Added decent spacing to all scripts thanks to Rubocop

This commit is contained in:
Maruno17
2021-12-18 15:25:40 +00:00
parent f7b76ae62e
commit d17fc40a47
207 changed files with 18577 additions and 18587 deletions

View File

@@ -25,32 +25,32 @@ end
#===============================================================================
class PokemonSave_Scene
def pbStartScreen
@viewport=Viewport.new(0,0,Graphics.width,Graphics.height)
@viewport.z=99999
@sprites={}
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99999
@sprites = {}
totalsec = $stats.play_time.to_i
hour = totalsec / 60 / 60
min = totalsec / 60 % 60
mapname=$game_map.name
textColor = ["0070F8,78B8E8","E82010,F8A8B8","0070F8,78B8E8"][$player.gender]
mapname = $game_map.name
textColor = ["0070F8,78B8E8", "E82010,F8A8B8", "0070F8,78B8E8"][$player.gender]
locationColor = "209808,90F090" # green
loctext=_INTL("<ac><c3={1}>{2}</c3></ac>",locationColor,mapname)
loctext+=_INTL("Player<r><c3={1}>{2}</c3><br>",textColor,$player.name)
if hour>0
loctext+=_INTL("Time<r><c3={1}>{2}h {3}m</c3><br>",textColor,hour,min)
loctext = _INTL("<ac><c3={1}>{2}</c3></ac>", locationColor, mapname)
loctext += _INTL("Player<r><c3={1}>{2}</c3><br>", textColor, $player.name)
if hour > 0
loctext += _INTL("Time<r><c3={1}>{2}h {3}m</c3><br>", textColor, hour, min)
else
loctext+=_INTL("Time<r><c3={1}>{2}m</c3><br>",textColor,min)
loctext += _INTL("Time<r><c3={1}>{2}m</c3><br>", textColor, min)
end
loctext+=_INTL("Badges<r><c3={1}>{2}</c3><br>",textColor,$player.badge_count)
loctext += _INTL("Badges<r><c3={1}>{2}</c3><br>", textColor, $player.badge_count)
if $player.has_pokedex
loctext+=_INTL("Pokédex<r><c3={1}>{2}/{3}</c3>",textColor,$player.pokedex.owned_count,$player.pokedex.seen_count)
loctext += _INTL("Pokédex<r><c3={1}>{2}/{3}</c3>", textColor, $player.pokedex.owned_count, $player.pokedex.seen_count)
end
@sprites["locwindow"]=Window_AdvancedTextPokemon.new(loctext)
@sprites["locwindow"].viewport=@viewport
@sprites["locwindow"].x=0
@sprites["locwindow"].y=0
@sprites["locwindow"].width=228 if @sprites["locwindow"].width<228
@sprites["locwindow"].visible=true
@sprites["locwindow"] = Window_AdvancedTextPokemon.new(loctext)
@sprites["locwindow"].viewport = @viewport
@sprites["locwindow"].x = 0
@sprites["locwindow"].y = 0
@sprites["locwindow"].width = 228 if @sprites["locwindow"].width < 228
@sprites["locwindow"].visible = true
end
def pbEndScreen
@@ -64,11 +64,11 @@ end
#===============================================================================
class PokemonSaveScreen
def initialize(scene)
@scene=scene
@scene = scene
end
def pbDisplay(text,brief = false)
@scene.pbDisplay(text,brief)
def pbDisplay(text, brief = false)
@scene.pbDisplay(text, brief)
end
def pbDisplayPaused(text)