport,
Tone.new(0,0,0,0),Rect.new(0,0,0,0),
Tone.new(0, 0, 0, 0), Rect.new(0, 0, 0, 0),
true,
0,0,0,0,0,100,100,
0,false,0,255,0,
Color.new(0,0,0,0),Color.new(0,0,0,0),
0, 0, 0, 0, 0, 100, 100,
0, false, 0, 255, 0,
Color.new(0, 0, 0, 0), Color.new(0, 0, 0, 0),
0
]
end
@@ -50,12 +50,12 @@ class SpriteMetafile
def dispose; end
def flash(color,duration)
if duration>0
@values[FLASHCOLOR]=color.clone
@values[FLASHDURATION]=duration
@metafile.push([FLASHCOLOR,color])
@metafile.push([FLASHDURATION,duration])
def flash(color, duration)
if duration > 0
@values[FLASHCOLOR] = color.clone
@values[FLASHDURATION] = duration
@metafile.push([FLASHCOLOR, color])
@metafile.push([FLASHDURATION, duration])
end
end
@@ -64,8 +64,8 @@ class SpriteMetafile
end
def x=(value)
@values[X]=value
@metafile.push([X,value])
@values[X] = value
@metafile.push([X, value])
end
def y
@@ -73,8 +73,8 @@ class SpriteMetafile
end
def y=(value)
@values[Y]=value
@metafile.push([Y,value])
@values[Y] = value
@metafile.push([Y, value])
end
def bitmap
@@ -83,8 +83,8 @@ class SpriteMetafile
def bitmap=(value)
if value && !value.disposed?
@values[SRC_RECT].set(0,0,value.width,value.height)
@metafile.push([SRC_RECT,@values[SRC_RECT].clone])
@values[SRC_RECT].set(0, 0, value.width, value.height)
@metafile.push([SRC_RECT, @values[SRC_RECT].clone])
end
end
@@ -93,8 +93,8 @@ class SpriteMetafile
end
def src_rect=(value)
@values[SRC_RECT]=value
@metafile.push([SRC_RECT,value])
@values[SRC_RECT] = value
@metafile.push([SRC_RECT, value])
end
def visible
@@ -102,8 +102,8 @@ class SpriteMetafile
end
def visible=(value)
@values[VISIBLE]=value
@metafile.push([VISIBLE,value])
@values[VISIBLE] = value
@metafile.push([VISIBLE, value])
end
def z
@@ -111,8 +111,8 @@ class SpriteMetafile
end
def z=(value)
@values[Z]=value
@metafile.push([Z,value])
@values[Z] = value
@metafile.push([Z, value])
end
def ox
@@ -120,8 +120,8 @@ class SpriteMetafile
end
def ox=(value)
@values[OX]=value
@metafile.push([OX,value])
@values[OX] = value
@metafile.push([OX, value])
end
def oy
@@ -129,8 +129,8 @@ class SpriteMetafile
end
def oy=(value)
@values[OY]=value
@metafile.push([OY,value])
@values[OY] = value
@metafile.push([OY, value])
end
def zoom_x
@@ -138,8 +138,8 @@ class SpriteMetafile
end
def zoom_x=(value)
@values[ZOOM_X]=value
@metafile.push([ZOOM_X,value])
@values[ZOOM_X] = value
@metafile.push([ZOOM_X, value])
end
def zoom_y
@@ -147,15 +147,15 @@ class SpriteMetafile
end
def zoom_y=(value)
@values[ZOOM_Y]=value
@metafile.push([ZOOM_Y,value])
@values[ZOOM_Y] = value
@metafile.push([ZOOM_Y, value])
end
def zoom=(value)
@values[ZOOM_X]=value
@metafile.push([ZOOM_X,value])
@values[ZOOM_Y]=value
@metafile.push([ZOOM_Y,value])
@values[ZOOM_X] = value
@metafile.push([ZOOM_X, value])
@values[ZOOM_Y] = value
@metafile.push([ZOOM_Y, value])
end
def angle
@@ -163,8 +163,8 @@ class SpriteMetafile
end
def angle=(value)
@values[ANGLE]=value
@metafile.push([ANGLE,value])
@values[ANGLE] = value
@metafile.push([ANGLE, value])
end
def mirror
@@ -172,8 +172,8 @@ class SpriteMetafile
end
def mirror=(value)
@values[MIRROR]=value
@metafile.push([MIRROR,value])
@values[MIRROR] = value
@metafile.push([MIRROR, value])
end
def bush_depth
@@ -181,8 +181,8 @@ class SpriteMetafile
end
def bush_depth=(value)
@values[BUSH_DEPTH]=value
@metafile.push([BUSH_DEPTH,value])
@values[BUSH_DEPTH] = value
@metafile.push([BUSH_DEPTH, value])
end
def opacity
@@ -190,8 +190,8 @@ class SpriteMetafile
end
def opacity=(value)
@values[OPACITY]=value
@metafile.push([OPACITY,value])
@values[OPACITY] = value
@metafile.push([OPACITY, value])
end
def blend_type
@@ -199,8 +199,8 @@ class SpriteMetafile
end
def blend_type=(value)
@values[BLEND_TYPE]=value
@metafile.push([BLEND_TYPE,value])
@values[BLEND_TYPE] = value
@metafile.push([BLEND_TYPE, value])
end
def color
@@ -208,8 +208,8 @@ class SpriteMetafile
end
def color=(value)
@values[COLOR]=value.clone
@metafile.push([COLOR,@values[COLOR]])
@values[COLOR] = value.clone
@metafile.push([COLOR, @values[COLOR]])
end
def tone
@@ -217,12 +217,12 @@ class SpriteMetafile
end
def tone=(value)
@values[TONE]=value.clone
@metafile.push([TONE,@values[TONE]])
@values[TONE] = value.clone
@metafile.push([TONE, @values[TONE]])
end
def update
@metafile.push([-1,nil])
@metafile.push([-1, nil])
end
end
@@ -230,11 +230,11 @@ end
#
#===============================================================================
class SpriteMetafilePlayer
def initialize(metafile,sprite = nil)
@metafile=metafile
@sprites=[]
@playing=false
@index=0
def initialize(metafile, sprite = nil)
@metafile = metafile
@sprites = []
@playing = false
@index = 0
@sprites.push(sprite) if sprite
end
@@ -247,17 +247,17 @@ class SpriteMetafilePlayer
end
def play
@playing=true
@index=0
@playing = true
@index = 0
end
def update
if @playing
for j in @index...@metafile.length
@index=j+1
break if @metafile[j][0]<0
code=@metafile[j][0]
value=@metafile[j][1]
@index = j + 1
break if @metafile[j][0] < 0
code = @metafile[j][0]
value = @metafile[j][1]
for sprite in @sprites
case code
when SpriteMetafile::X then sprite.x = value
@@ -279,7 +279,7 @@ class SpriteMetafilePlayer
end
end
end
@playing=false if @index==@metafile.length
@playing = false if @index == @metafile.length
end
end
end
@@ -288,7 +288,7 @@ end
#
#===============================================================================
def pbSaveSpriteState(sprite)
state=[]
state = []
return state if !sprite || sprite.disposed?
state[SpriteMetafile::BITMAP] = sprite.x
state[SpriteMetafile::X] = sprite.x
@@ -310,7 +310,7 @@ def pbSaveSpriteState(sprite)
return state
end
def pbRestoreSpriteState(sprite,state)
def pbRestoreSpriteState(sprite, state)
return if !state || !sprite || sprite.disposed?
sprite.x = state[SpriteMetafile::X]
sprite.y = state[SpriteMetafile::Y]
@@ -332,15 +332,15 @@ end
def pbSaveSpriteStateAndBitmap(sprite)
return [] if !sprite || sprite.disposed?
state=pbSaveSpriteState(sprite)
state[SpriteMetafile::BITMAP]=sprite.bitmap
state = pbSaveSpriteState(sprite)
state[SpriteMetafile::BITMAP] = sprite.bitmap
return state
end
def pbRestoreSpriteStateAndBitmap(sprite,state)
def pbRestoreSpriteStateAndBitmap(sprite, state)
return if !state || !sprite || sprite.disposed?
sprite.bitmap=state[SpriteMetafile::BITMAP]
pbRestoreSpriteState(sprite,state)
sprite.bitmap = state[SpriteMetafile::BITMAP]
pbRestoreSpriteState(sprite, state)
return state
end
@@ -350,8 +350,8 @@ end
class PokemonEvolutionScene
private
def pbGenerateMetafiles(s1x,s1y,s2x,s2y)
sprite = SpriteMetafile.new
def pbGenerateMetafiles(s1x, s1y, s2x, s2y)
sprite = SpriteMetafile.new
sprite.ox = s1x
sprite.oy = s1y
sprite.opacity = 255
@@ -361,7 +361,7 @@ class PokemonEvolutionScene
sprite2.zoom = 0.0
sprite2.opacity = 255
alpha = 0
alphaDiff = 10*20/Graphics.frame_rate
alphaDiff = 10 * 20 / Graphics.frame_rate
loop do
sprite.color.red = 255
sprite.color.green = 255
@@ -372,15 +372,15 @@ class PokemonEvolutionScene
sprite2.color.alpha = 255
sprite.update
sprite2.update
break if alpha>=255
break if alpha >= 255
alpha += alphaDiff
end
totaltempo = 0
currenttempo = 25
maxtempo = 7*Graphics.frame_rate
while totaltempo<maxtempo
maxtempo = 7 * Graphics.frame_rate
while totaltempo < maxtempo
for j in 0...currenttempo
if alpha<255
if alpha < 255
sprite.color.red = 255
sprite.color.green = 255
sprite.color.blue = 255
@@ -388,22 +388,22 @@ class PokemonEvolutionScene
sprite.color = sprite.color
alpha += 10
end
sprite.zoom = [1.1*(currenttempo-j-1)/currenttempo,1.0].min
sprite2.zoom = [1.1*(j+1)/currenttempo,1.0].min
sprite.zoom = [1.1 * (currenttempo - j - 1) / currenttempo, 1.0].min
sprite2.zoom = [1.1 * (j + 1) / currenttempo, 1.0].min
sprite.update
sprite2.update
end
totaltempo += currenttempo
if totaltempo+currenttempo<maxtempo
if totaltempo + currenttempo < maxtempo
for j in 0...currenttempo
sprite.zoom = [1.1*(j+1)/currenttempo,1.0].min
sprite2.zoom = [1.1*(currenttempo-j-1)/currenttempo,1.0].min
sprite.zoom = [1.1 * (j + 1) / currenttempo, 1.0].min
sprite2.zoom = [1.1 * (currenttempo - j - 1) / currenttempo, 1.0].min
sprite.update
sprite2.update
end
end
totaltempo += currenttempo
currenttempo = [(currenttempo/1.5).floor,5].max
currenttempo = [(currenttempo / 1.5).floor, 5].max
end
@metafile1 = sprite
@metafile2 = sprite2
@@ -420,10 +420,10 @@ class PokemonEvolutionScene
end
def pbUpdateNarrowScreen
halfResizeDiff = 8*20/Graphics.frame_rate
if @bgviewport.rect.y<80
@bgviewport.rect.height -= halfResizeDiff*2
if @bgviewport.rect.height<Graphics.height-64
halfResizeDiff = 8 * 20 / Graphics.frame_rate
if @bgviewport.rect.y < 80
@bgviewport.rect.height -= halfResizeDiff * 2
if @bgviewport.rect.height < Graphics.height - 64
@bgviewport.rect.y += halfResizeDiff
@sprites["background"].oy = @bgviewport.rect.y
end
@@ -431,33 +431,33 @@ class PokemonEvolutionScene
end
def pbUpdateExpandScreen
halfResizeDiff = 8*20/Graphics.frame_rate
if @bgviewport.rect.y>0
halfResizeDiff = 8 * 20 / Graphics.frame_rate
if @bgviewport.rect.y > 0
@bgviewport.rect.y -= halfResizeDiff
@sprites["background"].oy = @bgviewport.rect.y
end
if @bgviewport.rect.height<Graphics.height
@bgviewport.rect.height += halfResizeDiff*2
if @bgviewport.rect.height < Graphics.height
@bgviewport.rect.height += halfResizeDiff * 2
end
end
def pbFlashInOut(canceled,oldstate,oldstate2)
def pbFlashInOut(canceled, oldstate, oldstate2)
tone = 0
toneDiff = 20*20/Graphics.frame_rate
toneDiff = 20 * 20 / Graphics.frame_rate
loop do
Graphics.update
pbUpdate(true)
pbUpdateExpandScreen
tone += toneDiff
@viewport.tone.set(tone,tone,tone,0)
break if tone>=255
@viewport.tone.set(tone, tone, tone, 0)
break if tone >= 255
end
@bgviewport.rect.y = 0
@bgviewport.rect.height = Graphics.height
@sprites["background"].oy = 0
if canceled
pbRestoreSpriteState(@sprites["rsprite1"],oldstate)
pbRestoreSpriteState(@sprites["rsprite2"],oldstate2)
pbRestoreSpriteState(@sprites["rsprite1"], oldstate)
pbRestoreSpriteState(@sprites["rsprite2"], oldstate2)
@sprites["rsprite1"].zoom_x = 1.0
@sprites["rsprite1"].zoom_y = 1.0
@sprites["rsprite1"].color.alpha = 0
@@ -470,47 +470,47 @@ class PokemonEvolutionScene
@sprites["rsprite2"].zoom_y = 1.0
@sprites["rsprite2"].color.alpha = 0
end
(Graphics.frame_rate/4).times do
(Graphics.frame_rate / 4).times do
Graphics.update
pbUpdate(true)
end
tone = 255
toneDiff = 40*20/Graphics.frame_rate
toneDiff = 40 * 20 / Graphics.frame_rate
loop do
Graphics.update
pbUpdate
tone -= toneDiff
@viewport.tone.set(tone,tone,tone,0)
break if tone<=0
@viewport.tone.set(tone, tone, tone, 0)
break if tone <= 0
end
end
def pbStartScreen(pokemon,newspecies)
def pbStartScreen(pokemon, newspecies)
@pokemon = pokemon
@newspecies = newspecies
@sprites = {}
@bgviewport = Viewport.new(0,0,Graphics.width,Graphics.height)
@bgviewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@bgviewport.z = 99999
@viewport = Viewport.new(0,0,Graphics.width,Graphics.height)
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99999
@msgviewport = Viewport.new(0,0,Graphics.width,Graphics.height)
@msgviewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@msgviewport.z = 99999
addBackgroundOrColoredPlane(@sprites,"background","evolutionbg",
Color.new(248,248,248),@bgviewport)
addBackgroundOrColoredPlane(@sprites, "background", "evolutionbg",
Color.new(248, 248, 248), @bgviewport)
rsprite1 = PokemonSprite.new(@viewport)
rsprite1.setOffset(PictureOrigin::Center)
rsprite1.setPokemonBitmap(@pokemon,false)
rsprite1.x = Graphics.width/2
rsprite1.y = (Graphics.height-64)/2
rsprite1.setPokemonBitmap(@pokemon, false)
rsprite1.x = Graphics.width / 2
rsprite1.y = (Graphics.height - 64) / 2
rsprite2 = PokemonSprite.new(@viewport)
rsprite2.setOffset(PictureOrigin::Center)
rsprite2.setPokemonBitmapSpecies(@pokemon,@newspecies,false)
rsprite2.setPokemonBitmapSpecies(@pokemon, @newspecies, false)
rsprite2.x = rsprite1.x
rsprite2.y = rsprite1.y
rsprite2.opacity = 0
@sprites["rsprite1"] = rsprite1
@sprites["rsprite2"] = rsprite2
pbGenerateMetafiles(rsprite1.ox,rsprite1.oy,rsprite2.ox,rsprite2.oy)
pbGenerateMetafiles(rsprite1.ox, rsprite1.oy, rsprite2.ox, rsprite2.oy)
@sprites["msgwindow"] = pbCreateMessageWindow(@msgviewport)
pbFadeInAndShow(@sprites) { pbUpdate }
end
@@ -527,15 +527,15 @@ class PokemonEvolutionScene
# Opens the evolution screen
def pbEvolution(cancancel = true)
metaplayer1 = SpriteMetafilePlayer.new(@metafile1,@sprites["rsprite1"])
metaplayer2 = SpriteMetafilePlayer.new(@metafile2,@sprites["rsprite2"])
metaplayer1 = SpriteMetafilePlayer.new(@metafile1, @sprites["rsprite1"])
metaplayer2 = SpriteMetafilePlayer.new(@metafile2, @sprites["rsprite2"])
metaplayer1.play
metaplayer2.play
pbBGMStop
@pokemon.play_cry
pbMessageDisplay(@sprites["msgwindow"],
_INTL("\\se[]What? {1} is evolving!\\^",@pokemon.name)) { pbUpdate }
pbMessageWaitForInput(@sprites["msgwindow"],50,true) { pbUpdate }
_INTL("\\se[]What? {1} is evolving!\\^", @pokemon.name)) { pbUpdate }
pbMessageWaitForInput(@sprites["msgwindow"], 50, true) { pbUpdate }
pbPlayDecisionSE
oldstate = pbSaveSpriteState(@sprites["rsprite1"])
oldstate2 = pbSaveSpriteState(@sprites["rsprite2"])
@@ -556,11 +556,11 @@ class PokemonEvolutionScene
break
end
end while metaplayer1.playing? && metaplayer2.playing?
pbFlashInOut(canceled,oldstate,oldstate2)
pbFlashInOut(canceled, oldstate, oldstate2)
if canceled
$stats.evolutions_cancelled += 1
pbMessageDisplay(@sprites["msgwindow"],
_INTL("Huh? {1} stopped evolving!",@pokemon.name)) { pbUpdate }
_INTL("Huh? {1} stopped evolving!", @pokemon.name)) { pbUpdate }
else
pbEvolutionSuccess
end
@@ -581,7 +581,7 @@ class PokemonEvolutionScene
newspeciesname = GameData::Species.get(@newspecies).name
pbMessageDisplay(@sprites["msgwindow"],
_INTL("\\se[]Congratulations! Your {1} evolved into {2}!\\wt[80]",
@pokemon.name,newspeciesname)) { pbUpdate }
@pokemon.name, newspeciesname)) { pbUpdate }
@sprites["msgwindow"].text = ""
# Check for consumed item and check if Pokémon should be duplicated
pbEvolutionMethodAfterEvolution
@@ -596,8 +596,8 @@ class PokemonEvolutionScene
# Learn moves upon evolution for evolved species
movelist = @pokemon.getMoveList
for i in movelist
next if i[0]!=0 && i[0]!=@pokemon.level # 0 is "learn upon evolution"
pbLearnMove(@pokemon,i[1],true) { pbUpdate }
next if i[0] != 0 && i[0] != @pokemon.level # 0 is "learn upon evolution"
pbLearnMove(@pokemon, i[1], true) { pbUpdate }
end
end